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Initial DSP debugger work
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9 changed files with 309 additions and 5 deletions
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@ -18,6 +18,7 @@
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#include "panda_qt/cheats_window.hpp"
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#include "panda_qt/config_window.hpp"
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#include "panda_qt/cpu_debugger.hpp"
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#include "panda_qt/dsp_debugger.hpp"
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#include "panda_qt/patch_window.hpp"
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#include "panda_qt/screen.hpp"
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#include "panda_qt/shader_editor.hpp"
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@ -112,6 +113,7 @@ class MainWindow : public QMainWindow {
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PatchWindow* patchWindow;
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ShaderEditorWindow* shaderEditor;
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CPUDebugger* cpuDebugger;
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DSPDebugger* dspDebugger;
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ThreadDebugger* threadDebugger;
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// We use SDL's game controller API since it's the sanest API that supports as many controllers as possible
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