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2 KiB
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Bunifu Framework EULA:
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License Type
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- License is per developer meaning each developer should have a unique license key.
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- Each key allows up to two activations (two machines). This means if you are collaborating you can have two devices activated using same key.
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Subscription
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- All renewals are paid annually from date of purchase.
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Limitations
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- Design-time limitation upon expiry i.e. you will not be able to edit your project in design time using the framework if you do not renew.
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- There are no runtime limitations.
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Feature Updates
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- Free feature updates on specific product within active licensing period for all premium users.
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Source Code
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- We do not provide the product (Framework) source code.
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Royalties and Distribution
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- You will not pay any royalties for applications you make and deploy using our framework. You may distribute applications you make using our framework royalty free.
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Resetting and Transfers
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- If you bought a new PC or need to transfer your license to another machine, write to https://bunifuframework.com/support. The key being transferred should be active at a time.
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- If you bought a license and it's not working, please write to https://bunifuframework.com/support, we will track your details and reset for you.
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Post Expiry
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- Your compiled applications will continue running even after expiry of license. However, your will not be able to edit your project/solution in design time.
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Bug Fixing
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- Bugs will be handled on a case-by-case basis which will dictate the timeframe for resolving the bug.
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Free Trial
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- We provide a 14-day free trial for all premium users.
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- Upon expiry, you will need to purchase to continue using the product.
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Activation Process
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- All activations are online. Meaning you will need internet to activate. There are no offline activations.
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- During the activation process, we will collect personal info such as email so that we can send you the activation details. Please see our privacy policy.
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Licensing Changes
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- We reserve the right to modify the licensing from time to time without notice. |