Fix EmulatorConfig initialization order

`config` was being consumed much too early before it has a chance to
call `load`. This caused GPU to read weird uninitialized data, and then
`load` called, and then further initialization to occur based on default
data and the data inside of `config.toml`. `EmulatorConfig` needs to be
loaded in first before any sort of initialization happens, by adding a
new constructor so that it can be initialized sooner.
This commit is contained in:
Wunkolo 2023-07-17 10:23:10 -07:00
parent ceff20f57f
commit 2c57936c50
4 changed files with 7 additions and 2 deletions

View file

@ -25,13 +25,13 @@ enum class ROMType {
};
class Emulator {
EmulatorConfig config;
CPU cpu;
GPU gpu;
Memory memory;
Kernel kernel;
Crypto::AESEngine aesEngine;
EmulatorConfig config;
SDL_Window* window;
#ifdef PANDA3DS_ENABLE_OPENGL