mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-06 22:25:41 +12:00
commit
3f98b200d5
4 changed files with 36 additions and 1 deletions
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@ -12,6 +12,7 @@ class ACService {
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// Service commands
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void cancelConnectAsync(u32 messagePointer);
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void closeAsync(u32 messagePointer);
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void createDefaultConfig(u32 messagePointer);
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void getLastErrorCode(u32 messagePointer);
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void setClientVersion(u32 messagePointer);
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@ -19,6 +19,8 @@ class FRDService {
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Memory& mem;
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MAKE_LOG_FUNCTION(log, frdLogger)
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bool loggedIn = false;
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// Service commands
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void attachToEventNotification(u32 messagePointer);
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void getFriendKeyList(u32 messagePointer);
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@ -27,6 +29,8 @@ class FRDService {
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void getMyPresence(u32 messagePointer);
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void getMyProfile(u32 messagePointer);
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void getMyScreenName(u32 messsagePointer);
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void hasLoggedIn(u32 messagePointer);
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void logout(u32 messagePointer);
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void setClientSDKVersion(u32 messagePointer);
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void setNotificationMask(u32 messagePointer);
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void updateGameModeDescription(u32 messagePointer);
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@ -5,6 +5,7 @@ namespace ACCommands {
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enum : u32 {
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CreateDefaultConfig = 0x00010000,
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CancelConnectAsync = 0x00070002,
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CloseAsync = 0x00080004,
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GetLastErrorCode = 0x000A0000,
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SetClientVersion = 0x00400042,
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};
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@ -16,6 +17,7 @@ void ACService::handleSyncRequest(u32 messagePointer) {
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const u32 command = mem.read32(messagePointer);
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switch (command) {
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case ACCommands::CancelConnectAsync: cancelConnectAsync(messagePointer); break;
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case ACCommands::CloseAsync: closeAsync(messagePointer); break;
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case ACCommands::CreateDefaultConfig: createDefaultConfig(messagePointer); break;
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case ACCommands::GetLastErrorCode: getLastErrorCode(messagePointer); break;
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case ACCommands::SetClientVersion: setClientVersion(messagePointer); break;
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@ -31,6 +33,14 @@ void ACService::cancelConnectAsync(u32 messagePointer) {
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mem.write32(messagePointer + 4, Result::Success);
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}
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void ACService::closeAsync(u32 messagePointer) {
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log("AC::CloseAsync (stubbed)\n");
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// TODO: Verify if this response header is correct on hardware
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mem.write32(messagePointer, IPC::responseHeader(0x8, 1, 0));
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mem.write32(messagePointer + 4, Result::Success);
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}
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void ACService::createDefaultConfig(u32 messagePointer) {
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log("AC::CreateDefaultConfig (stubbed)\n");
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@ -7,9 +7,11 @@
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namespace FRDCommands {
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enum : u32 {
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HasLoggedIn = 0x00010000,
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AttachToEventNotification = 0x00200002,
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SetNotificationMask = 0x00210040,
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SetClientSdkVersion = 0x00320042,
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Logout = 0x00040000,
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GetMyFriendKey = 0x00050000,
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GetMyProfile = 0x00070000,
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GetMyPresence = 0x00080000,
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@ -20,7 +22,7 @@ namespace FRDCommands {
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};
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}
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void FRDService::reset() {}
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void FRDService::reset() { loggedIn = false; }
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void FRDService::handleSyncRequest(u32 messagePointer) {
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const u32 command = mem.read32(messagePointer);
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@ -32,6 +34,8 @@ void FRDService::handleSyncRequest(u32 messagePointer) {
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case FRDCommands::GetMyPresence: getMyPresence(messagePointer); break;
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case FRDCommands::GetMyProfile: getMyProfile(messagePointer); break;
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case FRDCommands::GetMyScreenName: getMyScreenName(messagePointer); break;
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case FRDCommands::HasLoggedIn: hasLoggedIn(messagePointer); break;
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case FRDCommands::Logout: logout(messagePointer); break;
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case FRDCommands::SetClientSdkVersion: setClientSDKVersion(messagePointer); break;
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case FRDCommands::SetNotificationMask: setNotificationMask(messagePointer); break;
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case FRDCommands::UpdateGameModeDescription: updateGameModeDescription(messagePointer); break;
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@ -146,4 +150,20 @@ void FRDService::getMyMii(u32 messagePointer) {
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// TODO: How is the mii data even returned?
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mem.write32(messagePointer, IPC::responseHeader(0xA, 2, 0));
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mem.write32(messagePointer + 4, Result::Success);
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}
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void FRDService::hasLoggedIn(u32 messagePointer) {
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log("FRD::HasLoggedIn\n");
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mem.write32(messagePointer, IPC::responseHeader(0x1, 2, 0));
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mem.write32(messagePointer + 4, Result::Success);
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mem.write8(messagePointer + 8, loggedIn ? 1 : 0);
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}
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void FRDService::logout(u32 messagePointer) {
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log("FRD::Logout\n");
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loggedIn = false;
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mem.write32(messagePointer, IPC::responseHeader(0x4, 1, 0));
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mem.write32(messagePointer + 4, Result::Success);
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}
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