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[ShaderJIT] Add logging utility for diffing
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2 changed files with 73 additions and 1 deletions
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@ -66,7 +66,8 @@ class ShaderEmitter : public Xbyak::CodeGenerator {
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void checkBoolUniform(const PICAShader& shader, u32 instruction);
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// Prints a log. This is not meant to be used outside of debugging so it is very slow with our internal ABI.
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void printLog(void* ptr);
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void emitPrintLog(const PICAShader& shaderUnit);
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static void printLog(const PICAShader& shaderUnit);
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// Instruction recompilation functions
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void recADD(const PICAShader& shader, u32 instruction);
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