Implement FRD::Logout and FRD::HasLoggedIn

This commit is contained in:
wheremyfoodat 2023-08-19 17:12:58 +03:00
parent bd750f010d
commit 3f61283251
2 changed files with 25 additions and 1 deletions

View file

@ -19,6 +19,8 @@ class FRDService {
Memory& mem;
MAKE_LOG_FUNCTION(log, frdLogger)
bool loggedIn = false;
// Service commands
void attachToEventNotification(u32 messagePointer);
void getFriendKeyList(u32 messagePointer);
@ -27,6 +29,8 @@ class FRDService {
void getMyPresence(u32 messagePointer);
void getMyProfile(u32 messagePointer);
void getMyScreenName(u32 messsagePointer);
void hasLoggedIn(u32 messagePointer);
void logout(u32 messagePointer);
void setClientSDKVersion(u32 messagePointer);
void setNotificationMask(u32 messagePointer);
void updateGameModeDescription(u32 messagePointer);