Update home menu branch (#759)

* Fix typo (#680)

Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com>

* More PTM stuff

Co-Authored-By: Noumi <139501014+noumidev@users.noreply.github.com>

* Make system language configurable

* Fix building crypto++ for x64 target on Apple silicon MacOS

* Attempt to switch to M1 runners again

* Prevent selecting Vulkan renderer in Qt frontend and present a message

* Libretro: Add system language option

* Only enable audio by default on libretro for now

* CMake: Bump version

* Store configuration file in AppData root if not in working directory (#693)

* Store configuration file in AppData root if not in working directory

This fixes MacOS app bundles, as the emulator cannot write the config
file into the app bundle.

* Remove duplicate fs calls

* I'm an idiot sandwich

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* GL: Add usingGLES to driverInfo struct (#694)

* Wayland fixes part 1

* Support GLES on desktop

* Qt: Fix Wayland support

Qt will only create a Wayland surface when show() is called on the main
window and on the ScreenWidget. Thus, call the function before creating
the GL context.

Doesn't cause regressions on XWayland, untested in other platforms.

Fixes #586

* No need to call screen->show() twice

* Fix disabling Wayland & building on some distros (#700)

* GLES: Properly stub out logic ops

* Fix git versioning

* Android_Build: Implement ccache (#703)

* Android_Build: Implement ccache

* Update Android_Build.yml

* Update Android_Build.yml

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* Removed dead Citra link in readme (#706)

* CRO: Lighter icache flushes

* Implement Luma icache SVCs

* Add missing SVC logs

* GPU: Add sw texture copies

* Use vk::detail::DynamicLoader instead of vk::DynamicLoader (#710)

* Use vk::detail::DynamicLoader instead of vk::DynamicLoader

* Update renderer_vk.cpp

* Vk: Fix typo

* Vk: Lock CI runners to SDK version 1.3.301 temporarily

* Vk: Fixing CI pt 2

* Vulkan: Fixing CI pt 3

* Vk: Fix typo

* Temporarily give 80MB to all processes (#715)

* Try to cross-compile Libretro core for arm64 (#717)

* Try to cross-compile Libretro core for arm64

* Bonk

* Update Hydra_Build.yml

* [WIP] Libretro: Add audio support (#714)

* Libretro: Add audio support

* Adding audio interface part 1

* Audio device pt 2

* More audio device

* More audio device

* Morea uudi odevice

* More audio device

* More audio device

* More audio device

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* Libretro audio device: Fix frame count

* Mark audio devices as final

* Add toggle for libretro audio device (#719)

* Very important work (#720)

* Very important work

* Most important fix

* Add more HLE service calls for eshop (#721)

* CI: Fix Vulkan SDK action (#723)

* GPU registers: Fix writes to some registers ignoring the mask (#725)

Co-authored-by: henry <23128103+atem2069@users.noreply.github.com>

* OLED theme

* OLED theme config fix (#736)

Co-authored-by: smiRaphi <neogt404@gmail.com>

* Adding Swedish translation

* Fix Metal renderer compilation on iOS

* [Core] Improve iOS compilation workflow

* [Qt] Hook Swedish to UI

* AppDataDocumentProvider: Typo (#740)

* More iOS work

* More iOS progress

* More iOS work

* AppDataDocumentProvider: Add missing ``COLUMN_FLAGS`` in the default document projectation (#741)

Fixes unable to copy files from device to app's internal storage problem

* More iOS work

* ios: Simplify MTKView interface (still doesn't work though)

* ios: Pass CAMetalLayer instead of void* to Obj-C++ bridging header

* Fix bridging cast

* FINALLY IOS GRAPHICS

* ios: Remove printf spam

* Metal: Reimplement some texture formats on iOS

* metal: implement texture decoder

* metal: check for format support

* metal: implement texture swizzling

* metal: remove unused texture functions

* Shadergen types: Add Metal & MSL

* Format

* Undo submodule changes

* Readme: Add Chonkystation 3

* Metal: Use std::unique_ptr for texture decode

* AppDataDocumentProvider: Allow to remove documents (#744)

* AppDataDocumentProvider: Allow to remove documents

* Typo

* Metal renderer fixes for iOS

* iOS driver: Add doc comments

* iOS: Add frontend & frontend build files (#746)

* iOS: Add SwiftUI part to repo

* Add iOS build script

* Update SDL2 submodule

* Fix iOS build script

* CI: Update xcode tools for iOS

* Update iOS_Build.yml

* Update iOS build

* Lower XCode version

* A

* Update project.pbxproj

* Update iOS_Build.yml

* Update iOS_Build.yml

* Update build.sh

* iOS: Fail on build error

* iOS: Add file picker (#747)

* iOS: Add file picker

* Fix lock placement

* Qt: Add runpog icon (#752)

* Update discord-rpc submodule (#753)

* Remove cryptoppwin submodule (#754)

* Add optional texture hashing

* Fix build on new Vk SDK (#757)

Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>

* CI: Use new Vulkan SDK

---------

Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com>
Co-authored-by: Thomas <thomas@thomasw.dev>
Co-authored-by: Thomas <twvd@users.noreply.github.com>
Co-authored-by: Daniel López Guimaraes <danielectra@outlook.com>
Co-authored-by: Jonian Guveli <jonian@hardpixel.eu>
Co-authored-by: Ishan09811 <156402647+Ishan09811@users.noreply.github.com>
Co-authored-by: Auxy6858 <71662994+Auxy6858@users.noreply.github.com>
Co-authored-by: Paris Oplopoios <parisoplop@gmail.com>
Co-authored-by: henry <23128103+atem2069@users.noreply.github.com>
Co-authored-by: smiRaphi <neogt404@gmail.com>
Co-authored-by: smiRaphi <87574679+smiRaphi@users.noreply.github.com>
Co-authored-by: Daniel Nylander <po@danielnylander.se>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: Albert <45282415+ggrtk@users.noreply.github.com>
Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>
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302 changed files with 55525 additions and 747 deletions

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@ -0,0 +1,89 @@
// arc4.h - originally written and placed in the public domain by Wei Dai
/// \file arc4.h
/// \brief Classes for ARC4 cipher
/// \since Crypto++ 3.1
#ifndef CRYPTOPP_ARC4_H
#define CRYPTOPP_ARC4_H
#include "cryptlib.h"
#include "strciphr.h"
#include "secblock.h"
#include "smartptr.h"
NAMESPACE_BEGIN(CryptoPP)
namespace Weak1 {
/// \brief ARC4 base class
/// \details Implementations and overrides in \p Base apply to both \p ENCRYPTION and \p DECRYPTION directions
/// \since Crypto++ 3.1
class CRYPTOPP_NO_VTABLE ARC4_Base : public VariableKeyLength<16, 1, 256>, public RandomNumberGenerator, public SymmetricCipher, public SymmetricCipherDocumentation
{
public:
~ARC4_Base();
CRYPTOPP_STATIC_CONSTEXPR const char* StaticAlgorithmName() {return "ARC4";}
void GenerateBlock(byte *output, size_t size);
void DiscardBytes(size_t n);
void ProcessData(byte *outString, const byte *inString, size_t length);
bool IsRandomAccess() const {return false;}
bool IsSelfInverting() const {return true;}
bool IsForwardTransformation() const {return true;}
typedef SymmetricCipherFinal<ARC4_Base> Encryption;
typedef SymmetricCipherFinal<ARC4_Base> Decryption;
protected:
void UncheckedSetKey(const byte *key, unsigned int length, const NameValuePairs &params);
virtual unsigned int GetDefaultDiscardBytes() const {return 0;}
FixedSizeSecBlock<byte, 256> m_state;
byte m_x, m_y;
};
/// \brief Alleged RC4
/// \sa <a href="http://www.cryptopp.com/wiki/RC4">Alleged RC4</a>
/// \since Crypto++ 3.1
DOCUMENTED_TYPEDEF(SymmetricCipherFinal<ARC4_Base>, ARC4);
/// \brief MARC4 base class
/// \details Implementations and overrides in \p Base apply to both \p ENCRYPTION and \p DECRYPTION directions
/// \details MARC4 discards the first 256 bytes of keystream, which may be weaker than the rest
/// \since Crypto++ 3.1
class CRYPTOPP_NO_VTABLE MARC4_Base : public ARC4_Base
{
public:
CRYPTOPP_STATIC_CONSTEXPR const char* StaticAlgorithmName() {return "MARC4";}
typedef SymmetricCipherFinal<MARC4_Base> Encryption;
typedef SymmetricCipherFinal<MARC4_Base> Decryption;
protected:
unsigned int GetDefaultDiscardBytes() const {return 256;}
};
/// \brief Modified Alleged RC4
/// \sa <a href="http://www.cryptopp.com/wiki/RC4">Alleged RC4</a>
/// \since Crypto++ 3.1
DOCUMENTED_TYPEDEF(SymmetricCipherFinal<MARC4_Base>, MARC4);
}
#if CRYPTOPP_ENABLE_NAMESPACE_WEAK >= 1
namespace Weak {using namespace Weak1;} // import Weak1 into CryptoPP::Weak
#else
using namespace Weak1; // import Weak1 into CryptoPP with warning
#ifdef __GNUC__
#warning "You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning."
#else
#pragma message("You may be using a weak algorithm that has been retained for backwards compatibility. Please '#define CRYPTOPP_ENABLE_NAMESPACE_WEAK 1' before including this .h file and prepend the class name with 'Weak::' to remove this warning.")
#endif
#endif
NAMESPACE_END
#endif