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142a4efd06
commit
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4 changed files with 57 additions and 1 deletions
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@ -443,7 +443,7 @@
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<option_shortcircuit>True</option_shortcircuit>
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<option_showcursor>True</option_showcursor>
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<option_showprogress>1</option_showprogress>
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<option_sizeable>False</option_sizeable>
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<option_sizeable>True</option_sizeable>
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<option_stayontop>false</option_stayontop>
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<option_sync_vertex>0</option_sync_vertex>
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<option_textureGroup0_border>2</option_textureGroup0_border>
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@ -17,6 +17,7 @@
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<paths name="paths"/>
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<objects name="objects">
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<object>objects\obj_player</object>
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<object>objects\obj_controller</object>
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</objects>
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<rooms name="rooms">
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<room>rooms\rm_game</room>
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54
objects/obj_controller.object.gmx
Normal file
54
objects/obj_controller.object.gmx
Normal file
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@ -0,0 +1,54 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<object>
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<spriteName><undefined></spriteName>
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<solid>0</solid>
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<visible>-1</visible>
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<depth>0</depth>
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<persistent>-1</persistent>
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<parentName><undefined></parentName>
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<maskName><undefined></maskName>
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<events>
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<event eventtype="9" enumb="122">
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<action>
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<libid>1</libid>
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<id>603</id>
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<kind>7</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>2</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>1</kind>
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<string>if(window_get_fullscreen())
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{
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window_set_fullscreen(0);
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}
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else
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{
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window_set_fullscreen(1);
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}
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</string>
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</argument>
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</arguments>
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</action>
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</event>
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</events>
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<PhysicsObject>0</PhysicsObject>
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<PhysicsObjectSensor>0</PhysicsObjectSensor>
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<PhysicsObjectShape>0</PhysicsObjectShape>
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<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
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<PhysicsObjectRestitution>0.100000001490116</PhysicsObjectRestitution>
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<PhysicsObjectGroup>0</PhysicsObjectGroup>
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<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
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<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
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<PhysicsObjectFriction>0.200000002980232</PhysicsObjectFriction>
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<PhysicsObjectAwake>-1</PhysicsObjectAwake>
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<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
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<PhysicsShapePoints/>
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</object>
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@ -52,6 +52,7 @@
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</views>
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<instances>
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<instance objName="obj_player" x="512" y="512" name="inst_E89CF1B4" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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<instance objName="obj_controller" x="0" y="0" name="inst_12F93A6E" locked="0" code="" scaleX="1" scaleY="1" colour="4294967295" rotation="0"/>
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</instances>
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<tiles/>
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<PhysicsWorld>0</PhysicsWorld>
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