add broken ships

This commit is contained in:
SilicaAndPina 2020-09-09 11:53:46 +12:00
parent a9faaf94e6
commit 63ada3dd33
16 changed files with 330 additions and 16 deletions

View file

@ -96,7 +96,7 @@ if(speed > 0)
speed -= 1
}
if(energy >= 10 && is_moving && keyboard_check(vk_shift))
if((energy >= 10 && is_moving && keyboard_check(vk_shift)) || (energy >= 10 && is_moving && gamepad_button_check(0,gp_face3)))
{
if(speed > 30)
{
@ -258,6 +258,40 @@ if((mouse_check_button_pressed(mb_left) && os_type != os_psvita) || game
}
</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="4" ename="obj_broken_ship">
<action>
<libid>1</libid>
<id>603</id>
<kind>7</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>2</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>1</kind>
<string>damage_player(5);
instance_create(other.x,other.y,obj_boom_fx);
other.direction = direction;
other.image_angle = image_angle;
other.speed = 20;
speed = -20;
</string>
</argument>
</arguments>