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Some formatting
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6 changed files with 143 additions and 145 deletions
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#pragma once
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#include "PICA/float_types.hpp"
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#include <array>
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#include "PICA/float_types.hpp"
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namespace PICA {
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// A representation of the output vertex as it comes out of the vertex shader, with padding and all
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struct Vertex {
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