From 517d1abee8e1db3116687112551ff9a830a62c61 Mon Sep 17 00:00:00 2001 From: wheremyfoodat Date: Mon, 17 Apr 2023 14:24:58 +0300 Subject: [PATCH] [Renderer] Temporarily bump texture cache to 256 textures --- include/renderer_gl/renderer_gl.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/renderer_gl/renderer_gl.hpp b/include/renderer_gl/renderer_gl.hpp index 88cb285c..ac11a813 100644 --- a/include/renderer_gl/renderer_gl.hpp +++ b/include/renderer_gl/renderer_gl.hpp @@ -39,7 +39,7 @@ class Renderer { SurfaceCache depthBufferCache; SurfaceCache colourBufferCache; - SurfaceCache textureCache; + SurfaceCache textureCache; OpenGL::uvec2 fbSize; // The size of the framebuffer (ie both the colour and depth buffer)'