spr_bullets 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 step_counter = 0; image_speed = 0; 1 603 7 0 0 -1 2 self 0 0 1 step_counter ++; if(step_counter == 60*room_speed) { instance_destroy(self); } 1 603 7 0 0 -1 2 self 0 0 1 instance_destroy(other); instance_create(other.x,other.y,obj_boom_fx) instance_destroy(id); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0