mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-06 14:15:41 +12:00
Qt configs: Add connectCheckbox
function
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parent
87878d3cba
commit
0f92364534
1 changed files with 27 additions and 77 deletions
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@ -30,6 +30,13 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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helpText->setText(helpTexts[row]);
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});
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auto connectCheckbox = [&](QCheckBox* checkbox, bool& setting) {
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connect(checkbox, &QCheckBox::toggled, this, [&](bool checked) {
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setting = checked;
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updateConfig();
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});
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};
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QVBoxLayout* mainLayout = new QVBoxLayout;
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QHBoxLayout* hLayout = new QHBoxLayout;
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@ -62,18 +69,12 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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QCheckBox* showAppVersion = new QCheckBox(tr("Show version on window title"));
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showAppVersion->setChecked(config.windowSettings.showAppVersion);
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connect(showAppVersion, &QCheckBox::toggled, this, [&](bool checked) {
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config.windowSettings.showAppVersion = checked;
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updateConfig();
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});
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connectCheckbox(showAppVersion, config.windowSettings.showAppVersion);
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guiLayout->addRow(showAppVersion);
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QCheckBox* rememberPosition = new QCheckBox(tr("Remember window position"));
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rememberPosition->setChecked(config.windowSettings.rememberPosition);
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connect(rememberPosition, &QCheckBox::toggled, this, [&](bool checked) {
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config.windowSettings.rememberPosition = checked;
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updateConfig();
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});
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connectCheckbox(rememberPosition, config.windowSettings.rememberPosition);
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guiLayout->addRow(rememberPosition);
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// General settings
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@ -84,7 +85,7 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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QLineEdit* defaultRomPath = new QLineEdit;
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defaultRomPath->setText(QString::fromStdU16String(config.defaultRomPath.u16string()));
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connect(defaultRomPath, &QLineEdit::textChanged, this, [&](const QString &text) {
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connect(defaultRomPath, &QLineEdit::textChanged, this, [&](const QString& text) {
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config.defaultRomPath = text.toStdString();
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updateConfig();
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});
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@ -107,26 +108,17 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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QCheckBox* discordRpcEnabled = new QCheckBox(tr("Enable Discord RPC"));
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discordRpcEnabled->setChecked(config.discordRpcEnabled);
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connect(discordRpcEnabled, &QCheckBox::toggled, this, [&](bool checked) {
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config.discordRpcEnabled = checked;
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updateConfig();
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});
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connectCheckbox(discordRpcEnabled, config.discordRpcEnabled);
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genLayout->addRow(discordRpcEnabled);
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QCheckBox* usePortableBuild = new QCheckBox(tr("Use portable build"));
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usePortableBuild->setChecked(config.usePortableBuild);
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connect(usePortableBuild, &QCheckBox::toggled, this, [&](bool checked) {
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config.usePortableBuild = checked;
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updateConfig();
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});
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connectCheckbox(usePortableBuild, config.usePortableBuild);
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genLayout->addRow(usePortableBuild);
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QCheckBox* printAppVersion = new QCheckBox(tr("Print version in console output"));
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printAppVersion->setChecked(config.printAppVersion);
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connect(printAppVersion, &QCheckBox::toggled, this, [&](bool checked) {
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config.printAppVersion = checked;
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updateConfig();
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});
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connectCheckbox(printAppVersion, config.printAppVersion);
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genLayout->addRow(printAppVersion);
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// Graphics settings
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@ -148,57 +140,36 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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QCheckBox* enableRenderdoc = new QCheckBox(tr("Enable Renderdoc"));
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enableRenderdoc->setChecked(config.enableRenderdoc);
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connect(enableRenderdoc, &QCheckBox::toggled, this, [&](bool checked) {
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config.enableRenderdoc = checked;
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updateConfig();
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});
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connectCheckbox(enableRenderdoc, config.enableRenderdoc);
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gpuLayout->addRow(enableRenderdoc);
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QCheckBox* shaderJitEnabled = new QCheckBox(tr("Enable shader JIT"));
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shaderJitEnabled->setChecked(config.shaderJitEnabled);
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connect(shaderJitEnabled, &QCheckBox::toggled, this, [&](bool checked) {
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config.shaderJitEnabled = checked;
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updateConfig();
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});
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connectCheckbox(shaderJitEnabled, config.shaderJitEnabled);
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gpuLayout->addRow(shaderJitEnabled);
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QCheckBox* vsyncEnabled = new QCheckBox(tr("Enable VSync"));
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vsyncEnabled->setChecked(config.vsyncEnabled);
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connect(vsyncEnabled, &QCheckBox::toggled, this, [&](bool checked) {
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config.vsyncEnabled = checked;
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updateConfig();
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});
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connectCheckbox(vsyncEnabled, config.vsyncEnabled);
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gpuLayout->addRow(vsyncEnabled);
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QCheckBox* useUbershaders = new QCheckBox(tr("Use ubershaders (No stutter, maybe slower)"));
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useUbershaders->setChecked(config.useUbershaders);
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connect(useUbershaders, &QCheckBox::toggled, this, [&](bool checked) {
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config.useUbershaders = checked;
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updateConfig();
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});
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connectCheckbox(useUbershaders, config.useUbershaders);
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gpuLayout->addRow(useUbershaders);
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QCheckBox* accurateShaderMul = new QCheckBox(tr("Accurate shader multiplication"));
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accurateShaderMul->setChecked(config.accurateShaderMul);
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connect(accurateShaderMul, &QCheckBox::toggled, this, [&](bool checked) {
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config.accurateShaderMul = checked;
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updateConfig();
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});
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connectCheckbox(accurateShaderMul, config.accurateShaderMul);
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gpuLayout->addRow(accurateShaderMul);
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QCheckBox* accelerateShaders = new QCheckBox(tr("Accelerate shaders"));
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accelerateShaders->setChecked(config.accelerateShaders);
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connect(accelerateShaders, &QCheckBox::toggled, this, [&](bool checked) {
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config.accelerateShaders = checked;
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updateConfig();
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});
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connectCheckbox(accelerateShaders, config.accelerateShaders);
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gpuLayout->addRow(accelerateShaders);
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QCheckBox* forceShadergenForLights = new QCheckBox(tr("Force shadergen when rendering lights"));
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connect(forceShadergenForLights, &QCheckBox::toggled, this, [&](bool checked) {
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config.forceShadergenForLights = checked;
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updateConfig();
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});
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connectCheckbox(forceShadergenForLights, config.forceShadergenForLights);
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gpuLayout->addRow(forceShadergenForLights);
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QSpinBox* lightShadergenThreshold = new QSpinBox;
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@ -229,34 +200,22 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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QCheckBox* audioEnabled = new QCheckBox(tr("Enable audio"));
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audioEnabled->setChecked(config.audioEnabled);
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connect(audioEnabled, &QCheckBox::toggled, this, [&](bool checked) {
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config.audioEnabled = checked;
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updateConfig();
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});
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connectCheckbox(audioEnabled, config.audioEnabled);
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spuLayout->addRow(audioEnabled);
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QCheckBox* aacEnabled = new QCheckBox(tr("Enable AAC audio"));
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aacEnabled->setChecked(config.aacEnabled);
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connect(aacEnabled, &QCheckBox::toggled, this, [&](bool checked) {
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config.aacEnabled = checked;
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updateConfig();
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});
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connectCheckbox(aacEnabled, config.aacEnabled);
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spuLayout->addRow(aacEnabled);
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QCheckBox* printDSPFirmware = new QCheckBox(tr("Print DSP firmware"));
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printDSPFirmware->setChecked(config.printDSPFirmware);
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connect(printDSPFirmware, &QCheckBox::toggled, this, [&](bool checked) {
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config.printDSPFirmware = checked;
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updateConfig();
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});
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connectCheckbox(printDSPFirmware, config.printDSPFirmware);
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spuLayout->addRow(printDSPFirmware);
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QCheckBox* muteAudio = new QCheckBox(tr("Mute audio device"));
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muteAudio->setChecked(config.audioDeviceConfig.muteAudio);
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connect(muteAudio, &QCheckBox::toggled, this, [&](bool checked) {
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config.audioDeviceConfig.muteAudio = checked;
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updateConfig();
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});
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connectCheckbox(muteAudio, config.audioDeviceConfig.muteAudio);
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spuLayout->addRow(muteAudio);
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QSpinBox* volumeRaw = new QSpinBox;
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@ -285,10 +244,7 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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QCheckBox* chargerPlugged = new QCheckBox(tr("Charger plugged"));
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chargerPlugged->setChecked(config.chargerPlugged);
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connect(chargerPlugged, &QCheckBox::toggled, this, [&](bool checked) {
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config.chargerPlugged = checked;
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updateConfig();
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});
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connectCheckbox(chargerPlugged, config.chargerPlugged);
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batLayout->addRow(chargerPlugged);
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// SD Card settings
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@ -299,18 +255,12 @@ ConfigWindow::ConfigWindow(ConfigCallback callback, const EmulatorConfig& emuCon
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QCheckBox* sdCardInserted = new QCheckBox(tr("Enable virtual SD card"));
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sdCardInserted->setChecked(config.sdCardInserted);
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connect(sdCardInserted, &QCheckBox::toggled, this, [&](bool checked) {
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config.sdCardInserted = checked;
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updateConfig();
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});
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connectCheckbox(sdCardInserted, config.sdCardInserted);
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sdcLayout->addRow(sdCardInserted);
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QCheckBox* sdWriteProtected = new QCheckBox(tr("Write protect virtual SD card"));
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sdWriteProtected->setChecked(config.sdWriteProtected);
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connect(sdWriteProtected, &QCheckBox::toggled, this, [&](bool checked) {
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config.sdWriteProtected = checked;
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updateConfig();
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});
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connectCheckbox(sdWriteProtected, config.sdWriteProtected);
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sdcLayout->addRow(sdWriteProtected);
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// Add all our settings widgets to our widget list
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