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Return auto on unknown texture filter
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@ -148,7 +148,7 @@ std::string EmulatorConfig::textureFilterToString(TextureFilter filter) {
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case TextureFilter::Auto: return "auto";
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case TextureFilter::ForceNearest: return "nearest";
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case TextureFilter::ForceBilinear: return "bilinear";
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default: Helpers::warn("Invalid texture filter type"); return "unknown";
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default: Helpers::warn("Invalid texture filter type"); return "auto";
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}
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}
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