GLSL generator: Add textures and alpha operations

This commit is contained in:
wheremyfoodat 2024-02-04 18:54:29 +02:00
parent 9dc12e0681
commit 10654ce1ca
2 changed files with 40 additions and 2 deletions

View file

@ -24,6 +24,8 @@ namespace PICA::ShaderGen {
void getColorOperation(std::string& shader, PICA::TexEnvConfig::Operation op);
void getAlphaOperation(std::string& shader, PICA::TexEnvConfig::Operation op);
u32 textureConfig = 0;
public:
FragmentGenerator(API api, Language language) : api(api), language(language) {}
std::string generate(const PICARegs& regs);