hle: Add proper type for result code

This should clean up all HLE errorcode in the codebase.

I didn't removed Rust::Result as this should be a cleanup for another
iteration.
This commit is contained in:
Mary 2023-06-16 19:42:02 +02:00
parent c6f5d19983
commit 122b1b2727
73 changed files with 540 additions and 419 deletions

View file

@ -8,6 +8,7 @@
#include "kernel_types.hpp"
#include "logger.hpp"
#include "memory.hpp"
#include "result/result.hpp"
// Yay, more circular dependencies
class Kernel;
@ -29,8 +30,8 @@ class FSService {
ExtSaveDataArchive sharedExtSaveData_nand;
ArchiveBase* getArchiveFromID(u32 id, const FSPath& archivePath);
Rust::Result<Handle, FSResult> openArchiveHandle(u32 archiveID, const FSPath& path);
Rust::Result<Handle, FSResult> openDirectoryHandle(ArchiveBase* archive, const FSPath& path);
Rust::Result<Handle, HorizonResult> openArchiveHandle(u32 archiveID, const FSPath& path);
Rust::Result<Handle, HorizonResult> openDirectoryHandle(ArchiveBase* archive, const FSPath& path);
std::optional<Handle> openFileHandle(ArchiveBase* archive, const FSPath& path, const FSPath& archivePath, const FilePerms& perms);
FSPath readPath(u32 type, u32 pointer, u32 size);
@ -62,7 +63,7 @@ public:
sharedExtSaveData_nand(mem, "../SharedFiles/NAND", true), extSaveData_sdmc(mem, "SDMC"),
sdmc(mem), selfNcch(mem), ncch(mem), kernel(kernel)
{}
void reset();
void handleSyncRequest(u32 messagePointer);
// Creates directories for NAND, ExtSaveData, etc if they don't already exist. Should be executed after loading a new ROM.