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[FS] Done with CreateFile
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parent
93d2d300b9
commit
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15 changed files with 85 additions and 3 deletions
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@ -1,5 +1,6 @@
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#include "services/fs.hpp"
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#include "kernel/kernel.hpp"
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#include "io_file.hpp"
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#ifdef CreateFile // windows.h defines this because of course it does.
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#undef CreateFile
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@ -32,6 +33,16 @@ void FSService::reset() {
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priority = 0;
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}
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// Creates directories for NAND, ExtSaveData, etc if they don't already exist. Should be executed after loading a new ROM.
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void FSService::initializeFilesystem() {
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const auto nandPath = IOFile::getAppData() / "NAND"; // Create NAND
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// TODO: Savedata, SDMC, etc
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if (!std::filesystem::is_directory(nandPath)) {
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std::filesystem::create_directories(nandPath);
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}
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}
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ArchiveBase* FSService::getArchiveFromID(u32 id) {
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switch (id) {
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case ArchiveID::SelfNCCH: return &selfNcch;
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@ -225,7 +236,7 @@ void FSService::createFile(u32 messagePointer) {
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const u32 filePathType = mem.read32(messagePointer + 16);
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const u32 filePathSize = mem.read32(messagePointer + 20);
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const u32 attributes = mem.read32(messagePointer + 24);
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const u64 bytesToZero = mem.read64(messagePointer + 28); // Bytes to fill with zeroes in the file
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const u64 size = mem.read64(messagePointer + 28);
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const u32 filePathPointer = mem.read32(messagePointer + 40);
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log("FS::CreateFile\n");
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@ -240,8 +251,8 @@ void FSService::createFile(u32 messagePointer) {
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ArchiveBase* archive = archiveObject->getData<ArchiveSession>()->archive;
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auto filePath = readPath(filePathType, filePathPointer, filePathSize);
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for (auto c : filePath.utf16_string) std::cout << (char)c;
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Helpers::panic("Tried to create file");
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CreateFileResult res = archive->createFile(filePath, size);
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mem.write32(messagePointer + 4, static_cast<u32>(res));
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}
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void FSService::getPriority(u32 messagePointer) {
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