mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-09 15:45:40 +12:00
Merge branch 'master' into dynapand
This commit is contained in:
commit
3a1a612e8b
27 changed files with 318 additions and 212 deletions
|
@ -43,6 +43,7 @@ add_compile_definitions(SDL_MAIN_HANDLED)
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set(SDL_STATIC ON CACHE BOOL "" FORCE)
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set(SDL_SHARED OFF CACHE BOOL "" FORCE)
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set(SDL_TEST OFF CACHE BOOL "" FORCE)
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add_subdirectory(third_party/SDL2)
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add_subdirectory(third_party/glad)
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add_subdirectory(third_party/toml11)
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@ -91,7 +92,7 @@ endif()
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set(SOURCE_FILES src/main.cpp src/emulator.cpp src/io_file.cpp src/gl_state.cpp src/config.cpp
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src/core/CPU/cpu_dynarmic.cpp src/core/CPU/dynarmic_cycles.cpp src/core/memory.cpp
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src/httpserver.cpp
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src/httpserver.cpp src/stb_image_write.c
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)
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set(CRYPTO_SOURCE_FILES src/core/crypto/aes_engine.cpp)
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set(KERNEL_SOURCE_FILES src/core/kernel/kernel.cpp src/core/kernel/resource_limits.cpp
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@ -26,7 +26,7 @@ class GPU {
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MAKE_LOG_FUNCTION(log, gpuLogger)
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static constexpr u32 maxAttribCount = 12; // Up to 12 vertex attributes
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static constexpr u32 vramSize = 6_MB;
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static constexpr u32 vramSize = u32(6_MB);
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Registers regs; // GPU internal registers
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std::array<vec4f, 16> currentAttributes; // Vertex attributes before being passed to the shader
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@ -61,12 +61,18 @@ class Emulator {
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std::optional<std::filesystem::path> romPath = std::nullopt;
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public:
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// Decides whether to reload or not reload the ROM when resetting. We use enum class over a plain bool for clarity.
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// If NoReload is selected, the emulator will not reload its selected ROM. This is useful for things like booting up the emulator, or resetting to
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// change ROMs. If Reload is selected, the emulator will reload its selected ROM. This is useful for eg a "reset" button that keeps the current ROM
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// and just resets the emu
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enum class ReloadOption { NoReload, Reload };
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Emulator();
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~Emulator();
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void step();
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void render();
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void reset();
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void reset(ReloadOption reload);
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void run();
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void runFrame();
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@ -113,9 +113,16 @@ namespace Helpers {
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}
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/// Extract bits from an integer-type
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template <usize offset, usize bits, typename T>
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static constexpr T getBits(T value) {
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return (value >> offset) & ones<T, bits>();
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template <usize offset, usize bits, typename ReturnT, typename ValueT>
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static constexpr ReturnT getBits(ValueT value) {
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static_assert((offset + bits) <= (CHAR_BIT * sizeof(ValueT)), "Invalid bit range");
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static_assert(bits > 0, "Invalid bit size");
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return ReturnT(ValueT(value >> offset) & ones<ValueT, bits>());
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}
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template <usize offset, usize bits, typename ValueT>
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static constexpr ValueT getBits(ValueT value) {
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return getBits<offset, bits, ValueT, ValueT>(value);
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}
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#ifdef HELPERS_APPLE_CLANG
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@ -1,7 +1,9 @@
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#ifdef PANDA3DS_ENABLE_HTTP_SERVER
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#pragma once
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#include <array>
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#include <atomic>
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#include <map>
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#include <mutex>
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#include "helpers.hpp"
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@ -16,7 +18,19 @@ struct HttpServer {
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std::mutex actionMutex = {};
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u32 pendingKey = 0;
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HttpServer();
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void startHttpServer();
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std::string status();
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private:
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std::map<std::string, std::pair<u32, bool>> keyMap;
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std::array<bool, 12> pressedKeys = {};
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bool paused = false;
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u32 stringToKey(const std::string& key_name);
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bool getKeyState(const std::string& key_name);
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void setKeyState(const std::string& key_name, bool state);
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};
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#endif // PANDA3DS_ENABLE_HTTP_SERVER
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|
@ -11,20 +11,16 @@ namespace ConfigMem {
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AppMemAlloc = 0x1FF80040,
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HardwareType = 0x1FF81004,
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Datetime0 = 0x1FF81020,
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WifiMac = 0x1FF81060,
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NetworkState = 0x1FF81067,
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LedState3D = 0x1FF81084,
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BatteryState = 0x1FF81085,
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Unknown1086 = 0x1FF81086,
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HeadphonesConnectedMaybe = 0x1FF810C0 // TODO: What is actually stored here?
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HeadphonesConnectedMaybe = 0x1FF810C0 // TODO: What is actually stored here?
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};
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// Shows what type of hardware we're running on
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namespace HardwareCodes {
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enum : u8 {
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Product = 1,
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Devboard = 2,
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Debugger = 3,
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Capture = 4
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};
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enum : u8 { Product = 1, Devboard = 2, Debugger = 3, Capture = 4 };
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}
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}
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} // namespace ConfigMem
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|
|
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@ -110,7 +110,7 @@ class Memory {
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std::vector<KernelMemoryTypes::MemoryInfo> memoryInfo;
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std::array<SharedMemoryBlock, 3> sharedMemBlocks = {
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SharedMemoryBlock(0, _shared_font_len, KernelHandles::FontSharedMemHandle), // Shared memory for the system font
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SharedMemoryBlock(0, u32(_shared_font_len), KernelHandles::FontSharedMemHandle), // Shared memory for the system font
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SharedMemoryBlock(0, 0x1000, KernelHandles::GSPSharedMemHandle), // GSP shared memory
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SharedMemoryBlock(0, 0x1000, KernelHandles::HIDSharedMemHandle) // HID shared memory
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};
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@ -121,14 +121,14 @@ public:
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static constexpr u32 pageMask = pageSize - 1;
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static constexpr u32 totalPageCount = 1 << (32 - pageShift);
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static constexpr u32 FCRAM_SIZE = 128_MB;
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static constexpr u32 FCRAM_APPLICATION_SIZE = 64_MB;
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static constexpr u32 FCRAM_SIZE = u32(128_MB);
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static constexpr u32 FCRAM_APPLICATION_SIZE = u32(64_MB);
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static constexpr u32 FCRAM_PAGE_COUNT = FCRAM_SIZE / pageSize;
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static constexpr u32 FCRAM_APPLICATION_PAGE_COUNT = FCRAM_APPLICATION_SIZE / pageSize;
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static constexpr u32 DSP_RAM_SIZE = 512_KB;
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static constexpr u32 DSP_CODE_MEMORY_OFFSET = 0_KB;
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static constexpr u32 DSP_DATA_MEMORY_OFFSET = 256_KB;
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static constexpr u32 DSP_RAM_SIZE = u32(512_KB);
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static constexpr u32 DSP_CODE_MEMORY_OFFSET = u32(0_KB);
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static constexpr u32 DSP_DATA_MEMORY_OFFSET = u32(256_KB);
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private:
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std::bitset<FCRAM_PAGE_COUNT> usedFCRAMPages;
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@ -141,8 +141,8 @@ private:
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public:
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u16 kernelVersion = 0;
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u32 usedUserMemory = 0_MB; // How much of the APPLICATION FCRAM range is used (allocated to the appcore)
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u32 usedSystemMemory = 0_MB; // Similar for the SYSTEM range (reserved for the syscore)
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u32 usedUserMemory = u32(0_MB); // How much of the APPLICATION FCRAM range is used (allocated to the appcore)
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u32 usedSystemMemory = u32(0_MB); // Similar for the SYSTEM range (reserved for the syscore)
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Memory(u64& cpuTicks);
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void reset();
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@ -34,6 +34,9 @@ class GPUService {
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u32 privilegedProcess;
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std::optional<Handle> interruptEvent;
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// Number of threads registered via RegisterInterruptRelayQueue
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u32 gspThreadCount = 0;
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MAKE_LOG_FUNCTION(log, gspGPULogger)
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void processCommandBuffer();
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@ -11,7 +11,8 @@
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void EmulatorConfig::load(const std::filesystem::path& path) {
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// If the configuration file does not exist, create it and return
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if (!std::filesystem::exists(path)) {
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std::error_code error;
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if (!std::filesystem::exists(path, error)) {
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save(path);
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return;
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}
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@ -38,13 +39,19 @@ void EmulatorConfig::load(const std::filesystem::path& path) {
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void EmulatorConfig::save(const std::filesystem::path& path) {
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toml::basic_value<toml::preserve_comments> data;
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if (std::filesystem::exists(path)) {
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std::error_code error;
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if (std::filesystem::exists(path, error)) {
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try {
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data = toml::parse<toml::preserve_comments>(path);
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} catch (std::exception& ex) {
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Helpers::warn("Got exception trying to save config file. Exception: %s\n", ex.what());
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Helpers::warn("Exception trying to parse config file. Exception: %s\n", ex.what());
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return;
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}
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} else {
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if (error) {
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Helpers::warn("Filesystem error accessing %s (error: %s)\n", path.string().c_str(), error.message().c_str());
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}
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printf("Saving new configuration file %s\n", path.string().c_str());
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}
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data["GPU"]["EnableShaderJIT"] = shaderJitEnabled;
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@ -52,4 +59,4 @@ void EmulatorConfig::save(const std::filesystem::path& path) {
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std::ofstream file(path, std::ios::out);
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file << data;
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file.close();
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}
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}
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|
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@ -138,8 +138,8 @@ std::optional<u32> NCCHArchive::readFile(FileSession* file, u64 offset, u32 size
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// Seek to file offset depending on if we're reading from RomFS, ExeFS, etc
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switch (type) {
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case PathType::RomFS: {
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const u32 romFSSize = cxi->romFS.size;
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const u32 romFSOffset = cxi->romFS.offset;
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const u64 romFSSize = cxi->romFS.size;
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const u64 romFSOffset = cxi->romFS.offset;
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if ((offset >> 32) || (offset >= romFSSize) || (offset + size >= romFSSize)) {
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Helpers::panic("Tried to read from NCCH with too big of an offset");
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}
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@ -161,8 +161,8 @@ std::optional<u32> NCCHArchive::readFile(FileSession* file, u64 offset, u32 size
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}
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for (u64 i = 0; i < bytesRead; i++) {
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mem.write8(dataPointer + i, data[i]);
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mem.write8(u32(dataPointer + i), data[i]);
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}
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return bytesRead;
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return u32(bytesRead);
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}
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@ -76,8 +76,8 @@ std::optional<u32> SelfNCCHArchive::readFile(FileSession* file, u64 offset, u32
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// Seek to file offset depending on if we're reading from RomFS, ExeFS, etc
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switch (type) {
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case PathType::RomFS: {
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const u32 romFSSize = cxi->romFS.size;
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const u32 romFSOffset = cxi->romFS.offset;
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const u64 romFSSize = cxi->romFS.size;
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const u64 romFSOffset = cxi->romFS.offset;
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if ((offset >> 32) || (offset >= romFSSize) || (offset + size >= romFSSize)) {
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Helpers::panic("Tried to read from SelfNCCH with too big of an offset");
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}
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@ -88,8 +88,8 @@ std::optional<u32> SelfNCCHArchive::readFile(FileSession* file, u64 offset, u32
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}
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case PathType::ExeFS: {
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const u32 exeFSSize = cxi->exeFS.size;
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const u32 exeFSOffset = cxi->exeFS.offset;
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const u64 exeFSSize = cxi->exeFS.size;
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const u64 exeFSOffset = cxi->exeFS.offset;
|
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if ((offset >> 32) || (offset >= exeFSSize) || (offset + size >= exeFSSize)) {
|
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Helpers::panic("Tried to read from SelfNCCH with too big of an offset");
|
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}
|
||||
|
@ -110,8 +110,8 @@ std::optional<u32> SelfNCCHArchive::readFile(FileSession* file, u64 offset, u32
|
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}
|
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|
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for (u64 i = 0; i < bytesRead; i++) {
|
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mem.write8(dataPointer + i, data[i]);
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mem.write8(u32(dataPointer + i), data[i]);
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}
|
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|
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return bytesRead;
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return u32(bytesRead);
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}
|
|
@ -96,4 +96,4 @@ void Kernel::readDirectory(u32 messagePointer, Handle directory) {
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|
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mem.write32(messagePointer + 4, Result::Success);
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mem.write32(messagePointer + 8, count);
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}
|
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}
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|
|
|
@ -97,11 +97,11 @@ void Kernel::readFile(u32 messagePointer, Handle fileHandle) {
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}
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else {
|
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for (size_t i = 0; i < bytesRead; i++) {
|
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mem.write8(dataPointer + i, data[i]);
|
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mem.write8(u32(dataPointer + i), data[i]);
|
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}
|
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|
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mem.write32(messagePointer + 4, Result::Success);
|
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mem.write32(messagePointer + 8, bytesRead);
|
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mem.write32(messagePointer + 8, u32(bytesRead));
|
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}
|
||||
|
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return;
|
||||
|
@ -142,7 +142,7 @@ void Kernel::writeFile(u32 messagePointer, Handle fileHandle) {
|
|||
|
||||
std::unique_ptr<u8[]> data(new u8[size]);
|
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for (size_t i = 0; i < size; i++) {
|
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data[i] = mem.read8(dataPointer + i);
|
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data[i] = mem.read8(u32(dataPointer + i));
|
||||
}
|
||||
|
||||
IOFile f(file->fd);
|
||||
|
@ -153,7 +153,7 @@ void Kernel::writeFile(u32 messagePointer, Handle fileHandle) {
|
|||
Helpers::panic("Kernel::WriteFile failed");
|
||||
} else {
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
mem.write32(messagePointer + 8, bytesWritten);
|
||||
mem.write32(messagePointer + 8, u32(bytesWritten));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -286,7 +286,7 @@ int Kernel::wakeupOneThread(u64 waitlist, Handle handle) {
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// Get the index of the event in the object's waitlist, write it to r1
|
||||
for (size_t i = 0; i < t.waitList.size(); i++) {
|
||||
if (t.waitList[i] == handle) {
|
||||
t.gprs[1] = i;
|
||||
t.gprs[1] = u32(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -321,7 +321,7 @@ void Kernel::wakeupAllThreads(u64 waitlist, Handle handle) {
|
|||
// Get the index of the event in the object's waitlist, write it to r1
|
||||
for (size_t i = 0; i < t.waitList.size(); i++) {
|
||||
if (t.waitList[i] == handle) {
|
||||
t.gprs[1] = i;
|
||||
t.gprs[1] = u32(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,7 +12,7 @@ u32 CartLZ77::decompressedSize(const u8* buffer, u32 compressedSize) {
|
|||
}
|
||||
|
||||
bool CartLZ77::decompress(std::vector<u8>& output, const std::vector<u8>& input) {
|
||||
u32 sizeCompressed = input.size() * sizeof(u8);
|
||||
u32 sizeCompressed = u32(input.size() * sizeof(u8));
|
||||
u32 sizeDecompressed = decompressedSize(input);
|
||||
output.resize(sizeDecompressed);
|
||||
|
||||
|
|
|
@ -112,7 +112,7 @@ bool NCCH::loadFromHeader(Crypto::AESEngine &aesEngine, IOFile& file, const FSIn
|
|||
// It seems like some decryption tools will decrypt the file, without actually setting the NoCrypto flag in the NCCH header
|
||||
// This is a nice and easy hack to see if a file is pretending to be encrypted, taken from 3DMoo and Citra
|
||||
if (u32(programID) == u32(jumpID) && encrypted) {
|
||||
printf("NCSD is supposedly ecrypted but not actually encrypted\n");
|
||||
printf("NCSD is supposedly encrypted but not actually encrypted\n");
|
||||
encrypted = false;
|
||||
|
||||
// Cartridge is not actually encrypted, set all of our encryption info structures to nullopt
|
||||
|
@ -312,4 +312,4 @@ std::pair<bool, std::size_t> NCCH::readFromFile(IOFile& file, const FSInfo &info
|
|||
}
|
||||
|
||||
return { success, bytes};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
#include "memory.hpp"
|
||||
|
||||
#include <cassert>
|
||||
#include <chrono> // For time since epoch
|
||||
#include <ctime>
|
||||
|
||||
#include "config_mem.hpp"
|
||||
#include "resource_limits.hpp"
|
||||
#include <cassert>
|
||||
#include <chrono> // For time since epoch
|
||||
#include <ctime>
|
||||
|
||||
using namespace KernelMemoryTypes;
|
||||
|
||||
|
@ -13,15 +15,15 @@ Memory::Memory(u64& cpuTicks) : cpuTicks(cpuTicks) {
|
|||
|
||||
readTable.resize(totalPageCount, 0);
|
||||
writeTable.resize(totalPageCount, 0);
|
||||
memoryInfo.reserve(32); // Pre-allocate some room for memory allocation info to avoid dynamic allocs
|
||||
memoryInfo.reserve(32); // Pre-allocate some room for memory allocation info to avoid dynamic allocs
|
||||
}
|
||||
|
||||
void Memory::reset() {
|
||||
// Unallocate all memory
|
||||
memoryInfo.clear();
|
||||
usedFCRAMPages.reset();
|
||||
usedUserMemory = 0_MB;
|
||||
usedSystemMemory = 0_MB;
|
||||
usedUserMemory = u32(0_MB);
|
||||
usedSystemMemory = u32(0_MB);
|
||||
|
||||
for (u32 i = 0; i < totalPageCount; i++) {
|
||||
readTable[i] = 0;
|
||||
|
@ -35,7 +37,7 @@ void Memory::reset() {
|
|||
}
|
||||
|
||||
u32 basePaddrForTLS = tlsBaseOpt.value();
|
||||
for (int i = 0; i < appResourceLimits.maxThreads; i++) {
|
||||
for (u32 i = 0; i < appResourceLimits.maxThreads; i++) {
|
||||
u32 vaddr = VirtualAddrs::TLSBase + i * VirtualAddrs::TLSSize;
|
||||
allocateMemory(vaddr, basePaddrForTLS, VirtualAddrs::TLSSize, true);
|
||||
basePaddrForTLS += VirtualAddrs::TLSSize;
|
||||
|
@ -48,8 +50,8 @@ void Memory::reset() {
|
|||
}
|
||||
|
||||
// Map DSP RAM as R/W at [0x1FF00000, 0x1FF7FFFF]
|
||||
constexpr u32 dspRamPages = DSP_RAM_SIZE / pageSize; // Number of DSP RAM pages
|
||||
constexpr u32 initialPage = VirtualAddrs::DSPMemStart / pageSize; // First page of DSP RAM in the virtual address space
|
||||
constexpr u32 dspRamPages = DSP_RAM_SIZE / pageSize; // Number of DSP RAM pages
|
||||
constexpr u32 initialPage = VirtualAddrs::DSPMemStart / pageSize; // First page of DSP RAM in the virtual address space
|
||||
|
||||
for (u32 i = 0; i < dspRamPages; i++) {
|
||||
auto pointer = uintptr_t(&dspRam[i * pageSize]);
|
||||
|
@ -67,7 +69,7 @@ bool Memory::allocateMainThreadStack(u32 size) {
|
|||
}
|
||||
|
||||
const u32 stackBottom = VirtualAddrs::StackTop - size;
|
||||
std::optional<u32> result = allocateMemory(stackBottom, basePaddr.value(), size, true); // Should never be nullopt
|
||||
std::optional<u32> result = allocateMemory(stackBottom, basePaddr.value(), size, true); // Should never be nullopt
|
||||
return result.has_value();
|
||||
}
|
||||
|
||||
|
@ -78,18 +80,17 @@ u8 Memory::read8(u32 vaddr) {
|
|||
uintptr_t pointer = readTable[page];
|
||||
if (pointer != 0) [[likely]] {
|
||||
return *(u8*)(pointer + offset);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
switch (vaddr) {
|
||||
case ConfigMem::BatteryState: return getBatteryState(true, true, BatteryLevel::FourBars);
|
||||
case ConfigMem::EnvInfo: return envInfo;
|
||||
case ConfigMem::HardwareType: return ConfigMem::HardwareCodes::Product;
|
||||
case ConfigMem::KernelVersionMinor: return u8(kernelVersion & 0xff);
|
||||
case ConfigMem::KernelVersionMajor: return u8(kernelVersion >> 8);
|
||||
case ConfigMem::LedState3D: return 1; // Report the 3D LED as always off (non-zero) for now
|
||||
case ConfigMem::NetworkState: return 2; // Report that we've got an internet connection
|
||||
case ConfigMem::LedState3D: return 1; // Report the 3D LED as always off (non-zero) for now
|
||||
case ConfigMem::NetworkState: return 2; // Report that we've got an internet connection
|
||||
case ConfigMem::HeadphonesConnectedMaybe: return 0;
|
||||
case ConfigMem::Unknown1086: return 1; // It's unknown what this is but some games want it to be 1
|
||||
case ConfigMem::Unknown1086: return 1; // It's unknown what this is but some games want it to be 1
|
||||
default: Helpers::panic("Unimplemented 8-bit read, addr: %08X", vaddr);
|
||||
}
|
||||
}
|
||||
|
@ -102,9 +103,11 @@ u16 Memory::read16(u32 vaddr) {
|
|||
uintptr_t pointer = readTable[page];
|
||||
if (pointer != 0) [[likely]] {
|
||||
return *(u16*)(pointer + offset);
|
||||
}
|
||||
else {
|
||||
Helpers::panic("Unimplemented 16-bit read, addr: %08X", vaddr);
|
||||
} else {
|
||||
switch (vaddr) {
|
||||
case ConfigMem::WifiMac + 4: return 0xEEFF; // Wifi MAC: Last 2 bytes of MAC Address
|
||||
default: Helpers::panic("Unimplemented 16-bit read, addr: %08X", vaddr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -117,18 +120,21 @@ u32 Memory::read32(u32 vaddr) {
|
|||
return *(u32*)(pointer + offset);
|
||||
} else {
|
||||
switch (vaddr) {
|
||||
case ConfigMem::Datetime0: return u32(timeSince3DSEpoch()); // ms elapsed since Jan 1 1900, bottom 32 bits
|
||||
case ConfigMem::Datetime0 + 4: return u32(timeSince3DSEpoch() >> 32); // top 32 bits
|
||||
case ConfigMem::Datetime0: return u32(timeSince3DSEpoch()); // ms elapsed since Jan 1 1900, bottom 32 bits
|
||||
case ConfigMem::Datetime0 + 4:
|
||||
return u32(timeSince3DSEpoch() >> 32); // top 32 bits
|
||||
// Ticks since time was last updated. For now we return the current tick count
|
||||
case ConfigMem::Datetime0 + 8: return u32(cpuTicks);
|
||||
case ConfigMem::Datetime0 + 12: return u32(cpuTicks >> 32);
|
||||
case ConfigMem::Datetime0 + 16: return 0xFFB0FF0; // Unknown, set by PTM
|
||||
case ConfigMem::Datetime0 + 20: case ConfigMem::Datetime0 + 24: case ConfigMem::Datetime0 + 28:
|
||||
return 0; // Set to 0 by PTM
|
||||
case ConfigMem::Datetime0 + 16: return 0xFFB0FF0; // Unknown, set by PTM
|
||||
case ConfigMem::Datetime0 + 20:
|
||||
case ConfigMem::Datetime0 + 24:
|
||||
case ConfigMem::Datetime0 + 28: return 0; // Set to 0 by PTM
|
||||
|
||||
case ConfigMem::AppMemAlloc: return appResourceLimits.maxCommit;
|
||||
case ConfigMem::SyscoreVer: return 2;
|
||||
case 0x1FF81000: return 0; // TODO: Figure out what this config mem address does
|
||||
case 0x1FF81000: return 0; // TODO: Figure out what this config mem address does
|
||||
case ConfigMem::WifiMac: return 0xFF07F440; // Wifi MAC: First 4 bytes of MAC Address
|
||||
default:
|
||||
if (vaddr >= VirtualAddrs::VramStart && vaddr < VirtualAddrs::VramStart + VirtualAddrs::VramSize) {
|
||||
Helpers::warn("VRAM read!\n");
|
||||
|
@ -154,13 +160,12 @@ void Memory::write8(u32 vaddr, u8 value) {
|
|||
uintptr_t pointer = writeTable[page];
|
||||
if (pointer != 0) [[likely]] {
|
||||
*(u8*)(pointer + offset) = value;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// VRAM write
|
||||
if (vaddr >= VirtualAddrs::VramStart && vaddr < VirtualAddrs::VramStart + VirtualAddrs::VramSize) {
|
||||
// TODO: Invalidate renderer caches here
|
||||
vram[vaddr - VirtualAddrs::VramStart] = value;
|
||||
}
|
||||
}
|
||||
|
||||
else {
|
||||
Helpers::panic("Unimplemented 8-bit write, addr: %08X, val: %02X", vaddr, value);
|
||||
|
@ -219,11 +224,13 @@ void* Memory::getWritePointer(u32 address) {
|
|||
std::string Memory::readString(u32 address, u32 maxSize) {
|
||||
std::string string;
|
||||
string.reserve(maxSize);
|
||||
|
||||
|
||||
for (std::size_t i = 0; i < maxSize; ++i) {
|
||||
char c = read8(address++);
|
||||
if (c == '\0')
|
||||
if (c == '\0') {
|
||||
break;
|
||||
}
|
||||
|
||||
string.push_back(c);
|
||||
}
|
||||
string.shrink_to_fit();
|
||||
|
@ -233,12 +240,9 @@ std::string Memory::readString(u32 address, u32 maxSize) {
|
|||
|
||||
// Return a pointer to the linear heap vaddr based on the kernel ver, because it needed to be moved
|
||||
// thanks to the New 3DS having more FCRAM
|
||||
u32 Memory::getLinearHeapVaddr() {
|
||||
return (kernelVersion < 0x22C) ? VirtualAddrs::LinearHeapStartOld : VirtualAddrs::LinearHeapStartNew;
|
||||
}
|
||||
u32 Memory::getLinearHeapVaddr() { return (kernelVersion < 0x22C) ? VirtualAddrs::LinearHeapStartOld : VirtualAddrs::LinearHeapStartNew; }
|
||||
|
||||
std::optional<u32> Memory::allocateMemory(u32 vaddr, u32 paddr, u32 size, bool linear, bool r, bool w, bool x,
|
||||
bool adjustAddrs, bool isMap) {
|
||||
std::optional<u32> Memory::allocateMemory(u32 vaddr, u32 paddr, u32 size, bool linear, bool r, bool w, bool x, bool adjustAddrs, bool isMap) {
|
||||
// Kernel-allocated memory & size must always be aligned to a page boundary
|
||||
// Additionally assert we don't OoM and that we don't try to allocate physical FCRAM past what's available to userland
|
||||
// If we're mapping there's no fear of OoM, because we're not really allocating memory, just binding vaddrs to specific paddrs
|
||||
|
@ -259,8 +263,9 @@ std::optional<u32> Memory::allocateMemory(u32 vaddr, u32 paddr, u32 size, bool l
|
|||
// Non-linear allocation needs special handling
|
||||
if (paddr == 0 && adjustAddrs) {
|
||||
std::optional<u32> newPaddr = findPaddr(size);
|
||||
if (!newPaddr.has_value())
|
||||
if (!newPaddr.has_value()) {
|
||||
Helpers::panic("Failed to find paddr");
|
||||
}
|
||||
|
||||
paddr = newPaddr.value();
|
||||
assert(paddr + size <= FCRAM_APPLICATION_SIZE || isMap);
|
||||
|
@ -281,12 +286,13 @@ std::optional<u32> Memory::allocateMemory(u32 vaddr, u32 paddr, u32 size, bool l
|
|||
}
|
||||
}
|
||||
|
||||
if (!isMap)
|
||||
if (!isMap) {
|
||||
usedUserMemory += size;
|
||||
}
|
||||
|
||||
// Do linear mapping
|
||||
u32 virtualPage = vaddr >> pageShift;
|
||||
u32 physPage = paddr >> pageShift; // TODO: Special handle when non-linear mapping is necessary
|
||||
u32 physPage = paddr >> pageShift; // TODO: Special handle when non-linear mapping is necessary
|
||||
for (u32 i = 0; i < neededPageCount; i++) {
|
||||
if (r) {
|
||||
readTable[virtualPage] = uintptr_t(&fcram[physPage * pageSize]);
|
||||
|
@ -320,11 +326,10 @@ std::optional<u32> Memory::findPaddr(u32 size) {
|
|||
u32 counter = 0;
|
||||
|
||||
for (u32 i = 0; i < FCRAM_APPLICATION_PAGE_COUNT; i++) {
|
||||
if (usedFCRAMPages[i]) { // Page is occupied already, go to new candidate
|
||||
if (usedFCRAMPages[i]) { // Page is occupied already, go to new candidate
|
||||
candidatePage = i + 1;
|
||||
counter = 0;
|
||||
}
|
||||
else { // The paddr we're testing has 1 more free page
|
||||
} else { // The paddr we're testing has 1 more free page
|
||||
counter++;
|
||||
// Check if there's enough free memory to use this page
|
||||
// We use == instead of >= because some software does 0-byte allocations
|
||||
|
@ -351,12 +356,12 @@ u32 Memory::allocateSysMemory(u32 size) {
|
|||
Helpers::panic("Memory::allocateSysMemory: Overflowed OS FCRAM");
|
||||
}
|
||||
|
||||
const u32 pageCount = size / pageSize; // Number of pages that will be used up
|
||||
const u32 startIndex = sysFCRAMIndex() + usedSystemMemory; // Starting FCRAM index
|
||||
const u32 pageCount = size / pageSize; // Number of pages that will be used up
|
||||
const u32 startIndex = sysFCRAMIndex() + usedSystemMemory; // Starting FCRAM index
|
||||
const u32 startingPage = startIndex / pageSize;
|
||||
|
||||
for (u32 i = 0; i < pageCount; i++) {
|
||||
if (usedFCRAMPages[startingPage + i]) // Also a theoretically unreachable panic for safety
|
||||
if (usedFCRAMPages[startingPage + i]) // Also a theoretically unreachable panic for safety
|
||||
Helpers::panic("Memory::reserveMemory: Trying to reserve already reserved memory");
|
||||
usedFCRAMPages[startingPage + i] = true;
|
||||
}
|
||||
|
@ -419,7 +424,7 @@ void Memory::mirrorMapping(u32 destAddress, u32 sourceAddress, u32 size) {
|
|||
// Should theoretically be unreachable, only here for safety purposes
|
||||
assert(isAligned(destAddress) && isAligned(sourceAddress) && isAligned(size));
|
||||
|
||||
const u32 pageCount = size / pageSize; // How many pages we need to mirror
|
||||
const u32 pageCount = size / pageSize; // How many pages we need to mirror
|
||||
for (u32 i = 0; i < pageCount; i++) {
|
||||
// Redo the shift here to "properly" handle wrapping around the address space instead of reading OoB
|
||||
const u32 sourcePage = sourceAddress / pageSize;
|
||||
|
@ -437,20 +442,20 @@ void Memory::mirrorMapping(u32 destAddress, u32 sourceAddress, u32 size) {
|
|||
u64 Memory::timeSince3DSEpoch() {
|
||||
using namespace std::chrono;
|
||||
|
||||
std::time_t rawTime = std::time(nullptr); // Get current UTC time
|
||||
auto localTime = std::localtime(&rawTime); // Convert to local time
|
||||
std::time_t rawTime = std::time(nullptr); // Get current UTC time
|
||||
auto localTime = std::localtime(&rawTime); // Convert to local time
|
||||
|
||||
bool daylightSavings = localTime->tm_isdst > 0; // Get if time includes DST
|
||||
bool daylightSavings = localTime->tm_isdst > 0; // Get if time includes DST
|
||||
localTime = std::gmtime(&rawTime);
|
||||
|
||||
// Use gmtime + mktime to calculate difference between local time and UTC
|
||||
auto timezoneDifference = rawTime - std::mktime(localTime);
|
||||
if (daylightSavings) {
|
||||
timezoneDifference += 60ull * 60ull; // Add 1 hour (60 seconds * 60 minutes)
|
||||
timezoneDifference += 60ull * 60ull; // Add 1 hour (60 seconds * 60 minutes)
|
||||
}
|
||||
|
||||
// seconds between Jan 1 1900 and Jan 1 1970
|
||||
constexpr u64 offset = 2208988800ull;
|
||||
milliseconds ms = duration_cast<milliseconds>(seconds(rawTime + timezoneDifference + offset));
|
||||
return ms.count();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -60,14 +60,14 @@ u32 Texture::decodeETC(u32 alpha, u32 u, u32 v, u64 colourData) {
|
|||
};
|
||||
|
||||
// Parse colour data for 4x4 block
|
||||
const u32 subindices = getBits<0, 16>(colourData);
|
||||
const u32 negationFlags = getBits<16, 16>(colourData);
|
||||
const u32 subindices = getBits<0, 16, u32>(colourData);
|
||||
const u32 negationFlags = getBits<16, 16, u32>(colourData);
|
||||
const bool flip = getBit<32>(colourData);
|
||||
const bool diffMode = getBit<33>(colourData);
|
||||
|
||||
// Note: index1 is indeed stored on the higher bits, with index2 in the lower bits
|
||||
const u32 tableIndex1 = getBits<37, 3>(colourData);
|
||||
const u32 tableIndex2 = getBits<34, 3>(colourData);
|
||||
const u32 tableIndex1 = getBits<37, 3, u32>(colourData);
|
||||
const u32 tableIndex2 = getBits<34, 3, u32>(colourData);
|
||||
const u32 texelIndex = u * 4 + v; // Index of the texel in the block
|
||||
|
||||
if (flip)
|
||||
|
@ -75,14 +75,14 @@ u32 Texture::decodeETC(u32 alpha, u32 u, u32 v, u64 colourData) {
|
|||
|
||||
s32 r, g, b;
|
||||
if (diffMode) {
|
||||
r = getBits<59, 5>(colourData);
|
||||
g = getBits<51, 5>(colourData);
|
||||
b = getBits<43, 5>(colourData);
|
||||
r = getBits<59, 5, s32>(colourData);
|
||||
g = getBits<51, 5, s32>(colourData);
|
||||
b = getBits<43, 5, s32>(colourData);
|
||||
|
||||
if (u >= 2) {
|
||||
r += signExtend3To32(getBits<56, 3>(colourData));
|
||||
g += signExtend3To32(getBits<48, 3>(colourData));
|
||||
b += signExtend3To32(getBits<40, 3>(colourData));
|
||||
r += signExtend3To32(getBits<56, 3, u32>(colourData));
|
||||
g += signExtend3To32(getBits<48, 3, u32>(colourData));
|
||||
b += signExtend3To32(getBits<40, 3, u32>(colourData));
|
||||
}
|
||||
|
||||
// Expand from 5 to 8 bits per channel
|
||||
|
@ -91,13 +91,13 @@ u32 Texture::decodeETC(u32 alpha, u32 u, u32 v, u64 colourData) {
|
|||
b = Colour::convert5To8Bit(b);
|
||||
} else {
|
||||
if (u < 2) {
|
||||
r = getBits<60, 4>(colourData);
|
||||
g = getBits<52, 4>(colourData);
|
||||
b = getBits<44, 4>(colourData);
|
||||
r = getBits<60, 4, s32>(colourData);
|
||||
g = getBits<52, 4, s32>(colourData);
|
||||
b = getBits<44, 4, s32>(colourData);
|
||||
} else {
|
||||
r = getBits<56, 4>(colourData);
|
||||
g = getBits<48, 4>(colourData);
|
||||
b = getBits<40, 4>(colourData);
|
||||
r = getBits<56, 4, s32>(colourData);
|
||||
g = getBits<48, 4, s32>(colourData);
|
||||
b = getBits<40, 4, s32>(colourData);
|
||||
}
|
||||
|
||||
// Expand from 4 to 8 bits per channel
|
||||
|
|
|
@ -888,8 +888,8 @@ void Renderer::drawVertices(PICA::PrimType primType, std::span<const Vertex> ver
|
|||
}
|
||||
|
||||
// TODO: Actually use this
|
||||
float viewportWidth = f24::fromRaw(regs[PICA::InternalRegs::ViewportWidth] & 0xffffff).toFloat32() * 2.0;
|
||||
float viewportHeight = f24::fromRaw(regs[PICA::InternalRegs::ViewportHeight] & 0xffffff).toFloat32() * 2.0;
|
||||
GLsizei viewportWidth = GLsizei(f24::fromRaw(regs[PICA::InternalRegs::ViewportWidth] & 0xffffff).toFloat32() * 2.0f);
|
||||
GLsizei viewportHeight = GLsizei(f24::fromRaw(regs[PICA::InternalRegs::ViewportHeight] & 0xffffff).toFloat32() * 2.0f);
|
||||
OpenGL::setViewport(viewportWidth, viewportHeight);
|
||||
|
||||
// Note: The code below must execute after we've bound the colour buffer & its framebuffer
|
||||
|
@ -911,7 +911,7 @@ void Renderer::drawVertices(PICA::PrimType primType, std::span<const Vertex> ver
|
|||
}
|
||||
|
||||
vbo.bufferVertsSub(vertices);
|
||||
OpenGL::draw(primitiveTopology, vertices.size());
|
||||
OpenGL::draw(primitiveTopology, GLsizei(vertices.size()));
|
||||
}
|
||||
|
||||
constexpr u32 topScreenBuffer = 0x1f000000;
|
||||
|
@ -929,10 +929,10 @@ void Renderer::clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 cont
|
|||
return;
|
||||
log("GPU: Clear buffer\nStart: %08X End: %08X\nValue: %08X Control: %08X\n", startAddress, endAddress, value, control);
|
||||
|
||||
const float r = float(getBits<24, 8>(value)) / 255.0;
|
||||
const float g = float(getBits<16, 8>(value)) / 255.0;
|
||||
const float b = float(getBits<8, 8>(value)) / 255.0;
|
||||
const float a = float(value & 0xff) / 255.0;
|
||||
const float r = float(getBits<24, 8>(value)) / 255.0f;
|
||||
const float g = float(getBits<16, 8>(value)) / 255.0f;
|
||||
const float b = float(getBits<8, 8>(value)) / 255.0f;
|
||||
const float a = float(value & 0xff) / 255.0f;
|
||||
|
||||
if (startAddress == topScreenBuffer) {
|
||||
log("GPU: Cleared top screen\n");
|
||||
|
|
|
@ -119,10 +119,10 @@ u32 Texture::decodeTexel(u32 u, u32 v, PICA::TextureFmt fmt, const void* data) {
|
|||
auto ptr = static_cast<const u8*>(data);
|
||||
u16 texel = u16(ptr[offset]) | (u16(ptr[offset + 1]) << 8);
|
||||
|
||||
u8 alpha = Colour::convert4To8Bit(getBits<0, 4>(texel));
|
||||
u8 b = Colour::convert4To8Bit(getBits<4, 4>(texel));
|
||||
u8 g = Colour::convert4To8Bit(getBits<8, 4>(texel));
|
||||
u8 r = Colour::convert4To8Bit(getBits<12, 4>(texel));
|
||||
u8 alpha = Colour::convert4To8Bit(getBits<0, 4, u8>(texel));
|
||||
u8 b = Colour::convert4To8Bit(getBits<4, 4, u8>(texel));
|
||||
u8 g = Colour::convert4To8Bit(getBits<8, 4, u8>(texel));
|
||||
u8 r = Colour::convert4To8Bit(getBits<12, 4, u8>(texel));
|
||||
|
||||
return (alpha << 24) | (b << 16) | (g << 8) | r;
|
||||
}
|
||||
|
@ -133,9 +133,9 @@ u32 Texture::decodeTexel(u32 u, u32 v, PICA::TextureFmt fmt, const void* data) {
|
|||
u16 texel = u16(ptr[offset]) | (u16(ptr[offset + 1]) << 8);
|
||||
|
||||
u8 alpha = getBit<0>(texel) ? 0xff : 0;
|
||||
u8 b = Colour::convert5To8Bit(getBits<1, 5>(texel));
|
||||
u8 g = Colour::convert5To8Bit(getBits<6, 5>(texel));
|
||||
u8 r = Colour::convert5To8Bit(getBits<11, 5>(texel));
|
||||
u8 b = Colour::convert5To8Bit(getBits<1, 5, u8>(texel));
|
||||
u8 g = Colour::convert5To8Bit(getBits<6, 5, u8>(texel));
|
||||
u8 r = Colour::convert5To8Bit(getBits<11, 5, u8>(texel));
|
||||
|
||||
return (alpha << 24) | (b << 16) | (g << 8) | r;
|
||||
}
|
||||
|
@ -145,9 +145,9 @@ u32 Texture::decodeTexel(u32 u, u32 v, PICA::TextureFmt fmt, const void* data) {
|
|||
auto ptr = static_cast<const u8*>(data);
|
||||
u16 texel = u16(ptr[offset]) | (u16(ptr[offset + 1]) << 8);
|
||||
|
||||
u8 b = Colour::convert5To8Bit(getBits<0, 5>(texel));
|
||||
u8 g = Colour::convert6To8Bit(getBits<5, 6>(texel));
|
||||
u8 r = Colour::convert5To8Bit(getBits<11, 5>(texel));
|
||||
u8 b = Colour::convert5To8Bit(getBits<0, 5, u8>(texel));
|
||||
u8 g = Colour::convert6To8Bit(getBits<5, 6, u8>(texel));
|
||||
u8 r = Colour::convert5To8Bit(getBits<11, 5, u8>(texel));
|
||||
|
||||
return (0xff << 24) | (b << 16) | (g << 8) | r;
|
||||
}
|
||||
|
|
|
@ -143,7 +143,7 @@ std::vector<u8> DSPService::readPipe(u32 pipe, u32 size) {
|
|||
}
|
||||
|
||||
std::vector<u8>& data = pipeData[pipe];
|
||||
size = std::min<u32>(size, data.size()); // Clamp size to the maximum available data size
|
||||
size = std::min<u32>(size, u32(data.size())); // Clamp size to the maximum available data size
|
||||
|
||||
if (size == 0)
|
||||
return {};
|
||||
|
@ -168,7 +168,7 @@ void DSPService::readPipeIfPossible(u32 messagePointer) {
|
|||
}
|
||||
|
||||
mem.write32(messagePointer + 4, Result::Success);
|
||||
mem.write16(messagePointer + 8, data.size()); // Number of bytes read
|
||||
mem.write16(messagePointer + 8, u16(data.size())); // Number of bytes read
|
||||
}
|
||||
|
||||
void DSPService::recvData(u32 messagePointer) {
|
||||
|
|
|
@ -219,7 +219,7 @@ void FSService::openArchive(u32 messagePointer) {
|
|||
}
|
||||
|
||||
void FSService::openFile(u32 messagePointer) {
|
||||
const Handle archiveHandle = mem.read64(messagePointer + 8);
|
||||
const Handle archiveHandle = Handle(mem.read64(messagePointer + 8));
|
||||
const u32 filePathType = mem.read32(messagePointer + 16);
|
||||
const u32 filePathSize = mem.read32(messagePointer + 20);
|
||||
const u32 openFlags = mem.read32(messagePointer + 24);
|
||||
|
@ -342,7 +342,7 @@ void FSService::openFileDirectly(u32 messagePointer) {
|
|||
}
|
||||
|
||||
void FSService::createFile(u32 messagePointer) {
|
||||
const Handle archiveHandle = mem.read64(messagePointer + 8);
|
||||
const Handle archiveHandle = Handle(mem.read64(messagePointer + 8));
|
||||
const u32 filePathType = mem.read32(messagePointer + 16);
|
||||
const u32 filePathSize = mem.read32(messagePointer + 20);
|
||||
const u32 attributes = mem.read32(messagePointer + 24);
|
||||
|
@ -367,7 +367,7 @@ void FSService::createFile(u32 messagePointer) {
|
|||
}
|
||||
|
||||
void FSService::deleteFile(u32 messagePointer) {
|
||||
const Handle archiveHandle = mem.read64(messagePointer + 8);
|
||||
const Handle archiveHandle = Handle(mem.read64(messagePointer + 8));
|
||||
const u32 filePathType = mem.read32(messagePointer + 16);
|
||||
const u32 filePathSize = mem.read32(messagePointer + 20);
|
||||
const u32 filePathPointer = mem.read32(messagePointer + 28);
|
||||
|
@ -478,7 +478,7 @@ void FSService::formatThisUserSaveData(u32 messagePointer) {
|
|||
}
|
||||
|
||||
void FSService::controlArchive(u32 messagePointer) {
|
||||
const Handle archiveHandle = mem.read64(messagePointer + 4);
|
||||
const Handle archiveHandle = Handle(mem.read64(messagePointer + 4));
|
||||
const u32 action = mem.read32(messagePointer + 12);
|
||||
const u32 inputSize = mem.read32(messagePointer + 16);
|
||||
const u32 outputSize = mem.read32(messagePointer + 20);
|
||||
|
|
|
@ -33,6 +33,7 @@ namespace GXCommands {
|
|||
void GPUService::reset() {
|
||||
privilegedProcess = 0xFFFFFFFF; // Set the privileged process to an invalid handle
|
||||
interruptEvent = std::nullopt;
|
||||
gspThreadCount = 0;
|
||||
sharedMem = nullptr;
|
||||
}
|
||||
|
||||
|
@ -77,9 +78,10 @@ void GPUService::acquireRight(u32 messagePointer) {
|
|||
// How does the shared memory handle thing work?
|
||||
void GPUService::registerInterruptRelayQueue(u32 messagePointer) {
|
||||
// Detect if this function is called a 2nd time because we'll likely need to impl threads properly for the GSP
|
||||
static bool beenHere = false;
|
||||
if (beenHere) Helpers::panic("RegisterInterruptRelayQueue called a second time. Need to implement GSP threads properly");
|
||||
beenHere = true;
|
||||
if (gspThreadCount >= 1) {
|
||||
Helpers::panic("RegisterInterruptRelayQueue called a second time. Need to implement GSP threads properly");
|
||||
}
|
||||
gspThreadCount += 1;
|
||||
|
||||
const u32 flags = mem.read32(messagePointer + 4);
|
||||
const u32 eventHandle = mem.read32(messagePointer + 12);
|
||||
|
|
114
src/emulator.cpp
114
src/emulator.cpp
|
@ -1,5 +1,5 @@
|
|||
#include "emulator.hpp"
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
|
||||
#include <stb_image_write.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
|
@ -53,13 +53,12 @@ Emulator::Emulator() : kernel(cpu, memory, gpu), cpu(memory, kernel), gpu(memory
|
|||
}
|
||||
|
||||
config.load(std::filesystem::current_path() / "config.toml");
|
||||
|
||||
reset();
|
||||
reset(ReloadOption::NoReload);
|
||||
}
|
||||
|
||||
Emulator::~Emulator() { config.save(std::filesystem::current_path() / "config.toml"); }
|
||||
|
||||
void Emulator::reset() {
|
||||
void Emulator::reset(ReloadOption reload) {
|
||||
cpu.reset();
|
||||
gpu.reset();
|
||||
memory.reset();
|
||||
|
@ -70,8 +69,9 @@ void Emulator::reset() {
|
|||
// Otherwise resetting the kernel or cpu might nuke them
|
||||
cpu.setReg(13, VirtualAddrs::StackTop); // Set initial SP
|
||||
|
||||
// If a ROM is active and we reset, reload it. This is necessary to set up stack, executable memory, .data/.rodata/.bss all over again
|
||||
if (romType != ROMType::None && romPath.has_value()) {
|
||||
// If a ROM is active and we reset, with the reload option enabled then reload it.
|
||||
// This is necessary to set up stack, executable memory, .data/.rodata/.bss all over again
|
||||
if (reload == ReloadOption::Reload && romType != ROMType::None && romPath.has_value()) {
|
||||
bool success = loadROM(romPath.value());
|
||||
if (!success) {
|
||||
romType = ROMType::None;
|
||||
|
@ -89,18 +89,21 @@ void Emulator::run() {
|
|||
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
|
||||
httpServer.startHttpServer();
|
||||
#endif
|
||||
while (running) {
|
||||
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
|
||||
pollHttpServer();
|
||||
#endif
|
||||
runFrame(); // Run 1 frame of instructions
|
||||
gpu.display(); // Display graphics
|
||||
|
||||
while (running) {
|
||||
ServiceManager& srv = kernel.getServiceManager();
|
||||
|
||||
// Send VBlank interrupts
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank0);
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank1);
|
||||
if (romType != ROMType::None) {
|
||||
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
|
||||
pollHttpServer();
|
||||
#endif
|
||||
runFrame(); // Run 1 frame of instructions
|
||||
gpu.display(); // Display graphics
|
||||
|
||||
// Send VBlank interrupts
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank0);
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank1);
|
||||
}
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
|
@ -113,6 +116,8 @@ void Emulator::run() {
|
|||
return;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
if (romType == ROMType::None) break;
|
||||
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_l: srv.pressKey(Keys::A); break;
|
||||
case SDLK_k: srv.pressKey(Keys::B); break;
|
||||
|
@ -153,6 +158,8 @@ void Emulator::run() {
|
|||
break;
|
||||
|
||||
case SDL_KEYUP:
|
||||
if (romType == ROMType::None) break;
|
||||
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_l: srv.releaseKey(Keys::A); break;
|
||||
case SDLK_k: srv.releaseKey(Keys::B); break;
|
||||
|
@ -185,7 +192,9 @@ void Emulator::run() {
|
|||
}
|
||||
break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN: {
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (romType == ROMType::None) break;
|
||||
|
||||
if (event.button.button == SDL_BUTTON_LEFT) {
|
||||
const s32 x = event.button.x;
|
||||
const s32 y = event.button.y;
|
||||
|
@ -203,10 +212,12 @@ void Emulator::run() {
|
|||
} else if (event.button.button == SDL_BUTTON_RIGHT) {
|
||||
holdingRightClick = true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (romType == ROMType::None) break;
|
||||
|
||||
if (event.button.button == SDL_BUTTON_LEFT) {
|
||||
srv.releaseTouchScreen();
|
||||
} else if (event.button.button == SDL_BUTTON_RIGHT) {
|
||||
|
@ -231,6 +242,7 @@ void Emulator::run() {
|
|||
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
case SDL_CONTROLLERBUTTONDOWN: {
|
||||
if (romType == ROMType::None) break;
|
||||
u32 key = 0;
|
||||
|
||||
switch (event.cbutton.button) {
|
||||
|
@ -255,12 +267,13 @@ void Emulator::run() {
|
|||
srv.releaseKey(key);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Detect mouse motion events for gyroscope emulation
|
||||
case SDL_MOUSEMOTION: {
|
||||
// We use right click to indicate we want to rotate the console. If right click is not held, then this is not a gyroscope rotation
|
||||
if (!holdingRightClick) break;
|
||||
if (romType == ROMType::None || !holdingRightClick) break;
|
||||
|
||||
// Relative motion since last mouse motion event
|
||||
const s32 motionX = event.motion.xrel;
|
||||
|
@ -274,32 +287,46 @@ void Emulator::run() {
|
|||
srv.setPitch(pitch);
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_DROPFILE: {
|
||||
char* droppedDir = event.drop.file;
|
||||
|
||||
if (droppedDir) {
|
||||
loadROM(droppedDir);
|
||||
SDL_free(droppedDir);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (gameController != nullptr) {
|
||||
const s16 stickX = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTX);
|
||||
const s16 stickY = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTY);
|
||||
constexpr s16 deadzone = 3276;
|
||||
constexpr s16 maxValue = 0x9C;
|
||||
constexpr s16 div = 0x8000 / maxValue;
|
||||
// Update controller analog sticks and HID service
|
||||
if (romType != ROMType::None) {
|
||||
if (gameController != nullptr) {
|
||||
const s16 stickX = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTX);
|
||||
const s16 stickY = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTY);
|
||||
constexpr s16 deadzone = 3276;
|
||||
constexpr s16 maxValue = 0x9C;
|
||||
constexpr s16 div = 0x8000 / maxValue;
|
||||
|
||||
// Avoid overriding the keyboard's circlepad input
|
||||
if (abs(stickX) < deadzone && !keyboardAnalogX) {
|
||||
srv.setCirclepadX(0);
|
||||
} else {
|
||||
srv.setCirclepadX(stickX / div);
|
||||
// Avoid overriding the keyboard's circlepad input
|
||||
if (abs(stickX) < deadzone && !keyboardAnalogX) {
|
||||
srv.setCirclepadX(0);
|
||||
} else {
|
||||
srv.setCirclepadX(stickX / div);
|
||||
}
|
||||
|
||||
if (abs(stickY) < deadzone && !keyboardAnalogY) {
|
||||
srv.setCirclepadY(0);
|
||||
} else {
|
||||
srv.setCirclepadY(-(stickY / div));
|
||||
}
|
||||
}
|
||||
|
||||
if (abs(stickY) < deadzone && !keyboardAnalogY) {
|
||||
srv.setCirclepadY(0);
|
||||
} else {
|
||||
srv.setCirclepadY(-(stickY / div));
|
||||
}
|
||||
srv.updateInputs(cpu.getTicks());
|
||||
}
|
||||
|
||||
// Update inputs in the HID module
|
||||
srv.updateInputs(cpu.getTicks());
|
||||
SDL_GL_SwapWindow(window);
|
||||
}
|
||||
}
|
||||
|
@ -307,6 +334,11 @@ void Emulator::run() {
|
|||
void Emulator::runFrame() { cpu.runFrame(); }
|
||||
|
||||
bool Emulator::loadROM(const std::filesystem::path& path) {
|
||||
// Reset the emulator if we've already loaded a ROM
|
||||
if (romType != ROMType::None) {
|
||||
reset(ReloadOption::NoReload);
|
||||
}
|
||||
|
||||
// Get path for saving files (AppData on Windows, /home/user/.local/share/ApplcationName on Linux, etc)
|
||||
// Inside that path, we be use a game-specific folder as well. Eg if we were loading a ROM called PenguinDemo.3ds, the savedata would be in
|
||||
// %APPDATA%/Alber/PenguinDemo/SaveData on Windows, and so on. We do this because games save data in their own filesystem on the cart
|
||||
|
@ -326,7 +358,7 @@ bool Emulator::loadROM(const std::filesystem::path& path) {
|
|||
|
||||
kernel.initializeFS();
|
||||
auto extension = path.extension();
|
||||
bool success; // Tracks if we loaded the ROM successfully
|
||||
bool success; // Tracks if we loaded the ROM successfully
|
||||
|
||||
if (extension == ".elf" || extension == ".axf")
|
||||
success = loadELF(path);
|
||||
|
@ -390,26 +422,24 @@ bool Emulator::loadELF(std::ifstream& file) {
|
|||
if (entrypoint.value() & 1) {
|
||||
Helpers::panic("Misaligned ELF entrypoint. TODO: Check if ELFs can boot in thumb mode");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Reset our graphics context and initialize the GPU's graphics context
|
||||
void Emulator::initGraphicsContext() {
|
||||
gl.reset(); // TODO (For when we have multiple backends): Only do this if we are using OpenGL
|
||||
gl.reset(); // TODO (For when we have multiple backends): Only do this if we are using OpenGL
|
||||
gpu.initGraphicsContext();
|
||||
}
|
||||
|
||||
#ifdef PANDA3DS_ENABLE_HTTP_SERVER
|
||||
void Emulator::pollHttpServer() {
|
||||
std::scoped_lock lock(httpServer.actionMutex);
|
||||
|
||||
ServiceManager& srv = kernel.getServiceManager();
|
||||
|
||||
|
||||
if (httpServer.pendingAction) {
|
||||
switch (httpServer.action) {
|
||||
case HttpAction::Screenshot:
|
||||
gpu.screenshot(HttpServer::httpServerScreenshotPath);
|
||||
break;
|
||||
case HttpAction::Screenshot: gpu.screenshot(HttpServer::httpServerScreenshotPath); break;
|
||||
|
||||
case HttpAction::PressKey:
|
||||
if (httpServer.pendingKey != 0) {
|
||||
|
|
|
@ -2,41 +2,30 @@
|
|||
#include "httpserver.hpp"
|
||||
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#include <sstream>
|
||||
|
||||
#include "httplib.h"
|
||||
#include "services/hid.hpp"
|
||||
|
||||
u32 stringToKey(const std::string& key_name) {
|
||||
namespace Keys = HID::Keys;
|
||||
static std::map<std::string, u32> keyMap = {
|
||||
{"A", Keys::A},
|
||||
{"B", Keys::B},
|
||||
{"Select", Keys::Select},
|
||||
{"Start", Keys::Start},
|
||||
{"Right", Keys::Right},
|
||||
{"Left", Keys::Left},
|
||||
{"Up", Keys::Up},
|
||||
{"Down", Keys::Down},
|
||||
{"R", Keys::R},
|
||||
{"L", Keys::L},
|
||||
{"X", Keys::X},
|
||||
{"Y", Keys::Y},
|
||||
{"CirclePadRight", Keys::CirclePadRight},
|
||||
{"CirclePadLeft", Keys::CirclePadLeft},
|
||||
{"CirclePadUp", Keys::CirclePadUp},
|
||||
{"CirclePadDown", Keys::CirclePadDown},
|
||||
};
|
||||
|
||||
if (keyMap.find(key_name) != keyMap.end()) {
|
||||
return keyMap[key_name];
|
||||
HttpServer::HttpServer() : keyMap(
|
||||
{
|
||||
{"A", { HID::Keys::A, false } },
|
||||
{"B", { HID::Keys::B, false } },
|
||||
{"Select", { HID::Keys::Select, false } },
|
||||
{"Start", { HID::Keys::Start, false } },
|
||||
{"Right", { HID::Keys::Right, false } },
|
||||
{"Left", { HID::Keys::Left, false } },
|
||||
{"Up", { HID::Keys::Up, false } },
|
||||
{"Down", { HID::Keys::Down, false } },
|
||||
{"R", { HID::Keys::R, false } },
|
||||
{"L", { HID::Keys::L, false } },
|
||||
{"X", { HID::Keys::X, false } },
|
||||
{"Y", { HID::Keys::Y, false } },
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
) {}
|
||||
|
||||
void HttpServer::startHttpServer() {
|
||||
std::thread http_thread([this]() {
|
||||
|
@ -70,8 +59,10 @@ void HttpServer::startHttpServer() {
|
|||
ok = true;
|
||||
if (value == "1") {
|
||||
action = HttpAction::PressKey;
|
||||
setKeyState(keyStr, true);
|
||||
} else if (value == "0") {
|
||||
action = HttpAction::ReleaseKey;
|
||||
setKeyState(keyStr, false);
|
||||
} else {
|
||||
// Should not happen but just in case
|
||||
pendingAction = false;
|
||||
|
@ -92,6 +83,10 @@ void HttpServer::startHttpServer() {
|
|||
response.set_content("ok", "text/plain");
|
||||
});
|
||||
|
||||
server.Get("/status", [this](const httplib::Request&, httplib::Response& response) {
|
||||
response.set_content(status(), "text/plain");
|
||||
});
|
||||
|
||||
// TODO: ability to specify host and port
|
||||
printf("Starting HTTP server on port 1234\n");
|
||||
server.listen("localhost", 1234);
|
||||
|
@ -100,4 +95,38 @@ void HttpServer::startHttpServer() {
|
|||
http_thread.detach();
|
||||
}
|
||||
|
||||
std::string HttpServer::status() {
|
||||
std::stringstream stringStream;
|
||||
|
||||
stringStream << "Panda3DS\n";
|
||||
stringStream << "Status: " << (paused ? "Paused" : "Running") << "\n";
|
||||
for (auto& [keyStr, value] : keyMap) {
|
||||
stringStream << keyStr << ": " << value.second << "\n";
|
||||
}
|
||||
|
||||
return stringStream.str();
|
||||
}
|
||||
|
||||
u32 HttpServer::stringToKey(const std::string& key_name) {
|
||||
if (keyMap.find(key_name) != keyMap.end()) {
|
||||
return keyMap[key_name].first;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool HttpServer::getKeyState(const std::string& key_name) {
|
||||
if (keyMap.find(key_name) != keyMap.end()) {
|
||||
return keyMap[key_name].second;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void HttpServer::setKeyState(const std::string& key_name, bool state) {
|
||||
if (keyMap.find(key_name) != keyMap.end()) {
|
||||
keyMap[key_name].second = state;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // PANDA3DS_ENABLE_HTTP_SERVER
|
16
src/main.cpp
16
src/main.cpp
|
@ -5,11 +5,15 @@ int main (int argc, char *argv[]) {
|
|||
|
||||
emu.initGraphicsContext();
|
||||
|
||||
auto romPath = std::filesystem::current_path() / (argc > 1 ? argv[1] : "teapot.elf");
|
||||
if (!emu.loadROM(romPath)) {
|
||||
// For some reason just .c_str() doesn't show the proper path
|
||||
Helpers::panic("Failed to load ROM file: %s", romPath.string().c_str());
|
||||
}
|
||||
if (argc > 1) {
|
||||
auto romPath = std::filesystem::current_path() / argv[1];
|
||||
if (!emu.loadROM(romPath)) {
|
||||
// For some reason just .c_str() doesn't show the proper path
|
||||
Helpers::panic("Failed to load ROM file: %s", romPath.string().c_str());
|
||||
}
|
||||
} else {
|
||||
printf("No ROM inserted! Load a ROM by dragging and dropping it into the emulator window!\n");
|
||||
}
|
||||
|
||||
emu.run();
|
||||
emu.run();
|
||||
}
|
2
src/stb_image_write.c
Normal file
2
src/stb_image_write.c
Normal file
|
@ -0,0 +1,2 @@
|
|||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#include <stb_image_write.h>
|
Loading…
Add table
Reference in a new issue