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https://github.com/wheremyfoodat/Panda3DS.git
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Make system language configurable
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12f5b6bc98
commit
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6 changed files with 70 additions and 7 deletions
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@ -5,6 +5,7 @@
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#include "audio/dsp_core.hpp"
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#include "frontend_settings.hpp"
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#include "renderer.hpp"
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#include "services/region_codes.hpp"
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struct AudioDeviceConfig {
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// Audio curve to use for volumes between 0-100
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@ -77,6 +78,8 @@ struct EmulatorConfig {
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// Default to 3% battery to make users suffer
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int batteryPercentage = 3;
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LanguageCodes systemLanguage = LanguageCodes::English;
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// Default ROM path to open in Qt and misc frontends
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std::filesystem::path defaultRomPath = "";
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std::filesystem::path filePath;
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@ -104,4 +107,7 @@ struct EmulatorConfig {
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EmulatorConfig(const std::filesystem::path& path);
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void load();
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void save();
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static LanguageCodes languageCodeFromString(std::string inString);
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static const char* languageCodeToString(LanguageCodes code);
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};
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@ -1,6 +1,7 @@
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#pragma once
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#include <cstring>
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#include "config.hpp"
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#include "helpers.hpp"
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#include "logger.hpp"
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#include "memory.hpp"
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@ -11,6 +12,8 @@ class CFGService {
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using Handle = HorizonHandle;
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Memory& mem;
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const EmulatorConfig& settings;
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CountryCodes country = CountryCodes::US; // Default to USA
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MAKE_LOG_FUNCTION(log, cfgLogger)
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@ -45,7 +48,7 @@ class CFGService {
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NOR, // cfg:nor
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};
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CFGService(Memory& mem) : mem(mem) {}
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CFGService(Memory& mem, const EmulatorConfig& settings) : mem(mem), settings(settings) {}
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void reset();
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void handleSyncRequest(u32 messagePointer, Type type);
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};
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