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Implement pause/resume
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2 changed files with 17 additions and 4 deletions
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@ -59,7 +59,8 @@ class Emulator {
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static constexpr u32 width = 400;
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static constexpr u32 height = 240 * 2; // * 2 because 2 screens
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ROMType romType = ROMType::None;
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bool running = true;
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bool running = false; // Is the emulator running a game?
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bool programRunning = false; // Is the emulator program itself running?
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#ifdef PANDA3DS_ENABLE_HTTP_SERVER
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HttpServer httpServer;
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@ -89,6 +90,9 @@ class Emulator {
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void run();
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void runFrame();
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void resume(); // Resume the emulator
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void pause(); // Pause the emulator
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bool loadROM(const std::filesystem::path& path);
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bool loadNCSD(const std::filesystem::path& path, ROMType type);
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bool loadELF(const std::filesystem::path& path);
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