spr_player
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
image_speed = 0;
image_index = 1;
1
603
7
0
0
-1
2
self
0
0
1
direction = image_angle
if(speed > 0)
speed -= 1
if(speed > 20)
speed = 20;
view_xview[0] = x - view_wview[0]/2;
view_yview[0] = y - view_hview[0]/2;
1
603
7
0
0
-1
2
self
0
0
1
direction = image_angle
speed += 5
1
603
7
0
0
-1
2
self
0
0
1
image_angle += 5;
1
603
7
0
0
-1
2
self
0
0
1
image_angle -= 5;
1
603
7
0
0
-1
2
self
0
0
1
var new_bullet = instance_create(x,y,obj_bullet);
new_bullet.image_angle = image_angle;
new_bullet.direction = image_angle;
new_bullet.speed = speed + 1;
1
603
7
0
0
-1
2
self
0
0
1
audio_play_sound(snd_engine,1,true);
image_index = 0;
1
603
7
0
0
-1
2
self
0
0
1
audio_stop_sound(snd_engine)
image_index = 1;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0