Hook shader JIT to config file

This commit is contained in:
wheremyfoodat 2023-07-08 16:23:20 +03:00
parent bc3377ac78
commit 1037f93f61
3 changed files with 13 additions and 6 deletions

View file

@ -10,7 +10,7 @@ _declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 1;
}
#endif
Emulator::Emulator() : kernel(cpu, memory, gpu), cpu(memory, kernel), gpu(memory, gl), memory(cpu.getTicksRef()) {
Emulator::Emulator() : kernel(cpu, memory, gpu), cpu(memory, kernel), gpu(memory, gl, config), memory(cpu.getTicksRef()) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS) < 0) {
Helpers::panic("Failed to initialize SDL2");
}
@ -50,9 +50,13 @@ Emulator::Emulator() : kernel(cpu, memory, gpu), cpu(memory, kernel), gpu(memory
}
}
config.load(std::filesystem::current_path() / "config.toml");
reset();
}
Emulator::~Emulator() { config.save(std::filesystem::current_path() / "config.toml"); }
void Emulator::reset() {
cpu.reset();
gpu.reset();