CommitLog |
This commit is contained in:
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3 changed files with 141 additions and 0 deletions
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@ -14,6 +14,12 @@
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<background>background\bg_space</background>
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</backgrounds>
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<paths name="paths"/>
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<objects name="objects">
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<object>objects\obj_playerr</object>
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</objects>
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<rooms name="rooms">
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<room>rooms\rm_game</room>
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</rooms>
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<help>
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<rtf>help.rtf</rtf>
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</help>
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70
objects/obj_playerr.object.gmx
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70
objects/obj_playerr.object.gmx
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@ -0,0 +1,70 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<object>
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<spriteName>spr_player</spriteName>
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<solid>0</solid>
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<visible>-1</visible>
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<depth>0</depth>
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<persistent>0</persistent>
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<parentName><undefined></parentName>
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<maskName><undefined></maskName>
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<events>
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<event eventtype="5" enumb="68">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>image_angle += 5;
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="5" enumb="65">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>image_angle -= 5;
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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</events>
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<PhysicsObject>0</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>0</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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<PhysicsObjectGroup>0</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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<PhysicsShapePoints/>
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</object>
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65
rooms/rm_game.room.gmx
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65
rooms/rm_game.room.gmx
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@ -0,0 +1,65 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<room>
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<caption></caption>
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<width>1920</width>
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<height>1920</height>
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<vsnap>32</vsnap>
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<hsnap>32</hsnap>
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<isometric>0</isometric>
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<speed>30</speed>
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<persistent>0</persistent>
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<colour>12632256</colour>
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<showcolour>-1</showcolour>
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<code></code>
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<enableViews>-1</enableViews>
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<clearViewBackground>-1</clearViewBackground>
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<clearDisplayBuffer>-1</clearDisplayBuffer>
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<makerSettings>
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<isSet>0</isSet>
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<w>0</w>
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<h>0</h>
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<showGrid>0</showGrid>
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<showObjects>0</showObjects>
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<showTiles>0</showTiles>
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<showBackgrounds>0</showBackgrounds>
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<showForegrounds>0</showForegrounds>
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<showViews>0</showViews>
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<deleteUnderlyingObj>0</deleteUnderlyingObj>
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<deleteUnderlyingTiles>0</deleteUnderlyingTiles>
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<page>0</page>
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<xoffset>0</xoffset>
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<yoffset>0</yoffset>
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</makerSettings>
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<backgrounds>
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<background visible="-1" foreground="0" name="bg_space" x="0" y="0" htiled="0" vtiled="0" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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</backgrounds>
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<views>
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<view visible="-1" objName="obj_playerr" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="960" hport="544" hborder="100" vborder="100" hspeed="100" vspeed="100"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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</views>
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<instances>
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<instance objName="obj_playerr" x="1056" y="992" name="inst_402C559D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</instances>
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<tiles/>
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<PhysicsWorld>0</PhysicsWorld>
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<PhysicsWorldTop>0</PhysicsWorldTop>
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<PhysicsWorldLeft>0</PhysicsWorldLeft>
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<PhysicsWorldRight>1024</PhysicsWorldRight>
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<PhysicsWorldBottom>768</PhysicsWorldBottom>
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<PhysicsWorldGravityX>0</PhysicsWorldGravityX>
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<PhysicsWorldGravityY>10</PhysicsWorldGravityY>
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<PhysicsWorldPixToMeters>0.100000001490116</PhysicsWorldPixToMeters>
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</room>
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