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https://github.com/wheremyfoodat/Panda3DS.git
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Add DSP emulation interface
Co-Authored-By: PSISP <12768103+psi-rockin@users.noreply.github.com>
This commit is contained in:
parent
3c25be4c63
commit
0a51a80d91
14 changed files with 426 additions and 6 deletions
21
src/core/audio/dsp_core.cpp
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21
src/core/audio/dsp_core.cpp
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#include "audio/dsp_core.hpp"
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#include "audio/null_core.hpp"
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#include "audio/teakra_core.hpp"
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std::unique_ptr<Audio::DSPCore> Audio::makeDSPCore(DSPCore::Type type, Memory& mem) {
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std::unique_ptr<DSPCore> core;
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switch (type) {
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case DSPCore::Type::Null: core = std::make_unique<NullDSP>(mem); break;
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case DSPCore::Type::Teakra: core = std::make_unique<TeakraDSP>(mem); break;
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default:
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Helpers::warn("Invalid DSP core selected!");
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core = std::make_unique<NullDSP>(mem);
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break;
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}
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mem.setDSPMem(core->getDspMemory());
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return core;
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}
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129
src/core/audio/null_core.cpp
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129
src/core/audio/null_core.cpp
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#include "audio/null_core.hpp"
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namespace Audio {
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namespace DSPPipeType {
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enum : u32 {
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Debug = 0,
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DMA = 1,
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Audio = 2,
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Binary = 3,
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};
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}
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void NullDSP::resetAudioPipe() {
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// Hardcoded responses for now
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// These are DSP DRAM offsets for various variables
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// https://www.3dbrew.org/wiki/DSP_Memory_Region
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static constexpr std::array<u16, 16> responses = {
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0x000F, // Number of responses
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0xBFFF, // Frame counter
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0x9E92, // Source configs
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0x8680, // Source statuses
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0xA792, // ADPCM coefficients
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0x9430, // DSP configs
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0x8400, // DSP status
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0x8540, // Final samples
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0x9492, // Intermediate mix samples
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0x8710, // Compressor
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0x8410, // Debug
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0xA912, // ??
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0xAA12, // ??
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0xAAD2, // ??
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0xAC52, // Surround sound biquad filter 1
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0xAC5C // Surround sound biquad filter 2
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};
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std::vector<u8>& audioPipe = pipeData[DSPPipeType::Audio];
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audioPipe.resize(responses.size() * sizeof(u16));
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// Push back every response to the audio pipe
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size_t index = 0;
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for (auto e : responses) {
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audioPipe[index++] = e & 0xff;
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audioPipe[index++] = e >> 8;
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}
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}
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void NullDSP::reset() {
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for (auto& e : pipeData) e.clear();
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// Note: Reset audio pipe AFTER resetting all pipes, otherwise the new data will be yeeted
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resetAudioPipe();
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}
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u16 NullDSP::recvData(u32 regId) {
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if (regId != 0) {
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Helpers::panic("Audio: invalid register in null frontend");
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}
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return dspState == DSPState::On;
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}
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void NullDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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enum class StateChange : u8 {
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Initialize = 0,
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Shutdown = 1,
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Wakeup = 2,
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Sleep = 3,
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};
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switch (channel) {
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case DSPPipeType::Audio: {
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if (size != 4) {
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printf("Invalid size written to DSP Audio Pipe\n");
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break;
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}
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// Get new state
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const u8 state = mem.read8(buffer);
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if (state > 3) {
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log("WriteProcessPipe::Audio: Unknown state change type");
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} else {
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switch (static_cast<StateChange>(state)) {
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case StateChange::Initialize:
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// TODO: Other initialization stuff here
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dspState = DSPState::On;
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resetAudioPipe();
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break;
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case StateChange::Shutdown:
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dspState = DSPState::Off;
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break;
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default: Helpers::panic("Unimplemented DSP audio pipe state change %d", state);
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}
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}
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break;
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}
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case DSPPipeType::Binary:
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Helpers::warn("Unimplemented write to binary pipe! Size: %d\n", size);
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break;
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default: log("Audio::NullDSP: Wrote to unimplemented pipe %d\n", channel); break;
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}
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}
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std::vector<u8> NullDSP::readPipe(u32 pipe, u32 peer, u32 size, u32 buffer) {
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if (size & 1) Helpers::panic("Tried to read odd amount of bytes from DSP pipe");
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if (pipe >= pipeCount || size > 0xffff) {
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return {};
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}
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if (pipe != DSPPipeType::Audio) {
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log("Reading from non-audio pipe! This might be broken, might need to check what pipe is being read from and implement writing to it\n");
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}
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std::vector<u8>& data = pipeData[pipe];
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size = std::min<u32>(size, data.size()); // Clamp size to the maximum available data size
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if (size == 0) {
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return {};
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}
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// Return "size" bytes from the audio pipe and erase them
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std::vector<u8> out(data.begin(), data.begin() + size);
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data.erase(data.begin(), data.begin() + size);
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return out;
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}
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} // namespace Audio
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150
src/core/audio/teakra_core.cpp
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150
src/core/audio/teakra_core.cpp
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#include "audio/teakra_core.hpp"
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using namespace Audio;
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struct Dsp1 {
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// All sizes are in bytes unless otherwise specified
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u8 signature[0x100];
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u8 magic[4];
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u32 size;
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u8 codeMemLayout;
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u8 dataMemLayout;
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u8 pad[3];
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u8 specialType;
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u8 segmentCount;
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u8 flags;
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u32 specialStart;
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u32 specialSize;
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u64 zeroBits;
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struct Segment {
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u32 offs; // Offset of the segment data
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u32 dspAddr; // Start of the segment in 16-bit units
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u32 size;
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u8 pad[3];
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u8 type;
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u8 hash[0x20];
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};
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Segment segments[10];
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};
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TeakraDSP::TeakraDSP(Memory& mem) : DSPCore(mem), pipeBaseAddr(0), running(false) {
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teakra.Reset();
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// Set up callbacks for Teakra
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Teakra::AHBMCallback ahbm;
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ahbm.read8 = [&](u32 addr) -> u8 { return mem.read8(addr); };
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ahbm.read16 = [&](u32 addr) -> u16 { return mem.read16(addr); };
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ahbm.read32 = [&](u32 addr) -> u32 { return mem.read32(addr); };
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ahbm.write8 = [&](u32 addr, u8 value) { mem.write8(addr, value); };
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ahbm.write16 = [&](u32 addr, u16 value) { mem.write16(addr, value); };
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ahbm.write32 = [&](u32 addr, u32 value) { mem.write32(addr, value); };
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teakra.SetAHBMCallback(ahbm);
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teakra.SetAudioCallback([=](std::array<s16, 2> sample) {
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// NOP for now
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});
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}
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void TeakraDSP::reset() {
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teakra.Reset();
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running = false;
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}
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void TeakraDSP::runAudioFrame() {
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if (running) {
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teakra.Run(16384);
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}
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}
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void TeakraDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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// TODO
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}
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std::vector<u8> TeakraDSP::readPipe(u32 channel, u32 peer, u32 size, u32 buffer) {
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// TODO
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return std::vector<u8>();
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}
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void TeakraDSP::loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMask) {
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// TODO: maybe move this to the DSP service
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u8* dspCode = teakra.GetDspMemory().data();
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u8* dspData = dspCode + 0x40000;
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Dsp1 dsp1;
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memcpy(&dsp1, data.data(), sizeof(dsp1));
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// TODO: verify DSP1 signature
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// Load DSP segments to DSP RAM
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// TODO: verify hashes
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for (unsigned int i = 0; i < dsp1.segmentCount; i++) {
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auto& segment = dsp1.segments[i];
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u32 addr = segment.dspAddr << 1;
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u8* src = data.data() + segment.offs;
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u8* dst = nullptr;
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switch (segment.type) {
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case 0:
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case 1: dst = dspCode + addr; break;
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default: dst = dspData + addr; break;
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}
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memcpy(dst, src, segment.size);
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}
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bool syncWithDsp = dsp1.flags & 0x1;
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bool loadSpecialSegment = (dsp1.flags >> 1) & 0x1;
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// TODO: how does the special segment work?
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if (loadSpecialSegment) {
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log("LoadComponent: special segment not supported");
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}
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running = true;
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if (syncWithDsp) {
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// Wait for the DSP to reply with 1s in all RECV registers
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for (int i = 0; i < 3; i++) {
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do {
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while (!teakra.RecvDataIsReady(i)) {
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runAudioFrame();
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}
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} while (teakra.RecvData(i) != 1);
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}
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}
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// Retrieve the pipe base address
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while (!teakra.RecvDataIsReady(2)) {
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runAudioFrame();
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}
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pipeBaseAddr = teakra.RecvData(2);
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}
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void TeakraDSP::unloadComponent() {
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if (!running) {
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Helpers::panic("Audio: unloadComponent called without a running program");
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}
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// Wait for SEND2 to be ready, then send the shutdown command to the DSP
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while (!teakra.SendDataIsEmpty(2)) {
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runAudioFrame();
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}
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teakra.SendData(2, 0x8000);
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// Wait for shutdown to be acknowledged
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while (!teakra.RecvDataIsReady(2)) {
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runAudioFrame();
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}
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// Read the value and discard it, completing shutdown
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teakra.RecvData(2);
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running = false;
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}
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@ -15,7 +15,6 @@ using namespace KernelMemoryTypes;
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Memory::Memory(u64& cpuTicks, const EmulatorConfig& config) : cpuTicks(cpuTicks), config(config) {
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fcram = new uint8_t[FCRAM_SIZE]();
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dspRam = new uint8_t[DSP_RAM_SIZE]();
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readTable.resize(totalPageCount, 0);
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writeTable.resize(totalPageCount, 0);
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