mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-06 14:15:41 +12:00
Better DSP scheduling
This commit is contained in:
parent
f58354af06
commit
33eb096ef8
8 changed files with 44 additions and 27 deletions
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@ -7,20 +7,30 @@
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#include "helpers.hpp"
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#include "logger.hpp"
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#include "memory.hpp"
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#include "scheduler.hpp"
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// The DSP core must have access to the DSP service to be able to trigger interrupts properly
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class DSPService;
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namespace Audio {
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// There are 160 stereo samples in 1 audio frame, so 320 samples total
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static constexpr u64 samplesInFrame = 160;
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// 1 frame = 4096 DSP cycles = 8192 ARM11 cycles
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static constexpr u64 cyclesPerFrame = samplesInFrame * 8192;
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// For LLE DSP cores, we run the DSP for N cycles at a time, every N*2 arm11 cycles since the ARM11 runs twice as fast
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static constexpr u64 lleSlice = 16384;
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class DSPCore {
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protected:
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Memory& mem;
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Scheduler& scheduler;
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DSPService& dspService;
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MAKE_LOG_FUNCTION(log, dspLogger)
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public:
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enum class Type { Null, Teakra };
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DSPCore(Memory& mem, DSPService& dspService) : mem(mem), dspService(dspService) {}
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DSPCore(Memory& mem, Scheduler& scheduler, DSPService& dspService) : mem(mem), scheduler(scheduler), dspService(dspService) {}
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virtual void reset() = 0;
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virtual void runAudioFrame() = 0;
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@ -36,5 +46,5 @@ namespace Audio {
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virtual void setSemaphoreMask(u16 value) = 0;
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};
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std::unique_ptr<DSPCore> makeDSPCore(DSPCore::Type type, Memory& mem, DSPService& dspService);
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std::unique_ptr<DSPCore> makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService);
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} // namespace Audio
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@ -20,7 +20,7 @@ namespace Audio {
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void resetAudioPipe();
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public:
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NullDSP(Memory& mem, DSPService& dspService) : DSPCore(mem, dspService) {}
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NullDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService) : DSPCore(mem, scheduler, dspService) {}
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void reset() override;
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void runAudioFrame() override {}
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@ -65,14 +65,22 @@ namespace Audio {
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bool signalledData;
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bool signalledSemaphore;
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// Run 1 slice of DSP instructions
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void runSlice() {
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if (running) {
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teakra.Run(Audio::lleSlice);
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}
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}
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public:
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TeakraDSP(Memory& mem, DSPService& dspService);
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TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService);
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void reset() override;
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// Run 1 slice of DSP instructions and schedule the next audio frame
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void runAudioFrame() override {
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if (running) {
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teakra.Run(16384);
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}
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runSlice();
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scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::lleSlice * 2);
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}
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u8* getDspMemory() override { return teakra.GetDspMemory().data(); }
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@ -50,7 +50,6 @@ struct Scheduler {
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// Clear any pending events
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events.clear();
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addEvent(Scheduler::EventType::VBlank, arm11Clock / 60);
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addEvent(Scheduler::EventType::RunDSP, 16384 * 2);
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// Add a dummy event to always keep the scheduler non-empty
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addEvent(EventType::Panic, std::numeric_limits<u64>::max());
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@ -3,16 +3,16 @@
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#include "audio/null_core.hpp"
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#include "audio/teakra_core.hpp"
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std::unique_ptr<Audio::DSPCore> Audio::makeDSPCore(DSPCore::Type type, Memory& mem, DSPService& dspService) {
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std::unique_ptr<Audio::DSPCore> Audio::makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService) {
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std::unique_ptr<DSPCore> core;
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switch (type) {
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case DSPCore::Type::Null: core = std::make_unique<NullDSP>(mem, dspService); break;
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case DSPCore::Type::Teakra: core = std::make_unique<TeakraDSP>(mem, dspService); break;
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case DSPCore::Type::Null: core = std::make_unique<NullDSP>(mem, scheduler, dspService); break;
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case DSPCore::Type::Teakra: core = std::make_unique<TeakraDSP>(mem, scheduler, dspService); break;
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default:
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Helpers::warn("Invalid DSP core selected!");
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core = std::make_unique<NullDSP>(mem, dspService);
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core = std::make_unique<NullDSP>(mem, scheduler, dspService);
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break;
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}
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@ -34,7 +34,8 @@ struct Dsp1 {
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Segment segments[10];
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};
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TeakraDSP::TeakraDSP(Memory& mem, DSPService& dspService) : DSPCore(mem, dspService), pipeBaseAddr(0), running(false) {
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TeakraDSP::TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService)
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: DSPCore(mem, scheduler, dspService), pipeBaseAddr(0), running(false) {
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// Set up callbacks for Teakra
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Teakra::AHBMCallback ahbm;
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@ -117,7 +118,6 @@ void TeakraDSP::reset() {
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// https://github.com/citra-emu/citra/blob/master/src/audio_core/lle/lle.cpp
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void TeakraDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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Helpers::warn("Teakra: Write process pipe");
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size &= 0xffff;
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PipeStatus status = getPipeStatus(channel, PipeDirection::CPUtoDSP);
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@ -167,7 +167,7 @@ void TeakraDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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if (needUpdate) {
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updatePipeStatus(status);
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while (!teakra.SendDataIsEmpty(2)) {
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runAudioFrame();
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runSlice();
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}
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teakra.SendData(2, status.slot);
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@ -175,7 +175,6 @@ void TeakraDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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}
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std::vector<u8> TeakraDSP::readPipe(u32 channel, u32 peer, u32 size, u32 buffer) {
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Helpers::warn("Teakra: Read pipe");
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size &= 0xffff;
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PipeStatus status = getPipeStatus(channel, PipeDirection::DSPtoCPU);
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@ -216,7 +215,7 @@ std::vector<u8> TeakraDSP::readPipe(u32 channel, u32 peer, u32 size, u32 buffer)
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if (needUpdate) {
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updatePipeStatus(status);
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while (!teakra.SendDataIsEmpty(2)) {
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runAudioFrame();
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runSlice();
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}
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teakra.SendData(2, status.slot);
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@ -273,20 +272,20 @@ void TeakraDSP::loadComponent(std::vector<u8>& data, u32 programMask, u32 dataMa
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for (int i = 0; i < 3; i++) {
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do {
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while (!teakra.RecvDataIsReady(i)) {
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runAudioFrame();
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runSlice();
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}
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} while (teakra.RecvData(i) != 1);
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}
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}
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printf("DSP::LoadComponent: Semaphore value: %X\n", teakra.GetSemaphore());
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// Retrieve the pipe base address
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while (!teakra.RecvDataIsReady(2)) {
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runAudioFrame();
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runSlice();
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}
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pipeBaseAddr = teakra.RecvData(2);
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// Schedule next DSP event
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scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::lleSlice * 2);
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loaded = true;
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}
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@ -296,17 +295,19 @@ void TeakraDSP::unloadComponent() {
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return;
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}
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loaded = false;
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// Stop scheduling DSP events
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scheduler.removeEvent(Scheduler::EventType::RunDSP);
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// Wait for SEND2 to be ready, then send the shutdown command to the DSP
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while (!teakra.SendDataIsEmpty(2)) {
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runAudioFrame();
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runSlice();
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}
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teakra.SendData(2, 0x8000);
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// Wait for shutdown to be acknowledged
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while (!teakra.RecvDataIsReady(2)) {
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runAudioFrame();
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runSlice();
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}
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// Read the value and discard it, completing shutdown
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@ -125,7 +125,7 @@ void GPUService::registerInterruptRelayQueue(u32 messagePointer) {
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void GPUService::requestInterrupt(GPUInterrupt type) {
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// HACK: Signal DSP events on GPU interrupt for now until we have the DSP since games need DSP events
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// Maybe there's a better alternative?
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// kernel.signalDSPEvents();
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//kernel.signalDSPEvents();
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if (sharedMem == nullptr) [[unlikely]] { // Shared memory hasn't been set up yet
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return;
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@ -26,7 +26,7 @@ Emulator::Emulator()
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{
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DSPService& dspService = kernel.getServiceManager().getDSP();
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dsp = Audio::makeDSPCore(Audio::DSPCore::Type::Teakra, memory, dspService);
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dsp = Audio::makeDSPCore(Audio::DSPCore::Type::Teakra, memory, scheduler, dspService);
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dspService.setDSPCore(dsp.get());
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#ifdef PANDA3DS_ENABLE_DISCORD_RPC
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@ -151,7 +151,6 @@ void Emulator::pollScheduler() {
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case Scheduler::EventType::UpdateTimers: kernel.pollTimers(); break;
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case Scheduler::EventType::RunDSP: {
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scheduler.addEvent(Scheduler::EventType::RunDSP, time + 16384 * 2);
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dsp->runAudioFrame();
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break;
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}
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