Implement FRD::Logout and FRD::HasLoggedIn

This commit is contained in:
wheremyfoodat 2023-08-19 17:12:58 +03:00
parent bd750f010d
commit 3f61283251
2 changed files with 25 additions and 1 deletions

View file

@ -19,6 +19,8 @@ class FRDService {
Memory& mem;
MAKE_LOG_FUNCTION(log, frdLogger)
bool loggedIn = false;
// Service commands
void attachToEventNotification(u32 messagePointer);
void getFriendKeyList(u32 messagePointer);
@ -27,6 +29,8 @@ class FRDService {
void getMyPresence(u32 messagePointer);
void getMyProfile(u32 messagePointer);
void getMyScreenName(u32 messsagePointer);
void hasLoggedIn(u32 messagePointer);
void logout(u32 messagePointer);
void setClientSDKVersion(u32 messagePointer);
void setNotificationMask(u32 messagePointer);
void updateGameModeDescription(u32 messagePointer);

View file

@ -7,9 +7,11 @@
namespace FRDCommands {
enum : u32 {
HasLoggedIn = 0x00010000,
AttachToEventNotification = 0x00200002,
SetNotificationMask = 0x00210040,
SetClientSdkVersion = 0x00320042,
Logout = 0x00040000,
GetMyFriendKey = 0x00050000,
GetMyProfile = 0x00070000,
GetMyPresence = 0x00080000,
@ -20,7 +22,7 @@ namespace FRDCommands {
};
}
void FRDService::reset() {}
void FRDService::reset() { loggedIn = false; }
void FRDService::handleSyncRequest(u32 messagePointer) {
const u32 command = mem.read32(messagePointer);
@ -32,6 +34,8 @@ void FRDService::handleSyncRequest(u32 messagePointer) {
case FRDCommands::GetMyPresence: getMyPresence(messagePointer); break;
case FRDCommands::GetMyProfile: getMyProfile(messagePointer); break;
case FRDCommands::GetMyScreenName: getMyScreenName(messagePointer); break;
case FRDCommands::HasLoggedIn: hasLoggedIn(messagePointer); break;
case FRDCommands::Logout: logout(messagePointer); break;
case FRDCommands::SetClientSdkVersion: setClientSDKVersion(messagePointer); break;
case FRDCommands::SetNotificationMask: setNotificationMask(messagePointer); break;
case FRDCommands::UpdateGameModeDescription: updateGameModeDescription(messagePointer); break;
@ -146,4 +150,20 @@ void FRDService::getMyMii(u32 messagePointer) {
// TODO: How is the mii data even returned?
mem.write32(messagePointer, IPC::responseHeader(0xA, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
}
void FRDService::hasLoggedIn(u32 messagePointer) {
log("FRD::HasLoggedIn\n");
mem.write32(messagePointer, IPC::responseHeader(0x1, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 8, loggedIn ? 1 : 0);
}
void FRDService::logout(u32 messagePointer) {
log("FRD::Logout\n");
loggedIn = false;
mem.write32(messagePointer, IPC::responseHeader(0x4, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}