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Enable shader JIT by default
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2 changed files with 2 additions and 2 deletions
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@ -54,7 +54,7 @@ void EmulatorConfig::load(const std::filesystem::path& path) {
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rendererType = RendererType::OpenGL;
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}
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", false);
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", true);
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}
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}
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}
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