[GL] Initial Implementation of Lighting LUTs

This commit is contained in:
Sky 2023-07-02 16:14:11 -07:00
parent 769e90a45f
commit 12dbaeaeb0
6 changed files with 122 additions and 18 deletions

View file

@ -55,6 +55,17 @@ namespace PICA {
ColourBufferLoc = 0x11D,
FramebufferSize = 0x11E,
//LightingRegs
LightingLUTIndex = 0x01C5,
LightingLUTData0 = 0x01C8,
LightingLUTData1 = 0x01C9,
LightingLUTData2 = 0x01CA,
LightingLUTData3 = 0x01CB,
LightingLUTData4 = 0x01CC,
LightingLUTData5 = 0x01CD,
LightingLUTData6 = 0x01CE,
LightingLUTData7 = 0x01CF,
// Geometry pipeline registers
VertexAttribLoc = 0x200,
AttribFormatLow = 0x201,