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<NewExtensions/>
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<sounds name="sound">
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<sound>sound\snd_engine</sound>
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<sound>sound\snd_shoot</sound>
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</sounds>
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<sprites name="sprites">
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<sprite>sprites\spr_player</sprite>
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BIN
help.rtf
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help.rtf
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sound/audio/snd_shoot.ogg
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sound/audio/snd_shoot.ogg
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sound/audio/sound1_234083__211redman112__lasgun-fire.ogg
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sound/audio/sound1_234083__211redman112__lasgun-fire.ogg
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sound/snd_shoot.sound.gmx
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sound/snd_shoot.sound.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sound>
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<kind>3</kind>
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<extension>.ogg</extension>
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<origname>sound\audio\snd_shoot.ogg</origname>
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<effects>0</effects>
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<volume>
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<volume>1</volume>
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</volume>
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<pan>0</pan>
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<bitRates>
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<bitRate>192</bitRate>
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</bitRates>
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<sampleRates>
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<sampleRate>44100</sampleRate>
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</sampleRates>
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<types>
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<type>0</type>
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</types>
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<bitDepths>
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<bitDepth>16</bitDepth>
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</bitDepths>
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<preload>-1</preload>
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<data>snd_shoot.ogg</data>
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<compressed>1</compressed>
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<streamed>1</streamed>
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<uncompressOnLoad>0</uncompressOnLoad>
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<audioGroup>0</audioGroup>
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</sound>
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sound/sound1_234083__211redman112__lasgun-fire.sound.gmx
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sound/sound1_234083__211redman112__lasgun-fire.sound.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sound>
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<kind>3</kind>
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<extension>.ogg</extension>
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<origname>sound\audio\sound1_234083__211redman112__lasgun-fire.ogg</origname>
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<effects>0</effects>
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<volume>
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<volume>1</volume>
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</volume>
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<pan>0</pan>
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<bitRates>
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<bitRate>192</bitRate>
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</bitRates>
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<sampleRates>
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<sampleRate>44100</sampleRate>
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</sampleRates>
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<types>
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<type>0</type>
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</types>
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<bitDepths>
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<bitDepth>16</bitDepth>
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</bitDepths>
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<preload>-1</preload>
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<data>sound1_234083__211redman112__lasgun-fire.ogg</data>
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<compressed>0</compressed>
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<streamed>0</streamed>
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<uncompressOnLoad>0</uncompressOnLoad>
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<audioGroup>0</audioGroup>
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</sound>
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