spr_bullets
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
step_counter = 0;
image_speed = 0;
1
603
7
0
0
-1
2
self
0
0
1
step_counter ++;
if(step_counter == 60*room_speed)
{
instance_destroy(self);
}
1
603
7
0
0
-1
2
self
0
0
1
instance_destroy(other);
instance_create(other.x,other.y,obj_boom_fx)
instance_destroy(id);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0