From 88791e47be7235de0653ac6628b8646cf47f17ff Mon Sep 17 00:00:00 2001 From: JoshuanBurger12 <joshua.nice@diamondcreeper.biz> Date: Wed, 22 Jul 2020 13:58:15 +1200 Subject: [PATCH] CommitLog | --- Spaceinator.project.gmx | 1 + rooms/rm_game.room.gmx | 14 +++++++------- sprites/test.sprite.gmx | 23 +++++++++++++++++++++++ 3 files changed, 31 insertions(+), 7 deletions(-) create mode 100644 sprites/test.sprite.gmx diff --git a/Spaceinator.project.gmx b/Spaceinator.project.gmx index 2978deb..f28bcd7 100644 --- a/Spaceinator.project.gmx +++ b/Spaceinator.project.gmx @@ -9,6 +9,7 @@ <sprite>sprites\spr_player</sprite> <sprite>sprites\spr_blocks</sprite> <sprite>sprites\spr_blackhole</sprite> + <sprite>sprites\test</sprite> </sprites> <backgrounds name="background"> <background>background\bg_space</background> diff --git a/rooms/rm_game.room.gmx b/rooms/rm_game.room.gmx index 13f4c3b..a1f8f6b 100644 --- a/rooms/rm_game.room.gmx +++ b/rooms/rm_game.room.gmx @@ -42,13 +42,13 @@ </backgrounds> <views> <view visible="-1" objName="obj_playerr" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="960" hport="544" hborder="100" vborder="100" hspeed="100" vspeed="100"/> - <view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> - <view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> - <view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> - <view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> - <view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> - <view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> - <view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> + <view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> + <view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> + <view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> + <view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> + <view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> + <view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> + <view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/> </views> <instances> <instance objName="obj_playerr" x="1056" y="992" name="inst_402C559D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/> diff --git a/sprites/test.sprite.gmx b/sprites/test.sprite.gmx new file mode 100644 index 0000000..e9127f2 --- /dev/null +++ b/sprites/test.sprite.gmx @@ -0,0 +1,23 @@ +<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!--> +<sprite> + <type>0</type> + <xorig>0</xorig> + <yorigin>0</yorigin> + <colkind>1</colkind> + <coltolerance>0</coltolerance> + <sepmasks>0</sepmasks> + <bboxmode>0</bboxmode> + <bbox_left>0</bbox_left> + <bbox_right>0</bbox_right> + <bbox_top>0</bbox_top> + <bbox_bottom>0</bbox_bottom> + <HTile>0</HTile> + <VTile>0</VTile> + <TextureGroups> + <TextureGroup0>0</TextureGroup0> + </TextureGroups> + <For3D>0</For3D> + <width>32</width> + <height>32</height> + <frames/> +</sprite>