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Try to fix Vulkan on Windows CI part 2 (#521)
* Try to fix Vulkan SDK on Windows CI * Try to fix Vulkan SDK on Windows CI * Update CMakeLists.txt * Update CMakeLists.txt * Try to fix Vulkan SDK on Windows CI * Add trace to Windows build * Update Windows_Build.yml * Update Windows_Build.yml * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * Update Windows_Build.yml
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1 changed files with 2 additions and 2 deletions
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@ -339,7 +339,7 @@ endif()
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if(ENABLE_VULKAN)
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find_package(
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Vulkan REQUIRED
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COMPONENTS glslangValidator
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COMPONENTS glslang
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)
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set(RENDERER_VK_INCLUDE_FILES include/renderer_vk/renderer_vk.hpp
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@ -382,7 +382,7 @@ if(ENABLE_VULKAN)
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add_custom_command(
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OUTPUT ${HOST_SHADER_SPIRV}
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COMMAND ${CMAKE_COMMAND} -E make_directory "${PROJECT_BINARY_DIR}/host_shaders/"
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COMMAND Vulkan::glslangValidator ${RENDERER_VK_HOST_SHADERS_FLAGS} -V "${PROJECT_SOURCE_DIR}/${HOST_SHADER_SOURCE}" -o ${HOST_SHADER_SPIRV}
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COMMAND glslang ${RENDERER_VK_HOST_SHADERS_FLAGS} -V "${PROJECT_SOURCE_DIR}/${HOST_SHADER_SOURCE}" -o ${HOST_SHADER_SPIRV}
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DEPENDS ${HOST_SHADER_SOURCE}
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)
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list( APPEND RENDERER_VK_HOST_SHADERS_SPIRV ${HOST_SHADER_SPIRV} )
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