Merge pull request #767 from wheremyfoodat/cpp

Initial support for CirclePad Pro/New 3DS controls
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wheremyfoodat 2025-07-03 03:39:12 +03:00 committed by GitHub
commit 2e148ae997
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GPG key ID: B5690EEEBB952194
29 changed files with 872 additions and 252 deletions

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@ -47,6 +47,7 @@ void EmulatorConfig::load() {
defaultRomPath = toml::find_or<std::string>(general, "DefaultRomPath", "");
printAppVersion = toml::find_or<toml::boolean>(general, "PrintAppVersion", true);
circlePadProEnabled = toml::find_or<toml::boolean>(general, "EnableCirclePadPro", true);
systemLanguage = languageCodeFromString(toml::find_or<std::string>(general, "SystemLanguage", "en"));
}
}
@ -174,6 +175,7 @@ void EmulatorConfig::save() {
data["General"]["DefaultRomPath"] = defaultRomPath.string();
data["General"]["PrintAppVersion"] = printAppVersion;
data["General"]["SystemLanguage"] = languageCodeToString(systemLanguage);
data["General"]["EnableCirclePadPro"] = circlePadProEnabled;
data["Window"]["AppVersionOnWindow"] = windowSettings.showAppVersion;
data["Window"]["RememberWindowPosition"] = windowSettings.rememberPosition;

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@ -441,7 +441,7 @@ void GPU::fireDMA(u32 dest, u32 source, u32 size) {
u8* fcram = mem.getFCRAM();
std::memcpy(&vram[dest - vramStart], &fcram[source - fcramStart], size);
} else {
printf("Non-trivially optimizable GPU DMA. Falling back to byte-by-byte transfer\n");
log("Non-trivially optimizable GPU DMA. Falling back to byte-by-byte transfer\n");
for (u32 i = 0; i < size; i++) {
mem.write8(dest + i, mem.read8(source + i));

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@ -1,7 +1,9 @@
#include "services/hid.hpp"
#include <bit>
#include "ipc.hpp"
#include "kernel.hpp"
#include <bit>
namespace HIDCommands {
enum : u32 {
@ -36,6 +38,8 @@ void HIDService::reset() {
touchScreenX = touchScreenY = 0;
roll = pitch = yaw = 0;
accelX = accelY = accelZ = 0;
cStickX = cStickY = 0;
}
void HIDService::handleSyncRequest(u32 messagePointer) {
@ -87,17 +91,17 @@ void HIDService::disableGyroscopeLow(u32 messagePointer) {
void HIDService::getGyroscopeLowCalibrateParam(u32 messagePointer) {
log("HID::GetGyroscopeLowCalibrateParam\n");
constexpr s16 unit = 6700; // Approximately from Citra which took it from hardware
constexpr s16 unit = 6700; // Approximately from Citra which took it from hardware
mem.write32(messagePointer, IPC::responseHeader(0x16, 6, 0));
mem.write32(messagePointer + 4, Result::Success);
// Fill calibration data (for x/y/z depending on i)
for (int i = 0; i < 3; i++) {
const u32 pointer = messagePointer + 8 + i * 3 * sizeof(u16); // Pointer to write the calibration info for the current coordinate
const u32 pointer = messagePointer + 8 + i * 3 * sizeof(u16); // Pointer to write the calibration info for the current coordinate
mem.write16(pointer, 0); // Zero point
mem.write16(pointer + 1 * sizeof(u16), unit); // Positive unit point
mem.write16(pointer + 2 * sizeof(u16), -unit); // Negative unit point
mem.write16(pointer, 0); // Zero point
mem.write16(pointer + 1 * sizeof(u16), unit); // Positive unit point
mem.write16(pointer + 2 * sizeof(u16), -unit); // Negative unit point
}
}
@ -134,9 +138,9 @@ void HIDService::getIPCHandles(u32 messagePointer) {
}
mem.write32(messagePointer, IPC::responseHeader(0xA, 1, 7));
mem.write32(messagePointer + 4, Result::Success); // Result code
mem.write32(messagePointer + 8, 0x14000000); // Translation descriptor
mem.write32(messagePointer + 12, KernelHandles::HIDSharedMemHandle); // Shared memory handle
mem.write32(messagePointer + 4, Result::Success); // Result code
mem.write32(messagePointer + 8, 0x14000000); // Translation descriptor
mem.write32(messagePointer + 12, KernelHandles::HIDSharedMemHandle); // Shared memory handle
// Write HID event handles
for (int i = 0; i < events.size(); i++) {
@ -149,23 +153,27 @@ void HIDService::updateInputs(u64 currentTick) {
if (sharedMem) {
// First, update the pad state
if (nextPadIndex == 0) {
writeSharedMem<u64>(0x8, readSharedMem<u64>(0x0)); // Copy previous tick count
writeSharedMem<u64>(0x0, currentTick); // Write new tick count
writeSharedMem<u64>(0x8, readSharedMem<u64>(0x0)); // Copy previous tick count
writeSharedMem<u64>(0x0, currentTick); // Write new tick count
}
writeSharedMem<u32>(0x10, nextPadIndex); // Index last updated by the HID module
writeSharedMem<u32>(0x1C, newButtons); // Current PAD state
writeSharedMem<s16>(0x20, circlePadX); // Current circle pad state
writeSharedMem<s16>(0x22, circlePadY);
const size_t padEntryOffset = 0x28 + (nextPadIndex * 0x10); // Offset in the array of 8 pad entries
nextPadIndex = (nextPadIndex + 1) % 8; // Move to next entry
const u32 pressed = (newButtons ^ oldButtons) & newButtons; // Pressed buttons
const u32 released = (newButtons ^ oldButtons) & oldButtons; // Released buttons
// Mask out the CirclePadPro buttons when writing to HID shared memory, since the actual OS doesn't store anything in those bits
const u32 currentButtons = newButtons & ~HID::Keys::CirclePadProButtons;
const u32 previousButtons = oldButtons & ~HID::Keys::CirclePadProButtons;
oldButtons = newButtons;
writeSharedMem<u32>(padEntryOffset, newButtons);
writeSharedMem<u32>(0x10, nextPadIndex); // Index last updated by the HID module
writeSharedMem<u32>(0x1C, currentButtons); // Current PAD state
writeSharedMem<s16>(0x20, circlePadX); // Current circle pad state
writeSharedMem<s16>(0x22, circlePadY);
const size_t padEntryOffset = 0x28 + (nextPadIndex * 0x10); // Offset in the array of 8 pad entries
nextPadIndex = (nextPadIndex + 1) % 8; // Move to next entry
const u32 pressed = (currentButtons ^ previousButtons) & currentButtons; // Pressed buttons
const u32 released = (currentButtons ^ previousButtons) & previousButtons; // Released buttons
writeSharedMem<u32>(padEntryOffset, currentButtons);
writeSharedMem<u32>(padEntryOffset + 4, pressed);
writeSharedMem<u32>(padEntryOffset + 8, released);
writeSharedMem<s16>(padEntryOffset + 12, circlePadX);
@ -173,12 +181,12 @@ void HIDService::updateInputs(u64 currentTick) {
// Next, update touchscreen state
if (nextTouchscreenIndex == 0) {
writeSharedMem<u64>(0xB0, readSharedMem<u64>(0xA8)); // Copy previous tick count
writeSharedMem<u64>(0xA8, currentTick); // Write new tick count
writeSharedMem<u64>(0xB0, readSharedMem<u64>(0xA8)); // Copy previous tick count
writeSharedMem<u64>(0xA8, currentTick); // Write new tick count
}
writeSharedMem<u32>(0xB8, nextTouchscreenIndex); // Index last updated by the HID module
const size_t touchEntryOffset = 0xC8 + (nextTouchscreenIndex * 8); // Offset in the array of 8 touchscreen entries
nextTouchscreenIndex = (nextTouchscreenIndex + 1) % 8; // Move to next entry
writeSharedMem<u32>(0xB8, nextTouchscreenIndex); // Index last updated by the HID module
const size_t touchEntryOffset = 0xC8 + (nextTouchscreenIndex * 8); // Offset in the array of 8 touchscreen entries
nextTouchscreenIndex = (nextTouchscreenIndex + 1) % 8; // Move to next entry
writeSharedMem<u16>(touchEntryOffset, touchScreenX);
writeSharedMem<u16>(touchEntryOffset + 2, touchScreenY);
@ -186,10 +194,10 @@ void HIDService::updateInputs(u64 currentTick) {
// Next, update accelerometer state
if (nextAccelerometerIndex == 0) {
writeSharedMem<u64>(0x110, readSharedMem<u64>(0x108)); // Copy previous tick count
writeSharedMem<u64>(0x108, currentTick); // Write new tick count
writeSharedMem<u64>(0x110, readSharedMem<u64>(0x108)); // Copy previous tick count
writeSharedMem<u64>(0x108, currentTick); // Write new tick count
}
writeSharedMem<u32>(0x118, nextAccelerometerIndex); // Index last updated by the HID module
writeSharedMem<u32>(0x118, nextAccelerometerIndex); // Index last updated by the HID module
const size_t accelEntryOffset = 0x128 + (nextAccelerometerIndex * 6); // Offset in the array of 8 accelerometer entries
// Raw data of current accelerometer entry
@ -204,12 +212,12 @@ void HIDService::updateInputs(u64 currentTick) {
accelerometerData[0] = accelX;
accelerometerData[1] = accelY;
accelerometerData[2] = accelZ;
nextAccelerometerIndex = (nextAccelerometerIndex + 1) % 8; // Move to next entry
nextAccelerometerIndex = (nextAccelerometerIndex + 1) % 8; // Move to next entry
// Next, update gyro state
if (nextGyroIndex == 0) {
writeSharedMem<u64>(0x160, readSharedMem<u64>(0x158)); // Copy previous tick count
writeSharedMem<u64>(0x158, currentTick); // Write new tick count
writeSharedMem<u64>(0x160, readSharedMem<u64>(0x158)); // Copy previous tick count
writeSharedMem<u64>(0x158, currentTick); // Write new tick count
}
const size_t gyroEntryOffset = 0x178 + (nextGyroIndex * 6); // Offset in the array of 8 touchscreen entries
s16* gyroData = getSharedMemPointer<s16>(gyroEntryOffset);
@ -220,8 +228,8 @@ void HIDService::updateInputs(u64 currentTick) {
// Since gyroscope euler angles are relative, we zero them out here and the frontend will update them again when we receive a new rotation
roll = pitch = yaw = 0;
writeSharedMem<u32>(0x168, nextGyroIndex); // Index last updated by the HID module
nextGyroIndex = (nextGyroIndex + 1) % 32; // Move to next entry
writeSharedMem<u32>(0x168, nextGyroIndex); // Index last updated by the HID module
nextGyroIndex = (nextGyroIndex + 1) % 32; // Move to next entry
}
// For some reason, the original developers decided to signal the HID events each time the OS rescanned inputs

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@ -0,0 +1,69 @@
#include "services/ir/circlepad_pro.hpp"
#include <array>
#include <string>
#include <vector>
using namespace IR;
void CirclePadPro::connect() {}
void CirclePadPro::disconnect() { scheduler.removeEvent(Scheduler::EventType::UpdateIR); }
void CirclePadPro::receivePayload(Payload payload) {
const u8 type = payload[0];
switch (type) {
case CPPRequestID::ConfigurePolling: {
// Convert polling period from ms to ns for easier use with the scheduler
const s64 periodNs = s64(payload[1]) * 1000ll;
// Convert to cycles
period = Scheduler::nsToCycles(periodNs);
scheduler.removeEvent(Scheduler::EventType::UpdateIR);
scheduler.addEvent(Scheduler::EventType::UpdateIR, scheduler.currentTimestamp + period);
break;
}
case CPPRequestID::ReadCalibrationData: {
// Data from https://github.com/azahar-emu/azahar/blob/f8b8b6e53cf518a53c0ae5f0201660c1250c0393/src/core/hle/service/ir/extra_hid.cpp#L73
static constexpr std::array<u8, 0x40> calibrationData = {
0x00, 0x00, 0x08, 0x80, 0x85, 0xEB, 0x11, 0x3F, 0x85, 0xEB, 0x11, 0x3F, 0xFF, 0xFF, 0xFF, 0xF5, 0xFF, 0x00, 0x08, 0x80, 0x85, 0xEB,
0x11, 0x3F, 0x85, 0xEB, 0x11, 0x3F, 0xFF, 0xFF, 0xFF, 0x65, 0xFF, 0x00, 0x08, 0x80, 0x85, 0xEB, 0x11, 0x3F, 0x85, 0xEB, 0x11, 0x3F,
0xFF, 0xFF, 0xFF, 0x65, 0xFF, 0x00, 0x08, 0x80, 0x85, 0xEB, 0x11, 0x3F, 0x85, 0xEB, 0x11, 0x3F, 0xFF, 0xFF, 0xFF, 0x65,
};
struct ReadCalibrationDataRequest {
u8 requestID; // Always CPPRequestID::ReadCalibrationData for this command
u8 unknown;
u16_le offset; // Offset in calibration data to read from
u16_le size; // Bytes in calibration data to read
};
static_assert(sizeof(ReadCalibrationDataRequest) == 6, "ReadCalibrationDataRequest has wrong size");
if (payload.size() != sizeof(ReadCalibrationDataRequest)) {
Helpers::warn("IR::ReadCalibrationData: Wrong request size");
return;
}
ReadCalibrationDataRequest request;
std::memcpy(&request, payload.data(), sizeof(request));
// Get the offset and size for the calibration data read. Bottom 4 bits are ignored, aligning reads to 16 bytes
const auto offset = usize(request.offset & ~0xF);
const auto size = usize(request.size & ~0xF);
if (offset + size > calibrationData.size()) {
Helpers::warn("IR::ReadCalibrationData: Read beyond the end of calibration data!!");
return;
}
std::vector<u8> response(size + 5);
response[0] = CPPResponseID::ReadCalibrationData;
std::memcpy(&response[1], &request.offset, sizeof(request.offset));
std::memcpy(&response[3], &request.size, sizeof(request.size));
std::memcpy(&response[5], calibrationData.data() + offset, size);
sendCallback(response);
break;
}
}
}

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@ -0,0 +1,30 @@
#include <array>
#include "services/ir/ir_user.hpp"
u8 IRUserService::crc8(std::span<const u8> data) {
// The IR service uses CRC8 with generator polynomial = 0x07 for verifying payloads received from IR devices
static constexpr std::array<u8, 256> crcTable = {
0x00, 0x07, 0x0E, 0x09, 0x1C, 0x1B, 0x12, 0x15, 0x38, 0x3F, 0x36, 0x31, 0x24, 0x23, 0x2A, 0x2D, 0x70, 0x77, 0x7E, 0x79, 0x6C, 0x6B,
0x62, 0x65, 0x48, 0x4F, 0x46, 0x41, 0x54, 0x53, 0x5A, 0x5D, 0xE0, 0xE7, 0xEE, 0xE9, 0xFC, 0xFB, 0xF2, 0xF5, 0xD8, 0xDF, 0xD6, 0xD1,
0xC4, 0xC3, 0xCA, 0xCD, 0x90, 0x97, 0x9E, 0x99, 0x8C, 0x8B, 0x82, 0x85, 0xA8, 0xAF, 0xA6, 0xA1, 0xB4, 0xB3, 0xBA, 0xBD, 0xC7, 0xC0,
0xC9, 0xCE, 0xDB, 0xDC, 0xD5, 0xD2, 0xFF, 0xF8, 0xF1, 0xF6, 0xE3, 0xE4, 0xED, 0xEA, 0xB7, 0xB0, 0xB9, 0xBE, 0xAB, 0xAC, 0xA5, 0xA2,
0x8F, 0x88, 0x81, 0x86, 0x93, 0x94, 0x9D, 0x9A, 0x27, 0x20, 0x29, 0x2E, 0x3B, 0x3C, 0x35, 0x32, 0x1F, 0x18, 0x11, 0x16, 0x03, 0x04,
0x0D, 0x0A, 0x57, 0x50, 0x59, 0x5E, 0x4B, 0x4C, 0x45, 0x42, 0x6F, 0x68, 0x61, 0x66, 0x73, 0x74, 0x7D, 0x7A, 0x89, 0x8E, 0x87, 0x80,
0x95, 0x92, 0x9B, 0x9C, 0xB1, 0xB6, 0xBF, 0xB8, 0xAD, 0xAA, 0xA3, 0xA4, 0xF9, 0xFE, 0xF7, 0xF0, 0xE5, 0xE2, 0xEB, 0xEC, 0xC1, 0xC6,
0xCF, 0xC8, 0xDD, 0xDA, 0xD3, 0xD4, 0x69, 0x6E, 0x67, 0x60, 0x75, 0x72, 0x7B, 0x7C, 0x51, 0x56, 0x5F, 0x58, 0x4D, 0x4A, 0x43, 0x44,
0x19, 0x1E, 0x17, 0x10, 0x05, 0x02, 0x0B, 0x0C, 0x21, 0x26, 0x2F, 0x28, 0x3D, 0x3A, 0x33, 0x34, 0x4E, 0x49, 0x40, 0x47, 0x52, 0x55,
0x5C, 0x5B, 0x76, 0x71, 0x78, 0x7F, 0x6A, 0x6D, 0x64, 0x63, 0x3E, 0x39, 0x30, 0x37, 0x22, 0x25, 0x2C, 0x2B, 0x06, 0x01, 0x08, 0x0F,
0x1A, 0x1D, 0x14, 0x13, 0xAE, 0xA9, 0xA0, 0xA7, 0xB2, 0xB5, 0xBC, 0xBB, 0x96, 0x91, 0x98, 0x9F, 0x8A, 0x8D, 0x84, 0x83, 0xDE, 0xD9,
0xD0, 0xD7, 0xC2, 0xC5, 0xCC, 0xCB, 0xE6, 0xE1, 0xE8, 0xEF, 0xFA, 0xFD, 0xF4, 0xF3,
};
u8 crc = 0;
for (usize i = 0; i < data.size(); i++) {
const u8 byte = data[i];
crc = crcTable[crc ^ byte];
}
return crc;
}

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@ -0,0 +1,350 @@
#include "services/ir/ir_user.hpp"
#include <array>
#include <cstddef>
#include <span>
#include <string>
#include <vector>
#include "ipc.hpp"
#include "kernel.hpp"
#include "services/ir/ir_types.hpp"
#define log printf
using namespace IR;
namespace IRUserCommands {
enum : u32 {
FinalizeIrnop = 0x00020000,
ClearReceiveBuffer = 0x00030000,
ClearSendBuffer = 0x00040000,
RequireConnection = 0x00060040,
Disconnect = 0x00090000,
GetReceiveEvent = 0x000A0000,
GetSendEvent = 0x000B0000,
GetConnectionStatusEvent = 0x000C0000,
SendIrnop = 0x000D0042,
InitializeIrnopShared = 0x00180182,
ReleaseReceivedData = 0x00190040,
};
}
IRUserService::IRUserService(Memory& mem, HIDService& hid, const EmulatorConfig& config, Kernel& kernel)
: mem(mem), hid(hid), config(config), kernel(kernel), cpp([&](IR::Device::Payload payload) { sendPayload(payload); }, kernel.getScheduler()) {}
void IRUserService::reset() {
connectionStatusEvent = std::nullopt;
receiveEvent = std::nullopt;
sendEvent = std::nullopt;
sharedMemory = std::nullopt;
receiveBuffer = nullptr;
connectedDevice = false;
}
void IRUserService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
case IRUserCommands::Disconnect: disconnect(messagePointer); break;
case IRUserCommands::FinalizeIrnop: finalizeIrnop(messagePointer); break;
case IRUserCommands::GetReceiveEvent: getReceiveEvent(messagePointer); break;
case IRUserCommands::GetSendEvent: getSendEvent(messagePointer); break;
case IRUserCommands::GetConnectionStatusEvent: getConnectionStatusEvent(messagePointer); break;
case IRUserCommands::InitializeIrnopShared: initializeIrnopShared(messagePointer); break;
case IRUserCommands::RequireConnection: requireConnection(messagePointer); break;
case IRUserCommands::SendIrnop: sendIrnop(messagePointer); break;
case IRUserCommands::ClearReceiveBuffer: clearReceiveBuffer(messagePointer); break;
case IRUserCommands::ClearSendBuffer: clearSendBuffer(messagePointer); break;
case IRUserCommands::ReleaseReceivedData: releaseReceivedData(messagePointer); break;
default: Helpers::panic("ir:USER service requested. Command: %08X\n", command);
}
}
void IRUserService::initializeIrnopShared(u32 messagePointer) {
const u32 sharedMemSize = mem.read32(messagePointer + 4);
const u32 receiveBufferSize = mem.read32(messagePointer + 8);
const u32 receiveBufferPackageCount = mem.read32(messagePointer + 12);
const u32 sendBufferSize = mem.read32(messagePointer + 16);
const u32 sendBufferPackageCount = mem.read32(messagePointer + 20);
const u32 bitrate = mem.read32(messagePointer + 24);
const u32 descriptor = mem.read32(messagePointer + 28);
const u32 sharedMemHandle = mem.read32(messagePointer + 32);
log("IR:USER: InitializeIrnopShared (shared mem size = %08X, sharedMemHandle = %X)\n", sharedMemSize, sharedMemHandle);
Helpers::warn("Game is initializing IR:USER. If it explodes, this is probably why");
KernelObject* object = kernel.getObject(sharedMemHandle, KernelObjectType::MemoryBlock);
if (object == nullptr) {
Helpers::panic("IR::InitializeIrnopShared: Shared memory object does not exist");
}
MemoryBlock* memoryBlock = object->getData<MemoryBlock>();
sharedMemory = *memoryBlock;
receiveBuffer = std::make_unique<IR::Buffer>(mem, memoryBlock->addr, 0x10, 0x20, receiveBufferPackageCount, receiveBufferSize);
// Initialize the shared memory block to 0s
for (int i = 0; i < sizeof(SharedMemoryStatus); i++) {
mem.write8(memoryBlock->addr + i, 0);
}
// Set the initialized byte in shared mem to 1
mem.write8(memoryBlock->addr + offsetof(SharedMemoryStatus, isInitialized), 1);
mem.write32(messagePointer, IPC::responseHeader(0x18, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::finalizeIrnop(u32 messagePointer) {
log("IR:USER: FinalizeIrnop\n");
if (connectedDevice) {
connectedDevice = false;
cpp.disconnect();
}
sharedMemory = std::nullopt;
receiveBuffer = nullptr;
// This should disconnect any connected device de-initialize the shared memory
mem.write32(messagePointer, IPC::responseHeader(0x2, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::getConnectionStatusEvent(u32 messagePointer) {
log("IR:USER: GetConnectionStatusEvent\n");
if (!connectionStatusEvent.has_value()) {
connectionStatusEvent = kernel.makeEvent(ResetType::OneShot);
}
mem.write32(messagePointer, IPC::responseHeader(0xC, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
// TOOD: Descriptor here
mem.write32(messagePointer + 12, connectionStatusEvent.value());
}
void IRUserService::getReceiveEvent(u32 messagePointer) {
log("IR:USER: GetReceiveEvent\n");
if (!receiveEvent.has_value()) {
receiveEvent = kernel.makeEvent(ResetType::OneShot);
}
mem.write32(messagePointer, IPC::responseHeader(0xA, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0x40000000);
// TOOD: Descriptor here
mem.write32(messagePointer + 12, receiveEvent.value());
}
void IRUserService::getSendEvent(u32 messagePointer) {
log("IR:USER: GetSendEvent\n");
if (!sendEvent.has_value()) {
sendEvent = kernel.makeEvent(ResetType::OneShot);
}
mem.write32(messagePointer, IPC::responseHeader(0xB, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0x40000000);
// TOOD: Descriptor here
mem.write32(messagePointer + 12, sendEvent.value());
}
void IRUserService::requireConnection(u32 messagePointer) {
const u8 deviceID = mem.read8(messagePointer + 4);
log("IR:USER: RequireConnection (device: %d)\n", deviceID);
// Reference: https://github.com/citra-emu/citra/blob/c10ffda91feb3476a861c47fb38641c1007b9d33/src/core/hle/service/ir/ir_user.cpp#L306
if (sharedMemory.has_value()) {
u32 sharedMemAddress = sharedMemory.value().addr;
if (deviceID == u8(DeviceID::CirclePadPro)) {
const bool enableCirclePadPro = config.circlePadProEnabled; // TODO: This should always be true for N3DS too
// Note: We temporarily pretend we don't have a CirclePad Pro. This code must change when we emulate it or N3DS C-stick
const u8 status = (enableCirclePadPro) ? 2 : 1; // Any value other than 2 is considered not connected.
const u8 role = (enableCirclePadPro) ? 2 : 0;
const u8 connected = (enableCirclePadPro) ? 1 : 0;
if (enableCirclePadPro) {
cpp.connect();
}
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionStatus), status);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionRole), role);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, isConnected), connected);
connectedDevice = connected;
if (connectionStatusEvent.has_value()) {
kernel.signalEvent(connectionStatusEvent.value());
}
} else {
log("IR:USER: Unknown device %d\n", deviceID);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionStatus), 1);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionAttemptStatus), 2);
}
} else {
Helpers::warn("RequireConnection without shmem");
}
mem.write32(messagePointer, IPC::responseHeader(0x6, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::sendIrnop(u32 messagePointer) {
const u32 bufferSize = mem.read32(messagePointer + 4);
const u32 inputPointer = mem.read32(messagePointer + 12);
std::vector<u8> data;
data.reserve(bufferSize);
for (u32 i = 0; i < bufferSize; i++) {
data.push_back(mem.read8(inputPointer + i));
}
mem.write32(messagePointer, IPC::responseHeader(0xD, 1, 0));
if (connectedDevice) {
cpp.receivePayload(data);
if (sendEvent.has_value()) {
kernel.signalEvent(sendEvent.value());
}
mem.write32(messagePointer + 4, Result::Success);
} else {
Helpers::warn("IR:USER: SendIrnop without connected device");
mem.write32(messagePointer + 4, Result::IR::NoDeviceConnected);
}
}
void IRUserService::disconnect(u32 messagePointer) {
log("IR:USER: Disconnect\n");
if (sharedMemory.has_value()) {
u32 sharedMemAddress = sharedMemory->addr;
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionStatus), 0);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, isConnected), 0);
}
// If there's a connected device, disconnect it and trigger the status event
if (connectedDevice) {
connectedDevice = false;
cpp.disconnect();
if (connectionStatusEvent.has_value()) {
kernel.signalEvent(connectionStatusEvent.value());
}
}
mem.write32(messagePointer, IPC::responseHeader(0x9, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::releaseReceivedData(u32 messagePointer) {
const u32 size = mem.read32(messagePointer + 4);
log("IR:USER: ReleaseReceivedData (%08X)\n", size);
mem.write32(messagePointer, IPC::responseHeader(0x19, 1, 0));
if (receiveBuffer) {
if (receiveBuffer->release(size)) {
mem.write32(messagePointer + 4, Result::Success);
} else {
Helpers::warn("IR:USER: ReleaseReceivedData failed to release\n");
mem.write32(messagePointer + 4, Result::FailurePlaceholder);
}
} else {
Helpers::warn("IR:USER: ReleaseReceivedData with no receive buffer?\n");
mem.write32(messagePointer + 4, Result::FailurePlaceholder);
}
}
void IRUserService::clearReceiveBuffer(u32 messagePointer) {
log("IR:USER: ClearReceiveBuffer\n");
mem.write32(messagePointer, IPC::responseHeader(0x0C, 1, 0));
if (receiveBuffer) {
if (receiveBuffer->release(receiveBuffer->getPacketCount())) {
mem.write32(messagePointer + 4, Result::Success);
} else {
Helpers::warn("IR:USER: ClearReceiveBuffer failed to release\n");
mem.write32(messagePointer + 4, Result::FailurePlaceholder);
}
} else {
Helpers::warn("IR:USER: ClearReceiveBuffer with no receive buffer?\n");
mem.write32(messagePointer + 4, Result::FailurePlaceholder);
}
}
void IRUserService::clearSendBuffer(u32 messagePointer) {
log("IR:USER: ClearSendBuffer (Stubbed)\n");
mem.write32(messagePointer, IPC::responseHeader(0x0D, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::sendPayload(IRUserService::Payload payload) {
if (!receiveBuffer) {
return;
}
// Based on: https://github.com/azahar-emu/azahar/blob/df3c0c18e4b71ecb5c4e009bfc07b9fd14fd39d9/src/core/hle/service/ir/ir_user.cpp#L231
std::vector<u8> packet;
// Builds packet header. For the format info:
// https://www.3dbrew.org/wiki/IRUSER_Shared_Memory#Packet_structure
packet.push_back(0xA5);
const u8 networkID = *(receiveBuffer->getPointer(offsetof(SharedMemoryStatus, networkID)));
packet.push_back(networkID);
// Append size info.
// The highest bit of the first byte is unknown, which is set to zero here. The second highest
// bit is a flag that determines whether the size info is in extended form. If the packet size
// can be represent within 6 bits, the short form (1 byte) of size info is chosen, the size is
// put to the lower bits of this byte, and the flag is clear. If the packet size cannot be
// represent within 6 bits, the extended form (2 bytes) is chosen, the lower 8 bits of the size
// is put to the second byte, the higher bits of the size is put to the lower bits of the first
// byte, and the flag is set. Note that the packet size must be within 14 bits due to this
// format restriction, or it will overlap with the flag bit.
usize size = payload.size();
if (size < 0x40) {
packet.push_back(static_cast<u8>(size));
} else if (size < 0x4000) {
packet.push_back(static_cast<u8>(size >> 8) | 0x40);
packet.push_back(static_cast<u8>(size));
}
// Insert the payload data + CRC8 checksum into the packet
packet.insert(packet.end(), payload.begin(), payload.end());
packet.push_back(crc8(packet));
if (receiveBuffer->put(packet) && receiveEvent.has_value()) {
kernel.signalEvent(receiveEvent.value());
}
}
void IRUserService::updateCirclePadPro() {
if (!connectedDevice || !receiveBuffer) {
return;
}
// The button state for the CirclePad Pro is stored in the HID service to make the frontend logic simpler
// We take the button state, format it nicely into the CirclePad Pro struct, and return it
auto& cppState = cpp.state;
u32 buttons = hid.getOldButtons();
cppState.buttons.zlNotPressed = (buttons & HID::Keys::ZL) ? 0 : 1;
cppState.buttons.zrNotPressed = (buttons & HID::Keys::ZR) ? 0 : 1;
cppState.cStick.x = hid.getCStickX();
cppState.cStick.y = hid.getCStickY();
std::vector<u8> response(sizeof(cppState));
std::memcpy(response.data(), &cppState, sizeof(cppState));
sendPayload(response);
// Schedule next IR event. TODO: Maybe account for cycle drift.
auto& scheduler = kernel.getScheduler();
scheduler.addEvent(Scheduler::EventType::UpdateIR, scheduler.currentTimestamp + cpp.period);
}

View file

@ -1,173 +0,0 @@
#include "services/ir_user.hpp"
#include <cstddef>
#include "ipc.hpp"
#include "kernel.hpp"
namespace IRUserCommands {
enum : u32 {
FinalizeIrnop = 0x00020000,
RequireConnection = 0x00060040,
Disconnect = 0x00090000,
GetReceiveEvent = 0x000A0000,
GetConnectionStatusEvent = 0x000C0000,
SendIrnop = 0x000D0042,
InitializeIrnopShared = 0x00180182
};
}
void IRUserService::reset() {
connectionStatusEvent = std::nullopt;
receiveEvent = std::nullopt;
sharedMemory = std::nullopt;
connectedDevice = false;
}
void IRUserService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
switch (command) {
case IRUserCommands::Disconnect: disconnect(messagePointer); break;
case IRUserCommands::FinalizeIrnop: finalizeIrnop(messagePointer); break;
case IRUserCommands::GetReceiveEvent: getReceiveEvent(messagePointer); break;
case IRUserCommands::GetConnectionStatusEvent: getConnectionStatusEvent(messagePointer); break;
case IRUserCommands::InitializeIrnopShared: initializeIrnopShared(messagePointer); break;
case IRUserCommands::RequireConnection: requireConnection(messagePointer); break;
case IRUserCommands::SendIrnop: sendIrnop(messagePointer); break;
default: Helpers::panic("ir:USER service requested. Command: %08X\n", command);
}
}
void IRUserService::initializeIrnopShared(u32 messagePointer) {
const u32 sharedMemSize = mem.read32(messagePointer + 4);
const u32 receiveBufferSize = mem.read32(messagePointer + 8);
const u32 receiveBufferPackageCount = mem.read32(messagePointer + 12);
const u32 sendBufferSize = mem.read32(messagePointer + 16);
const u32 sendBufferPackageCount = mem.read32(messagePointer + 20);
const u32 bitrate = mem.read32(messagePointer + 24);
const u32 descriptor = mem.read32(messagePointer + 28);
const u32 sharedMemHandle = mem.read32(messagePointer + 32);
log("IR:USER: InitializeIrnopShared (shared mem size = %08X, sharedMemHandle = %X) (stubbed)\n", sharedMemSize, sharedMemHandle);
Helpers::warn("Game is initializing IR:USER. If it explodes, this is probably why");
KernelObject* object = kernel.getObject(sharedMemHandle, KernelObjectType::MemoryBlock);
if (object == nullptr) {
Helpers::panic("IR::InitializeIrnopShared: Shared memory object does not exist");
}
MemoryBlock* memoryBlock = object->getData<MemoryBlock>();
sharedMemory = *memoryBlock;
// Set the initialized byte in shared mem to 1
mem.write8(memoryBlock->addr + offsetof(SharedMemoryStatus, isInitialized), 1);
mem.write64(memoryBlock->addr + 0x10, 0); // Initialize the receive buffer info to all 0s
mem.write64(memoryBlock->addr + 0x18, 0);
mem.write32(messagePointer, IPC::responseHeader(0x18, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::finalizeIrnop(u32 messagePointer) {
log("IR:USER: FinalizeIrnop\n");
if (connectedDevice) {
connectedDevice = false;
// This should also disconnect CirclePad Pro?
}
sharedMemory = std::nullopt;
// This should disconnect any connected device de-initialize the shared memory
mem.write32(messagePointer, IPC::responseHeader(0x2, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::getConnectionStatusEvent(u32 messagePointer) {
log("IR:USER: GetConnectionStatusEvent\n");
if (!connectionStatusEvent.has_value()) {
connectionStatusEvent = kernel.makeEvent(ResetType::OneShot);
}
//kernel.signalEvent(connectionStatusEvent.value()); // ??????????????
mem.write32(messagePointer, IPC::responseHeader(0xC, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
// TOOD: Descriptor here
mem.write32(messagePointer + 12, connectionStatusEvent.value());
}
void IRUserService::getReceiveEvent(u32 messagePointer) {
log("IR:USER: GetReceiveEvent\n");
if (!receiveEvent.has_value()) {
receiveEvent = kernel.makeEvent(ResetType::OneShot);
}
mem.write32(messagePointer, IPC::responseHeader(0xA, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0x40000000);
// TOOD: Descriptor here
mem.write32(messagePointer + 12, receiveEvent.value());
}
void IRUserService::requireConnection(u32 messagePointer) {
const u8 deviceID = mem.read8(messagePointer + 4);
log("IR:USER: RequireConnection (device: %d)\n", deviceID);
// Reference: https://github.com/citra-emu/citra/blob/c10ffda91feb3476a861c47fb38641c1007b9d33/src/core/hle/service/ir/ir_user.cpp#L306
if (sharedMemory.has_value()) {
u32 sharedMemAddress = sharedMemory.value().addr;
if (deviceID == u8(DeviceID::CirclePadPro)) {
// Note: We temporarily pretend we don't have a CirclePad Pro. This code must change when we emulate it or N3DS C-stick
constexpr u8 status = 1; // Not connected. Any value other than 2 is considered not connected.
constexpr u8 role = 0;
constexpr u8 connected = 0;
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionStatus), status);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionRole), role);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, isConnected), connected);
connectedDevice = true;
if (connectionStatusEvent.has_value()) {
kernel.signalEvent(connectionStatusEvent.value());
}
} else {
log("IR:USER: Unknown device %d\n", deviceID);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionStatus), 1);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionAttemptStatus), 2);
}
}
mem.write32(messagePointer, IPC::responseHeader(0x6, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::sendIrnop(u32 messagePointer) {
Helpers::panic("IR:USER: SendIrnop\n");
mem.write32(messagePointer + 4, Result::Success);
}
void IRUserService::disconnect(u32 messagePointer) {
log("IR:USER: Disconnect\n");
if (sharedMemory.has_value()) {
u32 sharedMemAddress = sharedMemory.value().addr;
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, connectionStatus), 0);
mem.write8(sharedMemAddress + offsetof(SharedMemoryStatus, isConnected), 0);
}
// If there's a connected device, disconnect it and trigger the status event
if (connectedDevice) {
connectedDevice = false;
if (connectionStatusEvent.has_value()) {
kernel.signalEvent(connectionStatusEvent.value());
}
}
mem.write32(messagePointer, IPC::responseHeader(0x9, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}

View file

@ -7,9 +7,10 @@
ServiceManager::ServiceManager(std::span<u32, 16> regs, Memory& mem, GPU& gpu, u32& currentPID, Kernel& kernel, const EmulatorConfig& config)
: regs(regs), mem(mem), kernel(kernel), ac(mem), am(mem), boss(mem), act(mem), apt(mem, kernel), cam(mem, kernel), cecd(mem, kernel),
cfg(mem, config), csnd(mem, kernel), dlp_srvr(mem), dsp(mem, kernel, config), hid(mem, kernel), http(mem), ir_user(mem, kernel), frd(mem),
fs(mem, kernel, config), gsp_gpu(mem, gpu, kernel, currentPID), gsp_lcd(mem), ldr(mem, kernel), mcu_hwc(mem, config), mic(mem, kernel),
nfc(mem, kernel), nim(mem), ndm(mem), news_u(mem), ns(mem), nwm_uds(mem, kernel), ptm(mem, config), soc(mem), ssl(mem), y2r(mem, kernel) {}
cfg(mem, config), csnd(mem, kernel), dlp_srvr(mem), dsp(mem, kernel, config), hid(mem, kernel), http(mem), ir_user(mem, hid, config, kernel),
frd(mem), fs(mem, kernel, config), gsp_gpu(mem, gpu, kernel, currentPID), gsp_lcd(mem), ldr(mem, kernel), mcu_hwc(mem, config),
mic(mem, kernel), nfc(mem, kernel), nim(mem), ndm(mem), news_u(mem), ns(mem), nwm_uds(mem, kernel), ptm(mem, config), soc(mem), ssl(mem),
y2r(mem, kernel) {}
static constexpr int MAX_NOTIFICATION_COUNT = 16;

View file

@ -132,8 +132,8 @@ void Emulator::togglePause() { running ? pause() : resume(); }
void Emulator::runFrame() {
if (running) {
cpu.runFrame(); // Run 1 frame of instructions
gpu.display(); // Display graphics
cpu.runFrame(); // Run 1 frame of instructions
gpu.display(); // Display graphics
// Run cheats if any are loaded
if (cheats.haveCheats()) [[unlikely]] {
@ -180,6 +180,7 @@ void Emulator::pollScheduler() {
}
case Scheduler::EventType::SignalY2R: kernel.getServiceManager().getY2R().signalConversionDone(); break;
case Scheduler::EventType::UpdateIR: kernel.getServiceManager().getIRUser().updateCirclePadPro(); break;
default: {
Helpers::panic("Scheduler: Unimplemented event type received: %d\n", static_cast<int>(eventType));

View file

@ -93,8 +93,10 @@ HttpServer::HttpServer(Emulator* emulator)
{"Left", {HID::Keys::Left}},
{"Up", {HID::Keys::Up}},
{"Down", {HID::Keys::Down}},
{"R", {HID::Keys::R}},
{"L", {HID::Keys::L}},
{"R", {HID::Keys::R}},
{"ZL", {HID::Keys::ZL}},
{"ZR", {HID::Keys::ZR}},
{"X", {HID::Keys::X}},
{"Y", {HID::Keys::Y}},
}) {

View file

@ -82,6 +82,7 @@ void HydraCore::runFrame() {
hid.setKey(HID::Keys::Down, checkButtonCallback(0, hydra::ButtonType::Keypad1Down));
hid.setKey(HID::Keys::Left, checkButtonCallback(0, hydra::ButtonType::Keypad1Left));
hid.setKey(HID::Keys::Right, checkButtonCallback(0, hydra::ButtonType::Keypad1Right));
// TODO: N3DS buttons
int x = !!checkButtonCallback(0, hydra::ButtonType::Analog1Right) - !!checkButtonCallback(0, hydra::ButtonType::Analog1Left);
int y = !!checkButtonCallback(0, hydra::ButtonType::Analog1Up) - !!checkButtonCallback(0, hydra::ButtonType::Analog1Down);

View file

@ -351,6 +351,7 @@ void retro_run() {
hid.setKey(HID::Keys::Down, getButtonState(RETRO_DEVICE_ID_JOYPAD_DOWN));
hid.setKey(HID::Keys::Left, getButtonState(RETRO_DEVICE_ID_JOYPAD_LEFT));
hid.setKey(HID::Keys::Right, getButtonState(RETRO_DEVICE_ID_JOYPAD_RIGHT));
// TODO: N3DS buttons
// Get analog values for the left analog stick (Right analog stick is N3DS-only and unimplemented)
float xLeft = getAxisState(RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);

View file

@ -367,6 +367,8 @@ void LuaManager::initializeThunks() {
addIntConstant(HID::Keys::Right, "__ButtonRight");
addIntConstant(HID::Keys::L, "__ButtonL");
addIntConstant(HID::Keys::R, "__ButtonR");
addIntConstant(HID::Keys::ZL, "__ButtonZL");
addIntConstant(HID::Keys::ZR, "__ButtonZR");
// Call our Lua runtime initialization before any Lua script runs
luaL_loadstring(L, runtimeInit);

View file

@ -168,6 +168,10 @@ ConfigWindow::ConfigWindow(ConfigCallback configCallback, MainWindowCallback win
});
genLayout->addRow(tr("System language"), systemLanguage);
QCheckBox* circlePadProEnabled = new QCheckBox(tr("Enable CirclePad Pro"));
connectCheckbox(circlePadProEnabled, config.circlePadProEnabled);
genLayout->addRow(circlePadProEnabled);
QCheckBox* discordRpcEnabled = new QCheckBox(tr("Enable Discord RPC"));
connectCheckbox(discordRpcEnabled, config.discordRpcEnabled);
genLayout->addRow(discordRpcEnabled);

View file

@ -592,26 +592,53 @@ void MainWindow::initControllers() {
}
void MainWindow::pollControllers() {
// Update circlepad if a controller is plugged in
// Update circlepad/c-stick/ZL/ZR if a controller is plugged in
if (gameController != nullptr) {
HIDService& hid = emu->getServiceManager().getHID();
const s16 stickX = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTX);
const s16 stickY = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTY);
constexpr s16 deadzone = 3276;
constexpr s16 maxValue = 0x9C;
constexpr s16 div = 0x8000 / maxValue;
constexpr s16 triggerThreshold = SDL_JOYSTICK_AXIS_MAX / 2;
// Avoid overriding the keyboard's circlepad input
if (std::abs(stickX) < deadzone && !keyboardAnalogX) {
hid.setCirclepadX(0);
} else {
hid.setCirclepadX(stickX / div);
{
// Update circlepad
constexpr s16 circlepadMax = 0x9C;
constexpr s16 div = 0x8000 / circlepadMax;
// Avoid overriding the keyboard's circlepad input
if (std::abs(stickX) < deadzone && !keyboardAnalogX) {
hid.setCirclepadX(0);
} else {
hid.setCirclepadX(stickX / div);
}
if (std::abs(stickY) < deadzone && !keyboardAnalogY) {
hid.setCirclepadY(0);
} else {
hid.setCirclepadY(-(stickY / div));
}
}
if (std::abs(stickY) < deadzone && !keyboardAnalogY) {
hid.setCirclepadY(0);
const s16 l2 = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_TRIGGERLEFT);
const s16 r2 = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_TRIGGERRIGHT);
const s16 cStickX = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_RIGHTX);
const s16 cStickY = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_RIGHTY);
hid.setKey(HID::Keys::ZL, l2 > triggerThreshold);
hid.setKey(HID::Keys::ZR, r2 > triggerThreshold);
// Update C-Stick
// To convert from SDL coordinates, ie [-32768, 32767] to [-2048, 2047] we just divide by 8
if (std::abs(cStickX) < deadzone) {
hid.setCStickX(IR::CirclePadPro::ButtonState::C_STICK_CENTER);
} else {
hid.setCirclepadY(-(stickY / div));
hid.setCStickX(cStickX / 8);
}
if (std::abs(cStickY) < deadzone) {
hid.setCStickY(IR::CirclePadPro::ButtonState::C_STICK_CENTER);
} else {
hid.setCStickY(-(cStickY / 8));
}
}

View file

@ -10,6 +10,8 @@ InputMappings InputMappings::defaultKeyboardMappings() {
mappings.setMapping(Qt::Key_I, HID::Keys::Y);
mappings.setMapping(Qt::Key_Q, HID::Keys::L);
mappings.setMapping(Qt::Key_P, HID::Keys::R);
mappings.setMapping(Qt::Key_1, HID::Keys::ZL);
mappings.setMapping(Qt::Key_0, HID::Keys::ZR);
mappings.setMapping(Qt::Key_Up, HID::Keys::Up);
mappings.setMapping(Qt::Key_Down, HID::Keys::Down);
mappings.setMapping(Qt::Key_Right, HID::Keys::Right);

View file

@ -401,24 +401,52 @@ void FrontendSDL::run() {
// Update controller analog sticks and HID service
if (emu.romType != ROMType::None) {
// Update circlepad/c-stick/ZL/ZR if a controller is plugged in
if (gameController != nullptr) {
const s16 stickX = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTX);
const s16 stickY = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTY);
constexpr s16 deadzone = 3276;
constexpr s16 maxValue = 0x9C;
constexpr s16 div = 0x8000 / maxValue;
constexpr s16 triggerThreshold = SDL_JOYSTICK_AXIS_MAX / 2;
// Avoid overriding the keyboard's circlepad input
if (abs(stickX) < deadzone && !keyboardAnalogX) {
hid.setCirclepadX(0);
} else {
hid.setCirclepadX(stickX / div);
{
// Update circlepad
constexpr s16 circlepadMax = 0x9C;
constexpr s16 div = 0x8000 / circlepadMax;
// Avoid overriding the keyboard's circlepad input
if (std::abs(stickX) < deadzone && !keyboardAnalogX) {
hid.setCirclepadX(0);
} else {
hid.setCirclepadX(stickX / div);
}
if (std::abs(stickY) < deadzone && !keyboardAnalogY) {
hid.setCirclepadY(0);
} else {
hid.setCirclepadY(-(stickY / div));
}
}
if (abs(stickY) < deadzone && !keyboardAnalogY) {
hid.setCirclepadY(0);
const s16 l2 = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_TRIGGERLEFT);
const s16 r2 = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_TRIGGERRIGHT);
const s16 cStickX = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_RIGHTX);
const s16 cStickY = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_RIGHTY);
hid.setKey(HID::Keys::ZL, l2 > triggerThreshold);
hid.setKey(HID::Keys::ZR, r2 > triggerThreshold);
// Update C-Stick
// To convert from SDL coordinates, ie [-32768, 32767] to [-2048, 2047] we just divide by 8
if (std::abs(cStickX) < deadzone) {
hid.setCStickX(IR::CirclePadPro::ButtonState::C_STICK_CENTER);
} else {
hid.setCirclepadY(-(stickY / div));
hid.setCStickX(cStickX / 8);
}
if (std::abs(cStickY) < deadzone) {
hid.setCStickY(IR::CirclePadPro::ButtonState::C_STICK_CENTER);
} else {
hid.setCStickY(-(cStickY / 8));
}
}

View file

@ -10,6 +10,8 @@ InputMappings InputMappings::defaultKeyboardMappings() {
mappings.setMapping(SDLK_i, HID::Keys::Y);
mappings.setMapping(SDLK_q, HID::Keys::L);
mappings.setMapping(SDLK_p, HID::Keys::R);
mappings.setMapping(SDLK_1, HID::Keys::ZL);
mappings.setMapping(SDLK_0, HID::Keys::ZR);
mappings.setMapping(SDLK_UP, HID::Keys::Up);
mappings.setMapping(SDLK_DOWN, HID::Keys::Down);
mappings.setMapping(SDLK_RIGHT, HID::Keys::Right);