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Fix iOS build script
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3 changed files with 46 additions and 8 deletions
34
.github/workflows/iOS_Build.yml
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34
.github/workflows/iOS_Build.yml
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name: iOS Simulator Build
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on:
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push:
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branches:
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- master
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pull_request:
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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jobs:
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build:
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# The CMake configure and build commands are platform agnostic and should work equally
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# well on Windows or Mac. You can convert this to a matrix build if you need
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# cross-platform coverage.
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# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v4
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- name: Fetch submodules
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run: git submodule update --init --recursive
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- name: Setup Vulkan SDK
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uses: humbletim/setup-vulkan-sdk@main
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with:
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vulkan-query-version: 1.3.296.0
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vulkan-use-cache: true
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vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
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- name: Build core and frontend
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run: cd src/pandios && ./build.sh
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