From 35414fdf411de6e9c31a7ee870663b008523b535 Mon Sep 17 00:00:00 2001 From: Wunkolo <Wunkolo@gmail.com> Date: Mon, 11 Mar 2024 13:54:44 -0700 Subject: [PATCH] Add arithmetic/logical instruction unit tests --- tests/dynapica.cpp | 212 +++++++++++++++++++++++++++++++++++++++------ 1 file changed, 186 insertions(+), 26 deletions(-) diff --git a/tests/dynapica.cpp b/tests/dynapica.cpp index 0ae0156c..32e7bdb0 100644 --- a/tests/dynapica.cpp +++ b/tests/dynapica.cpp @@ -8,23 +8,23 @@ #include <memory> using namespace Floats; - -#if defined(PANDA3DS_SHADER_JIT_SUPPORTED) +static const nihstro::SourceRegister input0 = nihstro::SourceRegister::MakeInput(0); +static const nihstro::SourceRegister input1 = nihstro::SourceRegister::MakeInput(1); +static const nihstro::DestRegister output0 = nihstro::DestRegister::MakeOutput(0); static std::unique_ptr<PICAShader> assembleVertexShader(std::initializer_list<nihstro::InlineAsm> code) { - const auto shbin = nihstro::InlineAsm::CompileToRawBinary(code); + const auto shaderBinary = nihstro::InlineAsm::CompileToRawBinary(code); + auto newShader = std::make_unique<PICAShader>(ShaderType::Vertex); + newShader->reset(); - auto shader = std::make_unique<PICAShader>(ShaderType::Vertex); - shader->reset(); - - for (const nihstro::Instruction& instruction : shbin.program) { - shader->uploadWord(instruction.hex); + for (const nihstro::Instruction& instruction : shaderBinary.program) { + newShader->uploadWord(instruction.hex); } - for (const nihstro::SwizzlePattern& swizzle : shbin.swizzle_table) { - shader->uploadDescriptor(swizzle.hex); + for (const nihstro::SwizzlePattern& swizzle : shaderBinary.swizzle_table) { + newShader->uploadDescriptor(swizzle.hex); } - shader->finalize(); - return shader; + newShader->finalize(); + return newShader; } class VertexShaderTest { @@ -35,11 +35,11 @@ class VertexShaderTest { explicit VertexShaderTest(std::initializer_list<nihstro::InlineAsm> code) : shader(assembleVertexShader(code)) {} // Multiple inputs, singular scalar output - float RunScalar(std::initializer_list<float> inputs) { - usize input_index = 0; + float runScalar(std::initializer_list<float> inputs) { + usize inputIndex = 0; for (const float& input : inputs) { - const std::array<Floats::f24, 4> input_vec = std::array<Floats::f24, 4>{f24::fromFloat32(1.0), f24::zero(), f24::zero(), f24::zero()}; - shader->inputs[input_index++] = input_vec; + const std::array<Floats::f24, 4> input_vec = std::array<Floats::f24, 4>{f24::fromFloat32(input), f24::zero(), f24::zero(), f24::zero()}; + shader->inputs[inputIndex++] = input_vec; } shader->run(); return shader->outputs[0][0]; @@ -51,19 +51,179 @@ class VertexShaderTest { }; TEST_CASE("ADD", "[shader][vertex]") { - const nihstro::SourceRegister input0 = nihstro::SourceRegister::MakeInput(0); - const nihstro::SourceRegister input1 = nihstro::SourceRegister::MakeInput(1); - const nihstro::DestRegister output0 = nihstro::DestRegister::MakeOutput(0); - const auto shader = VertexShaderTest::assembleTest({ {nihstro::OpCode::Id::ADD, output0, input0, input1}, {nihstro::OpCode::Id::END}, }); - REQUIRE(shader->RunScalar({+1.0f, -1.0f}) == +0.0f); - REQUIRE(shader->RunScalar({+0.0f, -0.0f}) == -0.0f); - REQUIRE(std::isnan(shader->RunScalar({+INFINITY, -INFINITY}))); - REQUIRE(std::isinf(shader->RunScalar({INFINITY, +1.0f}))); - REQUIRE(std::isinf(shader->RunScalar({INFINITY, -1.0f}))); + + REQUIRE(shader->runScalar({+1.0f, -1.0f}) == +0.0f); + REQUIRE(shader->runScalar({+0.0f, -0.0f}) == -0.0f); + REQUIRE(std::isnan(shader->runScalar({+INFINITY, -INFINITY}))); + REQUIRE(std::isinf(shader->runScalar({INFINITY, +1.0f}))); + REQUIRE(std::isinf(shader->runScalar({INFINITY, -1.0f}))); } -#endif \ No newline at end of file +TEST_CASE("MUL", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::MUL, output0, input0, input1}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(shader->runScalar({+1.0f, -1.0f}) == -1.0f); + REQUIRE(shader->runScalar({-1.0f, +1.0f}) == -1.0f); + REQUIRE(shader->runScalar({INFINITY, 0.0f}) == 0.0f); + REQUIRE(shader->runScalar({+INFINITY, +INFINITY}) == INFINITY); + REQUIRE(shader->runScalar({+INFINITY, -INFINITY}) == -INFINITY); + REQUIRE(std::isnan(shader->runScalar({NAN, 0.0f}))); +} + +TEST_CASE("RCP", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::RCP, output0, input0}, + {nihstro::OpCode::Id::END}, + }); + + // REQUIRE(shader->RunScalar({-0.0f}) == INFINITY); // Violates IEEE + REQUIRE(shader->runScalar({0.0f}) == INFINITY); + REQUIRE(shader->runScalar({INFINITY}) == 0.0f); + REQUIRE(std::isnan(shader->runScalar({NAN}))); + + REQUIRE(shader->runScalar({16.0f}) == Catch::Approx(0.0625f).margin(0.001f)); + REQUIRE(shader->runScalar({8.0f}) == Catch::Approx(0.125f).margin(0.001f)); + REQUIRE(shader->runScalar({4.0f}) == Catch::Approx(0.25f).margin(0.001f)); + REQUIRE(shader->runScalar({2.0f}) == Catch::Approx(0.5f).margin(0.001f)); + REQUIRE(shader->runScalar({1.0f}) == Catch::Approx(1.0f).margin(0.001f)); + REQUIRE(shader->runScalar({0.5f}) == Catch::Approx(2.0f).margin(0.001f)); + REQUIRE(shader->runScalar({0.25f}) == Catch::Approx(4.0f).margin(0.001f)); + REQUIRE(shader->runScalar({0.125f}) == Catch::Approx(8.0f).margin(0.002f)); + REQUIRE(shader->runScalar({0.0625f}) == Catch::Approx(16.0f).margin(0.004f)); +} + +TEST_CASE("RSQ", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::RSQ, output0, input0}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(shader->runScalar({-0.0f}) == INFINITY); + REQUIRE(shader->runScalar({INFINITY}) == 0.0f); + REQUIRE(std::isnan(shader->runScalar({-2.0f}))); + REQUIRE(std::isnan(shader->runScalar({-INFINITY}))); + REQUIRE(std::isnan(shader->runScalar({NAN}))); + REQUIRE(shader->runScalar({16.0f}) == Catch::Approx(0.25f).margin(0.001f)); + REQUIRE(shader->runScalar({8.0f}) == Catch::Approx(1.0f / std::sqrt(8.0f)).margin(0.001f)); + REQUIRE(shader->runScalar({4.0f}) == Catch::Approx(0.5f).margin(0.001f)); + REQUIRE(shader->runScalar({2.0f}) == Catch::Approx(1.0f / std::sqrt(2.0f)).margin(0.001f)); + REQUIRE(shader->runScalar({1.0f}) == Catch::Approx(1.0f).margin(0.001f)); + REQUIRE(shader->runScalar({0.5f}) == Catch::Approx(1.0f / std::sqrt(0.5f)).margin(0.001f)); + REQUIRE(shader->runScalar({0.25f}) == Catch::Approx(2.0f).margin(0.001f)); + REQUIRE(shader->runScalar({0.125f}) == Catch::Approx(1.0 / std::sqrt(0.125)).margin(0.002f)); + REQUIRE(shader->runScalar({0.0625f}) == Catch::Approx(4.0f).margin(0.004f)); +} + +TEST_CASE("LG2", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::LG2, output0, input0}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(std::isnan(shader->runScalar({NAN}))); + REQUIRE(std::isnan(shader->runScalar({-1.f}))); + REQUIRE(std::isinf(shader->runScalar({0.f}))); + REQUIRE(shader->runScalar({4.f}) == Catch::Approx(2.f)); + REQUIRE(shader->runScalar({64.f}) == Catch::Approx(6.f)); + REQUIRE(shader->runScalar({1.e24f}) == Catch::Approx(79.7262742773f)); +} + +TEST_CASE("EX2", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::EX2, output0, input0}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(std::isnan(shader->runScalar({NAN}))); + REQUIRE(shader->runScalar({-800.f}) == Catch::Approx(0.f)); + REQUIRE(shader->runScalar({0.f}) == Catch::Approx(1.f)); + REQUIRE(shader->runScalar({2.f}) == Catch::Approx(4.f)); + REQUIRE(shader->runScalar({6.f}) == Catch::Approx(64.f)); + REQUIRE(shader->runScalar({79.7262742773f}) == Catch::Approx(1.e24f)); + REQUIRE(std::isinf(shader->runScalar({800.f}))); +} + +TEST_CASE("MAX", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::MAX, output0, input0, input1}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(shader->runScalar({1.0f, 0.0f}) == 1.0f); + REQUIRE(shader->runScalar({0.0f, 1.0f}) == 1.0f); + REQUIRE(shader->runScalar({0.0f, +INFINITY}) == +INFINITY); + REQUIRE(shader->runScalar({0.0f, -INFINITY}) == -INFINITY); + REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f); + REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == +INFINITY); + REQUIRE(std::isnan(shader->runScalar({0.0f, NAN}))); +} + +TEST_CASE("MIN", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::MIN, output0, input0, input1}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(shader->runScalar({1.0f, 0.0f}) == 0.0f); + REQUIRE(shader->runScalar({0.0f, 1.0f}) == 0.0f); + REQUIRE(shader->runScalar({0.0f, +INFINITY}) == 0.0f); + REQUIRE(shader->runScalar({0.0f, -INFINITY}) == -INFINITY); + REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f); + REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == -INFINITY); + REQUIRE(std::isnan(shader->runScalar({0.0f, NAN}))); +} + +TEST_CASE("SGE", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::SGE, output0, input0, input1}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(shader->runScalar({INFINITY, 0.0f}) == 1.0f); + REQUIRE(shader->runScalar({0.0f, INFINITY}) == 0.0f); + REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f); + REQUIRE(shader->runScalar({0.0f, NAN}) == 0.0f); + REQUIRE(shader->runScalar({+INFINITY, +INFINITY}) == 1.0f); + REQUIRE(shader->runScalar({+INFINITY, -INFINITY}) == 1.0f); + REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == 0.0f); + REQUIRE(shader->runScalar({+1.0f, -1.0f}) == 1.0f); + REQUIRE(shader->runScalar({-1.0f, +1.0f}) == 0.0f); +} + +TEST_CASE("SLT", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::SLT, output0, input0, input1}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(shader->runScalar({INFINITY, 0.0f}) == 0.0f); + REQUIRE(shader->runScalar({0.0f, INFINITY}) == 1.0f); + REQUIRE(shader->runScalar({NAN, 0.0f}) == 0.0f); + REQUIRE(shader->runScalar({0.0f, NAN}) == 0.0f); + REQUIRE(shader->runScalar({+INFINITY, +INFINITY}) == 0.0f); + REQUIRE(shader->runScalar({+INFINITY, -INFINITY}) == 0.0f); + REQUIRE(shader->runScalar({-INFINITY, +INFINITY}) == 1.0f); + REQUIRE(shader->runScalar({+1.0f, -1.0f}) == 0.0f); + REQUIRE(shader->runScalar({-1.0f, +1.0f}) == 1.0f); +} + +TEST_CASE("FLR", "[shader][vertex]") { + const auto shader = VertexShaderTest::assembleTest({ + {nihstro::OpCode::Id::FLR, output0, input0}, + {nihstro::OpCode::Id::END}, + }); + + REQUIRE(shader->runScalar({0.5}) == 0.0f); + REQUIRE(shader->runScalar({-0.5}) == -1.0f); + REQUIRE(shader->runScalar({1.5}) == 1.0f); + REQUIRE(shader->runScalar({-1.5}) == -2.0f); + REQUIRE(std::isnan(shader->runScalar({NAN}))); + REQUIRE(std::isinf(shader->runScalar({INFINITY}))); +} \ No newline at end of file