Update home menu branch (#759)

* Fix typo (#680)

Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com>

* More PTM stuff

Co-Authored-By: Noumi <139501014+noumidev@users.noreply.github.com>

* Make system language configurable

* Fix building crypto++ for x64 target on Apple silicon MacOS

* Attempt to switch to M1 runners again

* Prevent selecting Vulkan renderer in Qt frontend and present a message

* Libretro: Add system language option

* Only enable audio by default on libretro for now

* CMake: Bump version

* Store configuration file in AppData root if not in working directory (#693)

* Store configuration file in AppData root if not in working directory

This fixes MacOS app bundles, as the emulator cannot write the config
file into the app bundle.

* Remove duplicate fs calls

* I'm an idiot sandwich

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* GL: Add usingGLES to driverInfo struct (#694)

* Wayland fixes part 1

* Support GLES on desktop

* Qt: Fix Wayland support

Qt will only create a Wayland surface when show() is called on the main
window and on the ScreenWidget. Thus, call the function before creating
the GL context.

Doesn't cause regressions on XWayland, untested in other platforms.

Fixes #586

* No need to call screen->show() twice

* Fix disabling Wayland & building on some distros (#700)

* GLES: Properly stub out logic ops

* Fix git versioning

* Android_Build: Implement ccache (#703)

* Android_Build: Implement ccache

* Update Android_Build.yml

* Update Android_Build.yml

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* Removed dead Citra link in readme (#706)

* CRO: Lighter icache flushes

* Implement Luma icache SVCs

* Add missing SVC logs

* GPU: Add sw texture copies

* Use vk::detail::DynamicLoader instead of vk::DynamicLoader (#710)

* Use vk::detail::DynamicLoader instead of vk::DynamicLoader

* Update renderer_vk.cpp

* Vk: Fix typo

* Vk: Lock CI runners to SDK version 1.3.301 temporarily

* Vk: Fixing CI pt 2

* Vulkan: Fixing CI pt 3

* Vk: Fix typo

* Temporarily give 80MB to all processes (#715)

* Try to cross-compile Libretro core for arm64 (#717)

* Try to cross-compile Libretro core for arm64

* Bonk

* Update Hydra_Build.yml

* [WIP] Libretro: Add audio support (#714)

* Libretro: Add audio support

* Adding audio interface part 1

* Audio device pt 2

* More audio device

* More audio device

* Morea uudi odevice

* More audio device

* More audio device

* More audio device

---------

Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>

* Libretro audio device: Fix frame count

* Mark audio devices as final

* Add toggle for libretro audio device (#719)

* Very important work (#720)

* Very important work

* Most important fix

* Add more HLE service calls for eshop (#721)

* CI: Fix Vulkan SDK action (#723)

* GPU registers: Fix writes to some registers ignoring the mask (#725)

Co-authored-by: henry <23128103+atem2069@users.noreply.github.com>

* OLED theme

* OLED theme config fix (#736)

Co-authored-by: smiRaphi <neogt404@gmail.com>

* Adding Swedish translation

* Fix Metal renderer compilation on iOS

* [Core] Improve iOS compilation workflow

* [Qt] Hook Swedish to UI

* AppDataDocumentProvider: Typo (#740)

* More iOS work

* More iOS progress

* More iOS work

* AppDataDocumentProvider: Add missing ``COLUMN_FLAGS`` in the default document projectation (#741)

Fixes unable to copy files from device to app's internal storage problem

* More iOS work

* ios: Simplify MTKView interface (still doesn't work though)

* ios: Pass CAMetalLayer instead of void* to Obj-C++ bridging header

* Fix bridging cast

* FINALLY IOS GRAPHICS

* ios: Remove printf spam

* Metal: Reimplement some texture formats on iOS

* metal: implement texture decoder

* metal: check for format support

* metal: implement texture swizzling

* metal: remove unused texture functions

* Shadergen types: Add Metal & MSL

* Format

* Undo submodule changes

* Readme: Add Chonkystation 3

* Metal: Use std::unique_ptr for texture decode

* AppDataDocumentProvider: Allow to remove documents (#744)

* AppDataDocumentProvider: Allow to remove documents

* Typo

* Metal renderer fixes for iOS

* iOS driver: Add doc comments

* iOS: Add frontend & frontend build files (#746)

* iOS: Add SwiftUI part to repo

* Add iOS build script

* Update SDL2 submodule

* Fix iOS build script

* CI: Update xcode tools for iOS

* Update iOS_Build.yml

* Update iOS build

* Lower XCode version

* A

* Update project.pbxproj

* Update iOS_Build.yml

* Update iOS_Build.yml

* Update build.sh

* iOS: Fail on build error

* iOS: Add file picker (#747)

* iOS: Add file picker

* Fix lock placement

* Qt: Add runpog icon (#752)

* Update discord-rpc submodule (#753)

* Remove cryptoppwin submodule (#754)

* Add optional texture hashing

* Fix build on new Vk SDK (#757)

Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>

* CI: Use new Vulkan SDK

---------

Co-authored-by: Noumi <139501014+noumidev@users.noreply.github.com>
Co-authored-by: Thomas <thomas@thomasw.dev>
Co-authored-by: Thomas <twvd@users.noreply.github.com>
Co-authored-by: Daniel López Guimaraes <danielectra@outlook.com>
Co-authored-by: Jonian Guveli <jonian@hardpixel.eu>
Co-authored-by: Ishan09811 <156402647+Ishan09811@users.noreply.github.com>
Co-authored-by: Auxy6858 <71662994+Auxy6858@users.noreply.github.com>
Co-authored-by: Paris Oplopoios <parisoplop@gmail.com>
Co-authored-by: henry <23128103+atem2069@users.noreply.github.com>
Co-authored-by: smiRaphi <neogt404@gmail.com>
Co-authored-by: smiRaphi <87574679+smiRaphi@users.noreply.github.com>
Co-authored-by: Daniel Nylander <po@danielnylander.se>
Co-authored-by: Samuliak <samuliak77@gmail.com>
Co-authored-by: Albert <45282415+ggrtk@users.noreply.github.com>
Co-authored-by: Nadia Holmquist Pedersen <893884+nadiaholmquist@users.noreply.github.com>
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@ -0,0 +1,108 @@
// lea.h - written and placed in the public domain by Kim Sung Hee and Jeffrey Walton
// Based on "LEA: A 128-Bit Block Cipher for Fast Encryption on Common
// Processors" by Deukjo Hong, Jung-Keun Lee, Dong-Chan Kim, Daesung Kwon,
// Kwon Ho Ryu, and Dong-Geon Lee.
/// \file lea.h
/// \brief Classes for the LEA block cipher
/// \since Crypto++ 8.0
#ifndef CRYPTOPP_LEA_H
#define CRYPTOPP_LEA_H
#include "config.h"
#include "seckey.h"
#include "secblock.h"
#include "algparam.h"
#if (CRYPTOPP_BOOL_X64 || CRYPTOPP_BOOL_X32 || CRYPTOPP_BOOL_X86 || CRYPTOPP_BOOL_ARM32 || CRYPTOPP_BOOL_ARMV8)
# ifndef CRYPTOPP_DISABLE_LEA_SIMD
# define CRYPTOPP_LEA_ADVANCED_PROCESS_BLOCKS 1
# endif
#endif
// Yet another SunStudio/SunCC workaround. Failed self tests
// in SSE code paths on i386 for SunStudio 12.3 and below.
#if defined(__SUNPRO_CC) && (__SUNPRO_CC <= 0x5120)
# undef CRYPTOPP_LEA_ADVANCED_PROCESS_BLOCKS
#endif
NAMESPACE_BEGIN(CryptoPP)
/// \brief LEA block cipher information
/// \since Crypto++ 8.0
struct LEA_Info : public FixedBlockSize<16>, public VariableKeyLength<16,16,32,8>
{
/// \brief The algorithm name
/// \return the algorithm name
/// \details StaticAlgorithmName returns the algorithm's name as a static
/// member function.
static const std::string StaticAlgorithmName()
{
// Format is Cipher-Blocksize
return "LEA-128";
}
};
/// \brief LEA 128-bit block cipher
/// \details LEA provides 128-bit block size. The valid key size is 128-bits, 192-bits and 256-bits.
/// \note Crypto++ provides a byte oriented implementation
/// \sa <a href="http://www.cryptopp.com/wiki/LEA">LEA</a>,
/// <a href="https://seed.kisa.or.kr/html/egovframework/iwt/ds/ko/ref/LEA%20A%20128-Bit%20Block%20Cipher%20for%20Fast%20Encryption%20on%20Common%20Processors-English.pdf">
/// LEA: A 128-Bit Block Cipher for Fast Encryption on Common Processors</a>
/// \since Crypto++ 8.0
class CRYPTOPP_NO_VTABLE LEA : public LEA_Info, public BlockCipherDocumentation
{
public:
/// \brief LEA block cipher transformation functions
/// \details Provides implementation common to encryption and decryption
/// \since Crypto++ 8.0
class CRYPTOPP_NO_VTABLE Base : public BlockCipherImpl<LEA_Info>
{
protected:
void UncheckedSetKey(const byte *userKey, unsigned int keyLength, const NameValuePairs &params);
std::string AlgorithmProvider() const;
SecBlock<word32> m_rkey;
mutable SecBlock<word32> m_temp;
unsigned int m_rounds;
};
/// \brief Encryption transformation
/// \details Enc provides implementation for encryption transformation. All key and block
/// sizes are supported.
/// \since Crypto++ 8.0
class CRYPTOPP_NO_VTABLE Enc : public Base
{
public:
void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const;
#if CRYPTOPP_LEA_ADVANCED_PROCESS_BLOCKS
size_t AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const;
#endif
};
/// \brief Decryption transformation
/// \details Dec provides implementation for decryption transformation. All key and block
/// sizes are supported.
/// \since Crypto++ 8.0
class CRYPTOPP_NO_VTABLE Dec : public Base
{
public:
void ProcessAndXorBlock(const byte *inBlock, const byte *xorBlock, byte *outBlock) const;
#if CRYPTOPP_LEA_ADVANCED_PROCESS_BLOCKS
size_t AdvancedProcessBlocks(const byte *inBlocks, const byte *xorBlocks, byte *outBlocks, size_t length, word32 flags) const;
#endif
};
typedef BlockCipherFinal<ENCRYPTION, Enc> Encryption;
typedef BlockCipherFinal<DECRYPTION, Dec> Decryption;
};
typedef LEA::Encryption LEAEncryption;
typedef LEA::Decryption LEADecryption;
NAMESPACE_END
#endif // CRYPTOPP_LEA_H