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Enable shader JIT by default on arm64 desktop + Android
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2 changed files with 2 additions and 2 deletions
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@ -21,7 +21,7 @@ public class GlobalConfig {
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public static DataModel data;
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public static final Key<Boolean> KEY_SHADER_JIT = new Key<>("emu.shader_jit", false);
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public static final Key<Boolean> KEY_SHADER_JIT = new Key<>("emu.shader_jit", true);
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public static final Key<Boolean> KEY_PICTURE_IN_PICTURE = new Key<>("app.behavior.pictureInPicture", false);
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public static final Key<Boolean> KEY_SHOW_PERFORMANCE_OVERLAY = new Key<>("dev.performanceOverlay", false);
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public static final Key<Boolean> KEY_LOGGER_SERVICE = new Key<>("dev.loggerService", false);
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