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Enable shader JIT by default on arm64 desktop + Android
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2 changed files with 2 additions and 2 deletions
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@ -7,7 +7,7 @@
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// Remember to initialize every field here to its default value otherwise bad things will happen
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struct EmulatorConfig {
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// Only enable the shader JIT by default on platforms where it's completely tested
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#ifdef PANDA3DS_X64_HOST
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#if defined(PANDA3DS_X64_HOST) || defined(PANDA3DS_ARM64_HOST)
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static constexpr bool shaderJitDefault = true;
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#else
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static constexpr bool shaderJitDefault = false;
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