diff --git a/objects/obj_controller_world_gen.object.gmx b/objects/obj_controller_world_gen.object.gmx
index bbd79d6..5f72b4e 100644
--- a/objects/obj_controller_world_gen.object.gmx
+++ b/objects/obj_controller_world_gen.object.gmx
@@ -26,8 +26,45 @@
1
generated_count = 0;
-generated_areas = array_create(1000);
+generated_areas[10000] = 0;
+///Generate World
+
+
+var startx = view_xview[0];
+var starty = view_yview[0]
+var xmax = startx + view_wview[0];
+var ymax = starty + view_hview[0];
+
+xmax = xmax - (xmax % 32);
+ymax = ymax - (ymax % 32);
+
+startx = startx - (startx % 32);
+starty = starty - (starty % 32);
+
+
+
+
+
+
+
+
+ 1
+ 603
+ 7
+ 0
+ 0
+ -1
+ 2
+
+
+ self
+ 0
+ 0
+
+
+ 1
+ generate_world();
diff --git a/objects/obj_player.object.gmx b/objects/obj_player.object.gmx
index 74a85e2..f53a863 100644
--- a/objects/obj_player.object.gmx
+++ b/objects/obj_player.object.gmx
@@ -83,7 +83,6 @@ view_yview[0] = y - view_hview[0]/2;
direction = image_angle
speed += 5
-generate_world();
diff --git a/scripts/generate_world.gml b/scripts/generate_world.gml
index 68f0a47..5148205 100644
--- a/scripts/generate_world.gml
+++ b/scripts/generate_world.gml
@@ -1,23 +1,24 @@
-///Generate World Chunks
-var xmax = view_xview[0] + view_wview[0];
-var ymax = view_yview[0] - view_hview[0];
-
-show_debug_message(xmax);
-show_debug_message(ymax);
-
-for(var xx = view_xview[0]; xx < xmax;xx+=32)
+for(var xx = startx; xx < xmax;xx+=32)
{
- for(var yy = view_yview[0]; yy < ymax;yy+=32)
- { var expe = string(xx)+string(yy)
- for(var i = 0; i <= obj_controller_world_gen.generated_count; i++)
+ for(var yy = starty; yy < ymax;yy+=32)
+ {
+ var expe = string(xx)+string(yy)
+ var should_continue = false;
+ for(var i = 0; i <= count; i++)
{
if(obj_controller_world_gen.generated_areas[i] == expe)
{
- return 0;
+ should_continue = true;
+ break;
}
}
+ if(should_continue)
+ {
+ continue;
+ }
+
obj_controller_world_gen.generated_areas[obj_controller_world_gen.generated_count] = expe;
obj_controller_world_gen.generated_count ++;