diff --git a/include/PICA/dynapica/vertex_loader_rec.hpp b/include/PICA/dynapica/vertex_loader_rec.hpp index b515a4f7..99cc531e 100644 --- a/include/PICA/dynapica/vertex_loader_rec.hpp +++ b/include/PICA/dynapica/vertex_loader_rec.hpp @@ -4,7 +4,7 @@ #include "x64_regs.hpp" // Recompiler that takes the current vertex attribute configuration, ie the format of vertices (VAO in OpenGL) and emits optimized -// code in our CPU's native architecture for loading vertices +// code in our CPU's native architecture for loading vertices. Unimplemented at the moment, we've only got a skeleton of it here for later class VertexLoaderJIT { using PICARegs = const std::array&;