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Add support for .app files
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1 changed files with 2 additions and 2 deletions
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@ -289,7 +289,7 @@ bool Emulator::loadROM(const std::filesystem::path& path) {
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return loadELF(path);
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else if (extension == ".3ds")
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return loadNCSD(path, ROMType::NCSD);
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else if (extension == ".cxi")
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else if (extension == ".cxi" || extension == ".app")
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return loadNCSD(path, ROMType::CXI);
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else {
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printf("Unknown file type\n");
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@ -345,4 +345,4 @@ bool Emulator::loadELF(std::ifstream& file) {
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void Emulator::initGraphicsContext() {
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gl.reset(); // TODO (For when we have multiple backends): Only do this if we are using OpenGL
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gpu.initGraphicsContext();
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}
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}
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