spr_asteroid
0
-1
0
0
obj_chunk_item
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
/// Init
image_speed = 0;
image_index = random_range(0,2);
angle = random_range(0,180);
direction = angle;
image_angle = angle;
1
603
7
0
0
-1
2
self
0
0
1
/// Slow down if too fast
if(speed > 0)
{
speed -= 1
}
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0