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https://github.com/wheremyfoodat/Panda3DS.git
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[Kernel] Add idle thread
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94ea97a419
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6 changed files with 88 additions and 3 deletions
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@ -1,8 +1,9 @@
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#pragma once
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#include <cstdint>
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// Status register definitions
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namespace CPSR {
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enum : u32 {
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enum : std::uint32_t {
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// Privilege modes
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UserMode = 16,
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FIQMode = 17,
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@ -26,7 +27,7 @@ namespace CPSR {
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namespace FPSCR {
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// FPSCR Flags
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enum : u32 {
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enum : std::uint32_t {
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Sign = 1U << 31U, // Negative condition flag
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Zero = 1 << 30, // Zero condition flag
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Carry = 1 << 29, // Carry condition flag
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@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include <cassert>
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#include <limits>
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#include <string>
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#include <vector>
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@ -19,7 +20,16 @@ class Kernel {
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// The handle number for the next kernel object to be created
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u32 handleCounter;
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std::array<Thread, appResourceLimits.maxThreads> threads;
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// A list of our OS threads, the max number of which depends on the resource limit (hardcoded 32 per process on retail it seems).
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// We have an extra thread for when no thread is capable of running. This thread is called the "idle thread" in our code
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// This thread is set up in setupIdleThread and just yields in a loop to see if any other thread has woken up
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std::array<Thread, appResourceLimits.maxThreads + 1> threads;
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static constexpr int idleThreadIndex = appResourceLimits.maxThreads;
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// Our waitlist system uses a bitfield of 64 bits to show which threads are waiting on an object.
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// That means we can have a maximum of 63 threads + 1 idle thread. This assert should never trigger because the max thread # is 32
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// But we have it here for safety purposes
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static_assert(appResourceLimits.maxThreads <= 63, "The waitlist system is built on the premise that <= 63 threads max can be active");
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std::vector<KernelObject> objects;
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std::vector<Handle> portHandles;
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@ -71,6 +81,7 @@ private:
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s32 getCurrentResourceValue(const KernelObject* limit, u32 resourceName);
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u32 getMaxForResource(const KernelObject* limit, u32 resourceName);
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u32 getTLSPointer();
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void setupIdleThread();
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bool isWaitable(const KernelObject* object);
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@ -111,6 +111,7 @@ class Memory {
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SharedMemoryBlock(0, 0x1000, KernelHandles::HIDSharedMemHandle) // HID shared memory
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};
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public:
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static constexpr u32 pageShift = 12;
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static constexpr u32 pageSize = 1 << pageShift;
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static constexpr u32 pageMask = pageSize - 1;
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@ -125,6 +126,7 @@ class Memory {
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static constexpr u32 DSP_CODE_MEMORY_OFFSET = 0_KB;
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static constexpr u32 DSP_DATA_MEMORY_OFFSET = 256_KB;
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private:
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std::bitset<FCRAM_PAGE_COUNT> usedFCRAMPages;
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std::optional<u32> findPaddr(u32 size);
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u64 timeSince3DSEpoch();
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