[Shader JIT] Stub EMIT/SETEMIT

This commit is contained in:
wheremyfoodat 2023-06-30 14:39:25 +03:00
parent 3476d336ca
commit 3199f8ae67
3 changed files with 10 additions and 0 deletions

View file

@ -150,6 +150,11 @@ void ShaderEmitter::compileInstruction(const PICAShader& shaderUnit) {
case ShaderOpcodes::RCP: recRCP(shaderUnit, instruction); break;
case ShaderOpcodes::RSQ: recRSQ(shaderUnit, instruction); break;
case ShaderOpcodes::EMIT:
case ShaderOpcodes::SETEMIT:
emitPrintLog(shaderUnit);
break;
// We consider both MAD and MADI to be the same instruction and decode which one we actually have in recMAD
case 0x30: case 0x31: case 0x32: case 0x33: case 0x34: case 0x35: case 0x36: case 0x37:
case 0x38: case 0x39: case 0x3A: case 0x3B: case 0x3C: case 0x3D: case 0x3E: case 0x3F: