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[PICA] Start implementing shader interpreter
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5 changed files with 32 additions and 6 deletions
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@ -4,8 +4,9 @@
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class ShaderUnit {
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public:
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PICAShader<ShaderType::Vertex> vs; // Vertex shader
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PICAShader<ShaderType::Geometry> gs; // Geometry shader
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PICAShader vs; // Vertex shader
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PICAShader gs; // Geometry shader
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ShaderUnit() : vs(ShaderType::Vertex), gs(ShaderType::Geometry) {}
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void reset();
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};
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