CommitLog |
This commit is contained in:
parent
1868b8c79e
commit
1fbad08536
5 changed files with 58 additions and 36 deletions
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@ -8,6 +8,29 @@
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<parentName><undefined></parentName>
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<parentName><undefined></parentName>
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<maskName><undefined></maskName>
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<maskName><undefined></maskName>
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<events>
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<events>
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<event eventtype="5" enumb="87">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>motion_set(image_angle,3);
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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<event eventtype="5" enumb="68">
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<event eventtype="5" enumb="68">
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<action>
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<action>
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<libid>1</libid>
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<libid>1</libid>
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@ -54,6 +77,28 @@
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</arguments>
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</arguments>
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</action>
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</action>
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</event>
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</event>
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<event eventtype="7" enumb="0">
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<action>
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<libid>1</libid>
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<id>112</id>
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<kind>0</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>1</exetype>
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<functionname>action_wrap</functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>4</kind>
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<string>2</string>
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</argument>
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</arguments>
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</action>
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</event>
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</events>
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</events>
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<PhysicsObject>0</PhysicsObject>
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<PhysicsObject>0</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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@ -41,17 +41,17 @@
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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</backgrounds>
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</backgrounds>
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<views>
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<views>
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<view visible="-1" objName="obj_playerr" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="960" hport="544" hborder="100" vborder="100" hspeed="100" vspeed="100"/>
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<view visible="-1" objName="obj_player" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="960" hport="544" hborder="100" vborder="100" hspeed="100" vspeed="100"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="" xview="0" yview="0" wview="1024" hview="768" xport="0" yport="0" wport="1024" hport="768" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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</views>
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</views>
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<instances>
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<instances>
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<instance objName="obj_playerr" x="1056" y="992" name="inst_402C559D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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<instance objName="obj_player" x="1056" y="992" name="inst_402C559D" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</instances>
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</instances>
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<tiles/>
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<tiles/>
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<PhysicsWorld>0</PhysicsWorld>
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<PhysicsWorld>0</PhysicsWorld>
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Before Width: | Height: | Size: 336 B After Width: | Height: | Size: 260 B |
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@ -1,15 +1,15 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<sprite>
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<type>0</type>
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<type>0</type>
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<xorig>0</xorig>
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<xorig>16</xorig>
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<yorigin>0</yorigin>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_right>30</bbox_right>
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<bbox_top>1</bbox_top>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<VTile>0</VTile>
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@ -1,23 +0,0 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<type>0</type>
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<xorig>0</xorig>
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<yorigin>0</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>0</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>0</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames/>
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</sprite>
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