mirror of
https://github.com/wheremyfoodat/Panda3DS.git
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Merge pull request #64 from wheremyfoodat/dynapica
Separate user and dev builds
This commit is contained in:
commit
0f64101ee5
9 changed files with 56 additions and 20 deletions
2
.github/workflows/Linux_Build.yml
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2
.github/workflows/Linux_Build.yml
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@ -26,7 +26,7 @@ jobs:
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DENABLE_USER_BUILD=ON
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- name: Build
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# Build your program with the given configuration
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2
.github/workflows/MacOS_Build.yml
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2
.github/workflows/MacOS_Build.yml
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@ -26,7 +26,7 @@ jobs:
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_USER_BUILD=ON
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- name: Build
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# Build your program with the given configuration
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2
.github/workflows/Windows_Build.yml
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2
.github/workflows/Windows_Build.yml
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@ -26,7 +26,7 @@ jobs:
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- name: Configure CMake
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# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
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# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_USER_BUILD=ON
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- name: Build
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# Build your program with the given configuration
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@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.10)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 12)
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if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER 12)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fbracket-depth=4096")
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endif()
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@ -13,8 +13,14 @@ endif()
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project(Alber)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
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if(NOT CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-format-nonliteral -Wno-format-security")
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endif()
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option(DISABLE_PANIC_DEV "Make a build with fewer and less intrusive asserts" OFF)
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option(GPU_DEBUG_INFO "Enable additional GPU debugging info" OFF)
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option(ENABLE_LTO "Enable link-time optimization" OFF)
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option(ENABLE_USER_BUILD "Make a user-facing build. These builds have various assertions disabled, LTO, and more" OFF)
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include_directories(${PROJECT_SOURCE_DIR}/include/)
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include_directories(${PROJECT_SOURCE_DIR}/include/kernel)
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@ -159,7 +165,7 @@ source_group("Source Files\\Third Party" FILES ${THIRD_PARTY_SOURCE_FILES})
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add_executable(Alber ${SOURCE_FILES} ${FS_SOURCE_FILES} ${CRYPTO_SOURCE_FILES} ${KERNEL_SOURCE_FILES} ${LOADER_SOURCE_FILES} ${SERVICE_SOURCE_FILES}
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${PICA_SOURCE_FILES} ${RENDERER_GL_SOURCE_FILES} ${THIRD_PARTY_SOURCE_FILES} ${HEADER_FILES})
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if(ENABLE_LTO)
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if(ENABLE_LTO OR ENABLE_USER_BUILD)
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set_target_properties(Alber PROPERTIES INTERPROCEDURAL_OPTIMIZATION TRUE)
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endif()
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@ -167,4 +173,12 @@ target_link_libraries(Alber PRIVATE dynarmic SDL2-static glad cryptopp)
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if(GPU_DEBUG_INFO)
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target_compile_definitions(Alber PRIVATE GPU_DEBUG_INFO=1)
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endif()
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endif()
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if(ENABLE_USER_BUILD)
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target_compile_definitions(Alber PRIVATE PANDA3DS_USER_BUILD=1)
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endif()
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if(ENABLE_USER_BUILD OR DISABLE_PANIC_DEV)
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target_compile_definitions(Alber PRIVATE PANDA3DS_LIMITED_PANICS=1)
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endif()
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@ -30,24 +30,31 @@ using s32 = std::int32_t;
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using s64 = std::int64_t;
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namespace Helpers {
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[[noreturn]] static void panic(const char* fmt, ...) {
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std::va_list args;
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va_start(args, fmt);
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// Unconditional panic, unlike panicDev which does not panic on user builds
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template <class... Args>
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[[noreturn]] static void panic(const char* fmt, Args&&... args) {
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std::cout << termcolor::on_red << "[FATAL] ";
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std::vprintf(fmt, args);
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std::printf(fmt, args...);
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std::cout << termcolor::reset << "\n";
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va_end(args);
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exit(1);
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}
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#ifdef PANDA3DS_LIMITED_PANICS
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template <class... Args>
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static void panicDev(const char* fmt, Args&&... args) {}
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#else
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template <class... Args>
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[[noreturn]] static void panicDev(const char* fmt, Args&&... args) {
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panic(fmt, args...);
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}
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#endif
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static void warn(const char* fmt, ...) {
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std::va_list args;
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va_start(args, fmt);
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template <class... Args>
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static void warn(const char* fmt, Args&&... args) {
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std::cout << termcolor::on_red << "[Warning] ";
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std::vprintf(fmt, args);
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std::printf(fmt, args...);
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std::cout << termcolor::reset << "\n";
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va_end(args);
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}
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static constexpr bool buildingInDebugMode() {
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@ -57,6 +64,13 @@ namespace Helpers {
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return true;
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}
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static constexpr bool isUserBuild() {
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#ifdef PANDA3DS_USER_BUILD
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return true;
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#endif
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return false;
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}
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static void debug_printf(const char* fmt, ...) {
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if constexpr (buildingInDebugMode()) {
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std::va_list args;
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@ -33,7 +33,7 @@ void Kernel::readDirectory(u32 messagePointer, Handle directory) {
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const u32 entryCount = mem.read32(messagePointer + 4);
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const u32 outPointer = mem.read32(messagePointer + 12);
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logFileIO("Directory::Read (handle = %X, entry count = %d, out pointer = %08X)\n", directory, entryCount, outPointer);
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Helpers::panic("Unimplemented FsDir::Read");
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Helpers::panicDev("Unimplemented FsDir::Read");
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mem.write32(messagePointer + 4, Result::Success);
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mem.write32(messagePointer + 8, 0);
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@ -695,7 +695,9 @@ void Renderer::bindDepthBuffer() {
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tex = depthBufferCache.add(sampleBuffer).texture.m_handle;
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}
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if (PICA::DepthFmt::Depth24Stencil8 != depthBufferFormat) Helpers::panic("TODO: Should we remove stencil attachment?");
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if (PICA::DepthFmt::Depth24Stencil8 != depthBufferFormat) {
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Helpers::panicDev("TODO: Should we remove stencil attachment?");
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}
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auto attachment = depthBufferFormat == PICA::DepthFmt::Depth24Stencil8 ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT;
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glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, tex, 0);
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}
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@ -81,7 +81,10 @@ void APTService::handleSyncRequest(u32 messagePointer) {
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case APTCommands::SetApplicationCpuTimeLimit: setApplicationCpuTimeLimit(messagePointer); break;
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case APTCommands::SetScreencapPostPermission: setScreencapPostPermission(messagePointer); break;
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case APTCommands::TheSmashBrosFunction: theSmashBrosFunction(messagePointer); break;
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default: Helpers::panic("APT service requested. Command: %08X\n", command);
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default:
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Helpers::panicDev("APT service requested. Command: %08X\n", command);
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mem.write32(messagePointer + 4, Result::Success);
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break;
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}
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}
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@ -16,7 +16,10 @@ void CECDService::handleSyncRequest(u32 messagePointer) {
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const u32 command = mem.read32(messagePointer);
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switch (command) {
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case CECDCommands::GetInfoEventHandle: getInfoEventHandle(messagePointer); break;
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default: Helpers::panic("CECD service requested. Command: %08X\n", command);
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default:
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Helpers::panicDev("CECD service requested. Command: %08X\n", command);
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mem.write32(messagePointer + 4, Result::Success);
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break;
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}
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}
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