metal: create renderer

This commit is contained in:
Samuliak 2024-08-16 11:06:23 +02:00
parent 98b5d56021
commit 58e1a53699
7 changed files with 34 additions and 8 deletions

View file

@ -129,6 +129,7 @@ class MainWindow : public QMainWindow {
// Tracks whether we are using an OpenGL-backed renderer or a Vulkan-backed renderer
bool usingGL = false;
bool usingVk = false;
bool usingMtl = false;
// Variables to keep track of whether the user is controlling the 3DS analog stick with their keyboard
// This is done so when a gamepad is connected, we won't automatically override the 3DS analog stick settings with the gamepad's state