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6 changed files with 275 additions and 7 deletions
66
rooms/rm_title.room.gmx
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66
rooms/rm_title.room.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<room>
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<caption></caption>
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<width>960</width>
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<height>544</height>
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<vsnap>32</vsnap>
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<hsnap>32</hsnap>
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<isometric>0</isometric>
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<speed>30</speed>
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<persistent>0</persistent>
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<colour>12632256</colour>
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<showcolour>-1</showcolour>
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<code></code>
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<enableViews>0</enableViews>
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<clearViewBackground>-1</clearViewBackground>
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<clearDisplayBuffer>-1</clearDisplayBuffer>
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<makerSettings>
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<isSet>0</isSet>
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<w>0</w>
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<h>0</h>
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<showGrid>0</showGrid>
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<showObjects>0</showObjects>
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<showTiles>0</showTiles>
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<showBackgrounds>0</showBackgrounds>
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<showForegrounds>0</showForegrounds>
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<showViews>0</showViews>
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<deleteUnderlyingObj>0</deleteUnderlyingObj>
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<deleteUnderlyingTiles>0</deleteUnderlyingTiles>
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<page>0</page>
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<xoffset>0</xoffset>
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<yoffset>0</yoffset>
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</makerSettings>
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<backgrounds>
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<background visible="-1" foreground="0" name="bg_titlesreen" x="0" y="0" htiled="0" vtiled="0" hspeed="0" vspeed="0" stretch="-1"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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</backgrounds>
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<views>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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</views>
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<instances>
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<instance objName="obj_play" x="480" y="224" name="inst_E5196F6E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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<instance objName="obj_exit" x="480" y="384" name="inst_DBA2A23E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</instances>
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<tiles/>
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<PhysicsWorld>0</PhysicsWorld>
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<PhysicsWorldTop>0</PhysicsWorldTop>
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<PhysicsWorldLeft>0</PhysicsWorldLeft>
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<PhysicsWorldRight>1024</PhysicsWorldRight>
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<PhysicsWorldBottom>768</PhysicsWorldBottom>
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<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
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<PhysicsWorldGravityY>10</PhysicsWorldGravityY>
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<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
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</room>
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