Add accurate shader multiplication option

This commit is contained in:
wheremyfoodat 2024-07-16 22:14:01 +03:00
parent 61e2e71f68
commit 0ecdf00e64
10 changed files with 20 additions and 12 deletions

View file

@ -15,6 +15,7 @@ struct EmulatorConfig {
bool shaderJitEnabled = shaderJitDefault;
bool discordRpcEnabled = false;
bool accurateShaderMul = false;
RendererType rendererType = RendererType::OpenGL;
Audio::DSPCore::Type dspType = Audio::DSPCore::Type::Null;