mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-06-04 21:00:31 +12:00
Introduce "Renderer" abstraction layer
Adds a `renderer` class for which a rendering backend must implement and will conditionally use OpenGL in the case that `ENABLE_GL` is enabled.
This commit is contained in:
parent
d664d5caf0
commit
2a1683ba62
9 changed files with 224 additions and 156 deletions
|
@ -93,7 +93,7 @@ endif()
|
|||
|
||||
set(SOURCE_FILES src/main.cpp src/emulator.cpp src/io_file.cpp src/config.cpp
|
||||
src/core/CPU/cpu_dynarmic.cpp src/core/CPU/dynarmic_cycles.cpp
|
||||
src/core/memory.cpp src/httpserver.cpp src/stb_image_write.c
|
||||
src/core/memory.cpp src/renderer.cpp src/httpserver.cpp src/stb_image_write.c
|
||||
)
|
||||
set(CRYPTO_SOURCE_FILES src/core/crypto/aes_engine.cpp)
|
||||
set(KERNEL_SOURCE_FILES src/core/kernel/kernel.cpp src/core/kernel/resource_limits.cpp
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue